My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Furnace Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Mega Minion Furnace Baby Dragon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Guards
Giant Snowball
Mega Minion Furnace Guards Baby Dragon
Zap
Royal Giant Furnace Guards
Barbarian Barrel
Furnace Guards Electro Wizard
The Log
Royal Giant Furnace Guards
Earthquake
Furnace Guards
Arrows
Furnace Guards
Royal Delivery
Mega Minion Guards Baby Dragon Electro Wizard
Fireball
Mega Minion Furnace Baby Dragon Electro Wizard
Poison
Mega Minion Furnace Guards Electro Wizard
Lightning
Mega Minion Furnace Baby Dragon Electro Wizard
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Furnace Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Tornado Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Guards Tornado Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mega Minion Guards Tornado Furnace Baby Dragon Electro Wizard Royal Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Mega Minion Guards Tornado Furnace

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Furnace Lightning Mega Minion Guards Tornado Baby Dragon Electro Wizard
Mega Minion
Royal Giant Furnace Baby Dragon
Furnace
Royal Giant Mega Minion Baby Dragon
Guards
Royal Giant
Tornado
Baby Dragon Royal Giant
Baby Dragon
Tornado Royal Giant Mega Minion Furnace Lightning Electro Wizard
Lightning
Royal Giant Baby Dragon
Electro Wizard
Royal Giant Baby Dragon

Defense Synergies 0 13

Royal Giant
Mega Minion
Furnace Guards Tornado Baby Dragon Electro Wizard
Furnace
Mega Minion Guards Tornado Baby Dragon Electro Wizard
Guards
Mega Minion Furnace Baby Dragon Electro Wizard
Tornado
Mega Minion Furnace Baby Dragon Electro Wizard
Baby Dragon
Mega Minion Furnace Guards Tornado
Lightning
Electro Wizard
Mega Minion Furnace Guards Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Mega Minion Baby Dragon Electro Wizard
Mega Minion Furnace Electro Wizard
Furnace Tornado Mega Minion Lightning Electro Wizard
Mega Minion Furnace Guards Electro Wizard
Lightning Tornado
Tornado Mega Minion Furnace Guards Baby Dragon Electro Wizard
Mega Minion Furnace Tornado Lightning Electro Wizard Baby Dragon
Lightning Baby Dragon Electro Wizard
Furnace Tornado
Guards Tornado Electro Wizard
Guards Electro Wizard Mega Minion Furnace Tornado Baby Dragon
Mega Minion Furnace Tornado Baby Dragon Electro Wizard
Furnace Guards Lightning Electro Wizard
Mega Minion Furnace Guards Tornado Baby Dragon Electro Wizard
Furnace Electro Wizard
Tornado Furnace Lightning Electro Wizard
Furnace Tornado Electro Wizard
Mega Minion Furnace Guards Tornado Baby Dragon Electro Wizard
Furnace Tornado Baby Dragon Mega Minion Guards Electro Wizard
Tornado Electro Wizard
Furnace Guards Baby Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Furnace Electro Wizard
Electro Wizard Mega Minion Baby Dragon Lightning
Guards Furnace Lightning Electro Wizard
Guards Lightning Tornado Electro Wizard
Guards
Furnace Tornado Baby Dragon Electro Wizard
Guards Mega Minion Furnace Lightning Electro Wizard
Lightning Electro Wizard Mega Minion Tornado Baby Dragon
Mega Minion Guards
Mega Minion Guards
Lightning Guards Tornado Electro Wizard
Lightning Guards
Furnace Baby Dragon
Guards Electro Wizard Mega Minion Furnace Tornado Baby Dragon Lightning
Mega Minion Baby Dragon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Guards Baby Dragon
Tornado Baby Dragon Electro Wizard
Lightning Baby Dragon
Lightning Guards
Furnace Baby Dragon
Mega Minion Furnace Tornado Baby Dragon
Furnace Tornado Baby Dragon
Tornado Baby Dragon Lightning
Tornado Lightning
Lightning Guards Tornado Electro Wizard
Lightning Tornado Electro Wizard
Lightning Tornado Baby Dragon
Lightning Baby Dragon
Lightning Baby Dragon
Lightning Furnace Baby Dragon
Lightning Furnace Baby Dragon
Lightning Furnace Baby Dragon
Lightning Tornado
Lightning
Lightning Mega Minion Baby Dragon Electro Wizard
Lightning Tornado Baby Dragon
Lightning Baby Dragon
Lightning Tornado
Tornado Lightning
Lightning Baby Dragon
Tornado Furnace Baby Dragon
Mega Minion
Tornado Baby Dragon Lightning Electro Wizard
Lightning Tornado Baby Dragon
Lightning Tornado Baby Dragon
Lightning Furnace Tornado Baby Dragon Electro Wizard
Lightning Electro Wizard Mega Minion Guards
Lightning Mega Minion
Lightning
Lightning Electro Wizard
Lightning
Lightning Electro Wizard Guards
Lightning Mega Minion Tornado Baby Dragon Electro Wizard
Lightning Mega Minion Baby Dragon Electro Wizard
Baby Dragon Lightning
Lightning Tornado
Mega Minion
Guards Tornado Baby Dragon Lightning Electro Wizard
Tornado Lightning Electro Wizard
Lightning Tornado Baby Dragon Electro Wizard

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