My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Giant Valkyrie Prince X-Bow Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Prince X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Royal Giant Valkyrie Prince X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Giant Prince Inferno Dragon
Giant Snowball
Goblins Archers Inferno Dragon
Zap
Goblins Archers Royal Giant Prince X-Bow Inferno Dragon
Barbarian Barrel
Goblins Archers Valkyrie X-Bow
The Log
Goblins Archers Royal Giant Prince X-Bow
Earthquake
Archers X-Bow
Arrows
Goblins Archers
Royal Delivery
Goblins Archers Valkyrie Prince Inferno Dragon
Fireball
Archers X-Bow Inferno Dragon
Poison
Archers X-Bow
Lightning
Valkyrie Prince X-Bow Inferno Dragon
Rocket
Valkyrie Prince X-Bow Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Prince Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Archers Valkyrie Inferno Dragon Prince Royal Giant X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Zap Archers Valkyrie

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap Archers Royal Giant Valkyrie X-Bow
Zap
Prince X-Bow Goblins Archers Royal Giant Valkyrie
Archers
Valkyrie Goblins Zap Royal Giant Prince X-Bow Inferno Dragon
Royal Giant
Goblins Zap Archers
Valkyrie
Archers Prince Goblins Zap X-Bow
Prince
Zap Valkyrie Archers
X-Bow
Zap Goblins Archers Valkyrie
Inferno Dragon
Archers

Defense Synergies 1 11

Goblins
Zap Archers X-Bow
Zap
Goblins Archers Valkyrie Prince X-Bow Inferno Dragon
Archers
Valkyrie Goblins Zap X-Bow
Royal Giant
Valkyrie
Archers Zap Prince X-Bow
Prince
Zap Valkyrie
X-Bow
Goblins Zap Archers Valkyrie
Inferno Dragon
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie X-Bow
Inferno Dragon Goblins Zap Valkyrie Prince X-Bow
Prince Goblins Archers Valkyrie Inferno Dragon
Prince Inferno Dragon Goblins Valkyrie
Valkyrie Prince X-Bow
Goblins Zap Archers Valkyrie X-Bow
Inferno Dragon Zap Archers X-Bow
Zap Valkyrie X-Bow
Inferno Dragon Goblins Prince X-Bow
Goblins Archers Valkyrie Prince
Goblins Archers Valkyrie Zap X-Bow
Inferno Dragon Zap Archers
Prince Zap Valkyrie X-Bow
Valkyrie Goblins Zap Prince X-Bow
Inferno Dragon Prince X-Bow
Zap Prince X-Bow Inferno Dragon
Goblins Valkyrie Prince X-Bow
Goblins Zap Archers Valkyrie Prince X-Bow
Zap Valkyrie Archers Inferno Dragon
Prince Inferno Dragon
Valkyrie Goblins Archers Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins Zap Archers Prince X-Bow
Zap Archers Valkyrie Prince X-Bow Inferno Dragon
Goblins Zap Valkyrie Prince
Valkyrie Prince Zap X-Bow
Valkyrie Prince Inferno Dragon
Zap Archers
Prince Goblins Archers Valkyrie
Valkyrie Prince Inferno Dragon
Zap Goblins Valkyrie Prince X-Bow Inferno Dragon
Inferno Dragon
Inferno Dragon Valkyrie Prince
Zap Valkyrie Prince
Prince Valkyrie
Archers Valkyrie
Goblins Zap Archers Valkyrie Prince X-Bow Inferno Dragon
Valkyrie Zap Archers Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie X-Bow
Zap X-Bow
X-Bow
Valkyrie Prince
Zap Valkyrie
Zap
Archers
X-Bow Zap
Zap X-Bow
Goblins Prince X-Bow
Zap Valkyrie Prince X-Bow
Zap Archers
X-Bow
Zap Prince X-Bow
X-Bow Zap
X-Bow
Zap Archers Prince X-Bow
Zap Valkyrie X-Bow
Prince X-Bow
Prince X-Bow
Zap X-Bow
Zap Valkyrie
Inferno Dragon
X-Bow Zap
Zap Prince X-Bow
Zap X-Bow
Zap Archers X-Bow
Zap
Zap X-Bow
Zap
Prince
Zap Archers Prince X-Bow
Zap Archers
Valkyrie Prince
Zap
Zap
Prince
Zap
Zap
Zap Prince X-Bow

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