My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Minion Horde Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Battle Ram Flying Machine Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Mini P.E.K.K.A Battle Ram Flying Machine Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Minion Horde Battle Ram
Giant Snowball
Bats Goblin Gang Minion Horde Battle Ram Flying Machine
Zap
Bats Goblin Gang Minion Horde Battle Ram Flying Machine
Barbarian Barrel
Goblin Gang Battle Ram
The Log
Goblin Gang Mini P.E.K.K.A Battle Ram
Earthquake
Goblin Gang
Arrows
Bats Goblin Gang Minion Horde Flying Machine
Royal Delivery
Bats Goblin Gang Minion Horde Mini P.E.K.K.A Battle Ram Flying Machine
Fireball
Goblin Gang Minion Horde Battle Ram Flying Machine
Poison
Bats Goblin Gang Minion Horde Flying Machine
Lightning
Mini P.E.K.K.A Battle Ram
Rocket
Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Battle Ram Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Gang Mini P.E.K.K.A Battle Ram Flying Machine Minion Horde Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Goblin Gang Mini P.E.K.K.A

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Zap Mini P.E.K.K.A Battle Ram Flying Machine
Zap
Battle Ram Bats Minion Horde Mini P.E.K.K.A Flying Machine Mega Knight
Goblin Gang
Mini P.E.K.K.A Battle Ram
Minion Horde
Mega Knight Zap Battle Ram
Mini P.E.K.K.A
Bats Zap Goblin Gang Mega Knight
Battle Ram
Zap Bats Goblin Gang Minion Horde Flying Machine
Flying Machine
Bats Zap Battle Ram Mega Knight
Mega Knight
Bats Minion Horde Zap Mini P.E.K.K.A Flying Machine

Defense Synergies 2 9

Bats
Zap Mini P.E.K.K.A Mega Knight
Zap
Mini P.E.K.K.A Mega Knight Bats Goblin Gang Minion Horde Flying Machine
Goblin Gang
Zap Mini P.E.K.K.A Flying Machine
Minion Horde
Zap
Mini P.E.K.K.A
Zap Bats Goblin Gang
Battle Ram
Flying Machine
Zap Goblin Gang Mega Knight
Mega Knight
Zap Bats Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Flying Machine
Minion Horde Mini P.E.K.K.A Bats Zap Goblin Gang Flying Machine Mega Knight
Goblin Gang Minion Horde Mini P.E.K.K.A Mega Knight Bats
Minion Horde Mini P.E.K.K.A Bats Goblin Gang Mega Knight
Mini P.E.K.K.A Mega Knight
Goblin Gang Bats Zap Flying Machine Mega Knight
Bats Minion Horde Zap Goblin Gang Flying Machine
Zap Flying Machine Mega Knight
Minion Horde Mini P.E.K.K.A Goblin Gang
Goblin Gang Minion Horde Mini P.E.K.K.A Mega Knight
Bats Goblin Gang Minion Horde Zap Flying Machine Mega Knight
Minion Horde Bats Zap Goblin Gang Flying Machine
Minion Horde Mini P.E.K.K.A Mega Knight Bats Zap Goblin Gang Flying Machine
Mega Knight Bats Zap Goblin Gang Minion Horde Mini P.E.K.K.A
Mini P.E.K.K.A Goblin Gang Minion Horde Mega Knight
Minion Horde Zap Goblin Gang Mini P.E.K.K.A Mega Knight
Minion Horde Mega Knight Bats Goblin Gang Mini P.E.K.K.A
Mega Knight Bats Zap Goblin Gang Minion Horde Flying Machine
Zap Bats Flying Machine Mega Knight
Mini P.E.K.K.A
Goblin Gang Mega Knight Bats Minion Horde Mini P.E.K.K.A Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Mega Knight Zap
Zap Goblin Gang Mini P.E.K.K.A Flying Machine Mega Knight
Goblin Gang Mega Knight Bats Zap Minion Horde Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Mega Knight Bats Zap Minion Horde
Goblin Gang Minion Horde Mini P.E.K.K.A Mega Knight
Bats Zap Goblin Gang Minion Horde Flying Machine
Goblin Gang Mini P.E.K.K.A Bats Minion Horde Flying Machine
Mini P.E.K.K.A Mega Knight Minion Horde
Zap Minion Horde Mega Knight Bats Mini P.E.K.K.A Flying Machine
Goblin Gang Minion Horde
Mega Knight Bats Minion Horde Mini P.E.K.K.A Flying Machine
Mega Knight Zap
Mini P.E.K.K.A Mega Knight Goblin Gang Minion Horde
Minion Horde Flying Machine Mega Knight
Goblin Gang Bats Zap Minion Horde Mini P.E.K.K.A Flying Machine
Bats Mega Knight Zap Minion Horde Mini P.E.K.K.A Flying Machine

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Flying Machine
Zap Flying Machine
Minion Horde Flying Machine
Flying Machine
Zap Minion Horde Mega Knight
Bats Zap Minion Horde Flying Machine
Minion Horde Flying Machine
Zap Flying Machine
Zap Flying Machine
Bats Goblin Gang Minion Horde Mini P.E.K.K.A
Zap Minion Horde Flying Machine
Zap Flying Machine
Flying Machine
Minion Horde Flying Machine
Zap Flying Machine
Zap Minion Horde Flying Machine
Minion Horde Flying Machine Mega Knight
Bats Minion Horde Mini P.E.K.K.A
Zap Mini P.E.K.K.A Flying Machine Mega Knight
Zap Flying Machine Mega Knight
Minion Horde Mega Knight
Zap Minion Horde Flying Machine
Zap Mega Knight
Minion Horde
Zap Flying Machine
Zap Flying Machine Mega Knight
Zap
Bats Zap Minion Horde Flying Machine
Zap Bats Minion Horde Flying Machine
Minion Horde Mini P.E.K.K.A
Zap Minion Horde Mega Knight
Zap Minion Horde
Minion Horde Mega Knight
Zap Minion Horde Bats Goblin Gang Flying Machine
Zap Flying Machine
Goblin Gang Minion Horde Mini P.E.K.K.A Flying Machine Mega Knight
Zap Flying Machine
Zap
Minion Horde Flying Machine Mega Knight
Zap Bats Goblin Gang Minion Horde Flying Machine
Bats Zap Flying Machine
Zap Flying Machine Mega Knight

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