My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Good
Versatility
Bad
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Royal Giant Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Giant
Giant Snowball
Fire Spirit Bomber
Zap
Fire Spirit Bomber Royal Giant
Barbarian Barrel
Fire Spirit Bomber Knight Wizard
The Log
Fire Spirit Bomber Royal Giant
Earthquake
Bomber
Arrows
Fire Spirit Bomber
Royal Delivery
Fire Spirit Bomber Knight Wizard
Fireball
Bomber Wizard
Poison
Bomber Wizard
Lightning
Knight Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Zap Fireball Wizard Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Zap Knight Tornado Fireball Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bomber Zap Knight

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Zap Knight
Bomber
Royal Giant Zap Knight
Zap
Fireball Tornado Fire Spirit Bomber Knight Royal Giant
Knight
Fire Spirit Bomber Zap Fireball Wizard
Royal Giant
Fire Spirit Bomber Fireball Zap Wizard Tornado
Fireball
Zap Royal Giant Tornado Knight
Wizard
Tornado Knight Royal Giant
Tornado
Zap Fireball Wizard Royal Giant

Defense Synergies 5 9

Fire Spirit
Knight Zap Tornado
Bomber
Knight Zap Tornado
Zap
Fireball Fire Spirit Bomber Knight Tornado
Knight
Fire Spirit Bomber Zap Fireball Wizard Tornado
Royal Giant
Fireball
Zap Tornado Knight
Wizard
Tornado Knight
Tornado
Fireball Wizard Fire Spirit Bomber Zap Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Knight Fireball Wizard
Bomber Zap Knight
Tornado Fire Spirit Bomber Knight
Bomber Knight
Bomber Fireball Tornado
Fireball Tornado Fire Spirit Bomber Zap
Tornado Fire Spirit Zap Fireball Wizard
Zap Fireball
Tornado
Knight Tornado Fire Spirit Bomber
Bomber Zap Knight Fireball Wizard Tornado
Zap Fireball Wizard Tornado
Fire Spirit Bomber Zap Knight Fireball Wizard
Fire Spirit Bomber Fireball Wizard Zap Tornado
Knight
Tornado Zap Fireball
Wizard Bomber Knight Fireball Tornado
Fire Spirit Fireball Bomber Zap Knight Wizard Tornado
Zap Wizard Tornado Fire Spirit Bomber Knight Fireball
Tornado
Bomber Wizard Fire Spirit Knight Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Fireball
Fireball Bomber Zap Knight Wizard
Zap Knight
Zap Knight Fireball Tornado
Knight
Fire Spirit Fireball Wizard Zap Tornado
Knight Fireball
Knight
Zap Knight Fireball Tornado
Knight
Zap Fireball Tornado
Knight Fireball Wizard
Wizard Bomber Fireball
Bomber Zap Knight Fireball Tornado
Bomber Zap Fireball Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight
Fireball Zap Tornado
Fireball
Knight Fireball
Bomber Fireball Wizard Fire Spirit Zap
Fireball Wizard Fire Spirit Zap Tornado
Fire Spirit Bomber Wizard Tornado
Fireball Fire Spirit Zap Wizard Tornado
Fireball Zap Wizard Tornado
Fire Spirit Fireball Tornado
Zap Knight Fireball Wizard Tornado
Fireball Fire Spirit Zap Wizard Tornado
Fire Spirit Knight Fireball
Fireball
Zap Fireball
Bomber Zap Fireball Wizard
Fireball Wizard
Fireball Tornado
Bomber
Fire Spirit Bomber Zap Fireball Wizard
Fire Spirit Bomber Zap Fireball Wizard Tornado
Fireball
Fireball Wizard Tornado
Tornado
Zap Fireball
Zap Tornado Fire Spirit Bomber Fireball Wizard
Fireball Zap Wizard Tornado
Fireball Zap Wizard Tornado
Fireball Zap Tornado
Fire Spirit Zap Fireball Wizard Tornado
Zap Fireball Wizard
Fireball
Bomber Zap Fireball Wizard
Zap Fireball
Fireball Wizard
Zap Fire Spirit Fireball
Fireball Fire Spirit Zap Wizard Tornado
Fireball
Fireball Knight Wizard
Bomber Zap Fireball Wizard
Zap Fireball Tornado
Zap Fireball Tornado
Zap Fireball Tornado
Zap Fireball Tornado

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