My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Elite Barbarians Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Elite Barbarians Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider
Giant Snowball
Cannon Musketeer Hog Rider Princess
Zap
Cannon Mortar Princess
Barbarian Barrel
Cannon Mortar Elite Barbarians Musketeer Princess
The Log
Cannon Elite Barbarians Musketeer Hog Rider Princess
Earthquake
Cannon Mortar Hog Rider
Arrows
Princess
Royal Delivery
Elite Barbarians Musketeer Hog Rider Princess
Fireball
Cannon Mortar Elite Barbarians Musketeer Hog Rider Princess
Poison
Cannon Mortar Musketeer Princess
Lightning
Cannon Mortar Elite Barbarians Musketeer
Rocket
Mortar Elite Barbarians Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Mortar Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Cannon Princess Mortar Musketeer Hog Rider Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Cannon Princess

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Elite Barbarians Hog Rider Mortar Musketeer Princess
Arrows
Zap Elite Barbarians Hog Rider Mortar
Cannon
Mortar
Zap Arrows Musketeer Hog Rider
Elite Barbarians
Zap Arrows Hog Rider
Musketeer
Hog Rider Zap Mortar
Hog Rider
Zap Arrows Musketeer Mortar Elite Barbarians Princess
Princess
Zap Hog Rider

Defense Synergies 2 10

Zap
Cannon Arrows Mortar Elite Barbarians Musketeer Princess
Arrows
Zap Cannon Mortar
Cannon
Zap Musketeer Arrows Princess
Mortar
Zap Arrows Musketeer Princess
Elite Barbarians
Zap
Musketeer
Cannon Zap Mortar
Hog Rider
Princess
Zap Cannon Mortar

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Mortar Musketeer
Elite Barbarians Zap Cannon Mortar Musketeer
Cannon Mortar Elite Barbarians Musketeer
Cannon Elite Barbarians Mortar Musketeer
Arrows Elite Barbarians Princess
Arrows Zap Cannon Musketeer
Musketeer Zap Arrows Cannon Mortar Princess
Zap Arrows Cannon Musketeer
Cannon Mortar Elite Barbarians Musketeer Princess
Elite Barbarians Cannon Musketeer
Zap Arrows Cannon Musketeer Princess
Arrows Musketeer Zap Princess
Cannon Mortar Zap Elite Barbarians Musketeer
Zap Arrows Cannon Mortar Princess
Elite Barbarians Cannon Mortar
Zap Cannon Mortar Elite Barbarians
Arrows Cannon Mortar Elite Barbarians Musketeer
Arrows Cannon Mortar Zap Elite Barbarians Musketeer
Zap Arrows Mortar Cannon Musketeer Princess
Cannon Mortar Elite Barbarians Musketeer
Arrows Cannon Elite Barbarians Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians
Zap Arrows Mortar Elite Barbarians Musketeer
Zap Elite Barbarians Musketeer
Zap Elite Barbarians Musketeer
Cannon Elite Barbarians Musketeer
Arrows Zap Musketeer Princess
Elite Barbarians Musketeer
Elite Barbarians
Zap Mortar Elite Barbarians
Cannon Musketeer
Elite Barbarians Musketeer
Zap Arrows Elite Barbarians
Elite Barbarians Cannon
Cannon Musketeer Princess
Elite Barbarians Zap Mortar Musketeer
Arrows Zap Cannon Elite Barbarians Musketeer Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Mortar Musketeer
Arrows Mortar Zap Musketeer Princess
Arrows
Arrows Musketeer
Zap Arrows Mortar
Arrows Zap Musketeer Princess
Arrows Mortar Musketeer Princess
Arrows Zap Princess
Arrows Zap Mortar
Elite Barbarians Musketeer
Zap Arrows Mortar Musketeer Princess
Zap Arrows Musketeer Princess
Mortar Elite Barbarians Musketeer Princess
Arrows Mortar Musketeer Princess
Princess Zap Arrows Mortar Elite Barbarians Musketeer
Zap Arrows Mortar Musketeer Princess
Arrows Mortar Musketeer Princess
Arrows Mortar
Zap Arrows Mortar Musketeer Princess
Zap Arrows Mortar Princess
Musketeer
Arrows Princess
Musketeer
Zap Arrows Mortar Musketeer
Zap Arrows Mortar Princess
Arrows Mortar Zap Musketeer Princess
Zap Arrows Mortar Musketeer Princess
Zap Arrows Mortar Musketeer
Elite Barbarians Zap Arrows Musketeer Princess
Zap Musketeer
Elite Barbarians
Zap Arrows Mortar Musketeer
Zap Arrows Princess
Arrows Princess
Zap Musketeer Princess
Zap Arrows Musketeer Princess
Arrows
Musketeer Princess
Arrows Zap Mortar Musketeer Princess
Zap Arrows
Elite Barbarians Musketeer
Zap Elite Barbarians Musketeer Princess
Zap Musketeer Princess
Zap Mortar Musketeer Princess

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: