My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Good
Versatility
Mediocre
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Musketeer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Musketeer Valkyrie Elixir Collector Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Elixir Collector Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Goblin Barrel Ram Rider
Giant Snowball
Skeletons Spear Goblins Musketeer Goblin Barrel Ram Rider
Zap
Skeletons Spear Goblins Goblin Barrel Ram Rider
Barbarian Barrel
Skeletons Spear Goblins Musketeer Valkyrie Goblin Barrel
The Log
Skeletons Spear Goblins Musketeer Goblin Barrel Ram Rider
Earthquake
Skeletons Spear Goblins Elixir Collector Goblin Barrel
Arrows
Skeletons Spear Goblins Goblin Barrel
Royal Delivery
Skeletons Spear Goblins Musketeer Valkyrie Goblin Barrel Ram Rider
Fireball
Musketeer Elixir Collector Goblin Barrel Ram Rider
Poison
Spear Goblins Musketeer Elixir Collector
Lightning
Musketeer Valkyrie Elixir Collector Ram Rider
Rocket
Musketeer Valkyrie Elixir Collector Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Elixir Collector

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Spear Goblins Earthquake Goblin Barrel Musketeer Valkyrie Ram Rider Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Spear Goblins Earthquake Goblin Barrel

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Spear Goblins
Valkyrie Goblin Barrel Earthquake Ram Rider
Earthquake
Spear Goblins Ram Rider
Musketeer
Valkyrie Ram Rider
Valkyrie
Spear Goblins Musketeer Goblin Barrel Ram Rider
Elixir Collector
Goblin Barrel
Spear Goblins Valkyrie Ram Rider
Ram Rider
Spear Goblins Earthquake Musketeer Valkyrie Goblin Barrel

Defense Synergies 2 7

Skeletons
Musketeer Spear Goblins Earthquake Ram Rider
Spear Goblins
Skeletons Earthquake Musketeer Valkyrie
Earthquake
Skeletons Spear Goblins
Musketeer
Skeletons Valkyrie Spear Goblins Ram Rider
Valkyrie
Musketeer Spear Goblins
Elixir Collector
Goblin Barrel
Ram Rider
Skeletons Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Spear Goblins Musketeer Valkyrie Ram Rider
Skeletons Musketeer Valkyrie Ram Rider
Ram Rider Skeletons Musketeer Valkyrie
Skeletons Musketeer Valkyrie Ram Rider
Earthquake Valkyrie
Skeletons Spear Goblins Earthquake Musketeer Valkyrie
Musketeer Ram Rider Spear Goblins
Earthquake Musketeer Valkyrie Ram Rider
Skeletons Musketeer
Skeletons Spear Goblins Musketeer Valkyrie
Valkyrie Skeletons Spear Goblins Earthquake Musketeer Ram Rider
Musketeer Spear Goblins Ram Rider
Skeletons Earthquake Musketeer Valkyrie Ram Rider
Valkyrie Earthquake
Ram Rider
Ram Rider
Skeletons Musketeer Valkyrie
Spear Goblins Musketeer Valkyrie Ram Rider
Earthquake Valkyrie Spear Goblins Musketeer Ram Rider
Musketeer Ram Rider
Valkyrie Spear Goblins Earthquake Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Spear Goblins
Musketeer Valkyrie
Skeletons Spear Goblins Musketeer Valkyrie Ram Rider
Valkyrie Musketeer Ram Rider
Skeletons Musketeer Valkyrie Ram Rider
Skeletons Musketeer Ram Rider
Skeletons Spear Goblins Musketeer Valkyrie Ram Rider
Valkyrie
Skeletons Spear Goblins Valkyrie
Skeletons Musketeer
Musketeer Valkyrie
Valkyrie
Skeletons Valkyrie Ram Rider
Musketeer Valkyrie
Skeletons Spear Goblins Musketeer Valkyrie
Valkyrie Earthquake Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Musketeer Valkyrie
Musketeer Ram Rider
Earthquake
Earthquake Musketeer Valkyrie
Earthquake Valkyrie
Spear Goblins Musketeer Ram Rider
Earthquake Musketeer
Earthquake Ram Rider
Ram Rider
Musketeer
Earthquake Musketeer Valkyrie Ram Rider
Musketeer
Earthquake Musketeer
Earthquake Musketeer
Earthquake Musketeer
Earthquake Spear Goblins Musketeer
Earthquake Musketeer
Earthquake
Earthquake Musketeer
Earthquake Valkyrie
Earthquake Musketeer
Musketeer
Earthquake Musketeer
Earthquake Valkyrie
Earthquake Musketeer Ram Rider
Musketeer Ram Rider
Musketeer
Musketeer
Musketeer
Earthquake Musketeer
Earthquake
Earthquake Spear Goblins Musketeer
Musketeer Ram Rider
Musketeer Valkyrie
Earthquake Musketeer
Musketeer
Musketeer
Musketeer
Musketeer

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