My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Hunter Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Hunter P.E.K.K.A Princess Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Goblin Barrel
Giant Snowball
Bomber Goblin Gang Goblin Barrel Princess
Zap
Bomber Goblin Gang Goblin Barrel Princess
Barbarian Barrel
Bomber Goblin Gang Goblin Barrel Hunter Princess Electro Wizard
The Log
Bomber Goblin Gang Goblin Barrel Hunter Princess
Earthquake
Bomber Goblin Gang Goblin Barrel
Arrows
Bomber Goblin Gang Goblin Barrel Princess
Royal Delivery
Bomber Goblin Gang Goblin Barrel Hunter P.E.K.K.A Princess Electro Wizard
Fireball
Bomber Goblin Gang Goblin Barrel Hunter Princess Electro Wizard
Poison
Bomber Goblin Gang Hunter Princess Electro Wizard
Lightning
Hunter Electro Wizard
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Poison Hunter Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Poison Hunter Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Goblin Gang Goblin Barrel Princess Poison Hunter Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Goblin Gang Goblin Barrel Princess

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
P.E.K.K.A
Goblin Gang
Goblin Barrel P.E.K.K.A Princess
Goblin Barrel
Goblin Gang P.E.K.K.A Princess
Poison
P.E.K.K.A
Hunter
P.E.K.K.A
P.E.K.K.A
Poison Electro Wizard Bomber Goblin Gang Goblin Barrel Hunter Princess
Princess
Goblin Gang Goblin Barrel P.E.K.K.A
Electro Wizard
P.E.K.K.A

Defense Synergies 0 10

Bomber
P.E.K.K.A Electro Wizard
Goblin Gang
P.E.K.K.A Princess Electro Wizard
Goblin Barrel
Poison
Electro Wizard
Hunter
P.E.K.K.A Electro Wizard
P.E.K.K.A
Bomber Goblin Gang Hunter Princess Electro Wizard
Princess
Goblin Gang P.E.K.K.A
Electro Wizard
Bomber Goblin Gang Poison Hunter P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Electro Wizard
Hunter P.E.K.K.A Bomber Goblin Gang Electro Wizard
Goblin Gang Hunter P.E.K.K.A Bomber Electro Wizard
Hunter P.E.K.K.A Bomber Goblin Gang Electro Wizard
Bomber Poison P.E.K.K.A Princess
Goblin Gang Bomber Hunter Electro Wizard
Hunter Electro Wizard Goblin Gang Poison Princess
Poison P.E.K.K.A Electro Wizard
Hunter P.E.K.K.A Goblin Gang Princess
Goblin Gang Bomber Hunter Electro Wizard
Goblin Gang Poison Electro Wizard Bomber Hunter Princess
Hunter Goblin Gang Poison Princess Electro Wizard
Hunter P.E.K.K.A Bomber Goblin Gang Electro Wizard
Bomber Goblin Gang Poison Hunter P.E.K.K.A Princess Electro Wizard
P.E.K.K.A Goblin Gang Hunter Electro Wizard
Goblin Gang Hunter P.E.K.K.A Electro Wizard
Bomber Goblin Gang Poison Hunter P.E.K.K.A Electro Wizard
Bomber Goblin Gang Hunter Electro Wizard
Poison Hunter Bomber Princess Electro Wizard
P.E.K.K.A Hunter Electro Wizard
Bomber Goblin Gang Poison Hunter P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang P.E.K.K.A Electro Wizard
Poison Electro Wizard Bomber Goblin Gang Hunter
Goblin Gang P.E.K.K.A Hunter Electro Wizard
Goblin Gang Hunter P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Gang Hunter
Poison Goblin Gang Hunter Princess Electro Wizard
Goblin Gang P.E.K.K.A Hunter Electro Wizard
P.E.K.K.A Hunter
P.E.K.K.A Electro Wizard Poison
P.E.K.K.A Goblin Gang
P.E.K.K.A Hunter
P.E.K.K.A Poison Electro Wizard
P.E.K.K.A Goblin Gang Hunter
Bomber Princess
Goblin Gang Electro Wizard Bomber Poison Hunter P.E.K.K.A
Poison Bomber Hunter P.E.K.K.A Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Princess
Poison Princess Electro Wizard
Poison
Poison
Bomber Poison
Poison Hunter Princess
Bomber Poison Princess
Poison Hunter Princess
Poison
Goblin Gang Poison Electro Wizard
Poison Princess Electro Wizard
Poison Princess
Poison Hunter Princess
Poison Princess
Princess Poison
Bomber Poison Hunter Princess
Poison Princess
Poison
Bomber
Bomber Poison Hunter Princess Electro Wizard
Bomber Poison Princess
Poison
Poison Princess
Poison
Poison Bomber Hunter Princess
Poison Hunter Princess Electro Wizard
Poison Princess
Poison
Poison Hunter Princess Electro Wizard
Electro Wizard Poison
Poison Bomber Hunter
Poison Princess Electro Wizard
P.E.K.K.A
Poison Princess
Electro Wizard Goblin Gang Princess
Poison Hunter Princess Electro Wizard
Poison Goblin Gang Hunter Princess Electro Wizard
Bomber Poison Princess
Poison
P.E.K.K.A
Goblin Gang Poison Princess Electro Wizard
Poison Princess Electro Wizard
Poison Princess Electro Wizard

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