My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Bad
Versatility
Good
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Princess Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Princess Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Goblin Barrel Guards Bandit
Giant Snowball
Bats Goblin Barrel Guards Princess
Zap
Bats Goblin Barrel Guards Princess Bandit
Barbarian Barrel
Elite Barbarians Goblin Barrel Guards Princess Bandit
The Log
Elite Barbarians Goblin Barrel Guards Princess Bandit
Earthquake
Goblin Barrel Guards
Arrows
Bats Goblin Barrel Guards Princess
Royal Delivery
Bats Elite Barbarians Goblin Barrel Guards Princess Bandit
Fireball
Elite Barbarians Goblin Barrel Princess Bandit
Poison
Bats Guards Princess
Lightning
Elite Barbarians Bandit
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Rage Guards Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Arrows Goblin Barrel Guards Princess Bandit Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Rage Arrows Goblin Barrel

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Elite Barbarians Rage Goblin Barrel Bandit
Arrows
Elite Barbarians Goblin Barrel Bandit
Elite Barbarians
Arrows Rage Bats Bandit
Rage
Elite Barbarians Bats
Goblin Barrel
Bats Arrows Guards Princess Bandit
Guards
Goblin Barrel Bandit
Princess
Goblin Barrel
Bandit
Bats Arrows Elite Barbarians Goblin Barrel Guards

Defense Synergies 0 4

Bats
Bandit
Arrows
Bandit
Elite Barbarians
Rage
Goblin Barrel
Guards
Princess
Princess
Guards Bandit
Bandit
Bats Arrows Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Elite Barbarians Bats Bandit
Bats Elite Barbarians Bandit
Elite Barbarians Bats Guards Bandit
Arrows Elite Barbarians Princess
Arrows Bats Guards Bandit
Bats Arrows Princess
Arrows Bandit
Elite Barbarians Princess
Elite Barbarians Guards Bandit
Bats Guards Arrows Princess Bandit
Arrows Bats Princess
Bats Elite Barbarians Guards Bandit
Bats Arrows Guards Princess
Elite Barbarians Bandit
Elite Barbarians Bandit
Bats Arrows Elite Barbarians
Arrows Bats Elite Barbarians Guards Bandit
Arrows Bats Guards Princess Bandit
Elite Barbarians
Bats Arrows Elite Barbarians Guards Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Elite Barbarians Bandit
Bandit Arrows Elite Barbarians
Guards Bandit Bats Elite Barbarians
Guards Bats Elite Barbarians Bandit
Elite Barbarians Guards Bandit
Arrows Bats Princess
Guards Bats Elite Barbarians Bandit
Elite Barbarians
Bats Elite Barbarians Bandit
Guards
Bats Elite Barbarians Guards
Arrows Elite Barbarians Guards
Elite Barbarians Guards Bandit
Princess
Elite Barbarians Guards Bats
Bats Arrows Elite Barbarians Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Guards Bandit
Arrows Princess Bandit
Arrows Bandit
Arrows Guards
Arrows
Arrows Bats Princess
Arrows Princess
Arrows Princess
Arrows Bandit
Bats Elite Barbarians Guards
Arrows Princess Bandit
Arrows Princess
Elite Barbarians Princess Bandit
Arrows Princess Bandit
Princess Arrows Elite Barbarians
Arrows Princess Bandit
Arrows Princess Bandit
Arrows
Bats
Arrows Princess Bandit
Arrows Princess
Arrows Princess
Arrows
Arrows Princess
Arrows Princess Bandit
Arrows Princess Bandit
Arrows Bandit
Elite Barbarians Bats Arrows Princess
Bats Guards
Elite Barbarians
Arrows Bandit
Arrows Princess
Arrows Princess
Bats Guards Princess Bandit
Arrows Princess
Arrows
Princess
Arrows Princess
Arrows
Elite Barbarians
Bats Elite Barbarians Guards Princess
Bats Princess
Princess Bandit

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