My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Musketeer Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Royal Giant Musketeer Witch Prince Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Royal Giant Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Royal Giant Prince
Giant Snowball
Spear Goblins Goblin Gang Musketeer Witch
Zap
Spear Goblins Goblin Gang Royal Giant Witch Prince
Barbarian Barrel
Spear Goblins Goblin Gang Musketeer Witch Electro Wizard
The Log
Spear Goblins Goblin Gang Royal Giant Musketeer Witch Prince
Earthquake
Spear Goblins Goblin Gang Witch
Arrows
Spear Goblins Goblin Gang Witch
Royal Delivery
Spear Goblins Goblin Gang Musketeer Witch Prince Electro Wizard
Fireball
Goblin Gang Musketeer Witch Electro Wizard
Poison
Spear Goblins Goblin Gang Musketeer Witch Electro Wizard
Lightning
Musketeer Witch Prince Electro Wizard
Rocket
Musketeer Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Goblin Gang Musketeer Electro Wizard Witch Prince Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Zap Goblin Gang Musketeer

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Zap Goblin Gang Royal Giant Prince
Zap
Prince Electro Wizard Spear Goblins Royal Giant Musketeer Witch
Goblin Gang
Spear Goblins Royal Giant Prince
Royal Giant
Spear Goblins Zap Goblin Gang Musketeer Witch Electro Wizard
Musketeer
Zap Royal Giant Prince
Witch
Zap Royal Giant Prince
Prince
Zap Spear Goblins Goblin Gang Musketeer Witch Electro Wizard
Electro Wizard
Zap Royal Giant Prince

Defense Synergies 2 15

Spear Goblins
Zap Goblin Gang Musketeer Prince Electro Wizard
Zap
Electro Wizard Spear Goblins Goblin Gang Musketeer Witch Prince
Goblin Gang
Musketeer Spear Goblins Zap Prince Electro Wizard
Royal Giant
Musketeer
Goblin Gang Spear Goblins Zap Electro Wizard
Witch
Zap Prince Electro Wizard
Prince
Spear Goblins Zap Goblin Gang Witch Electro Wizard
Electro Wizard
Zap Spear Goblins Goblin Gang Musketeer Witch Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Musketeer Electro Wizard
Zap Goblin Gang Musketeer Witch Prince Electro Wizard
Goblin Gang Witch Prince Musketeer Electro Wizard
Witch Prince Goblin Gang Musketeer Electro Wizard
Prince
Goblin Gang Spear Goblins Zap Musketeer Electro Wizard
Musketeer Electro Wizard Spear Goblins Zap Goblin Gang Witch
Zap Musketeer Electro Wizard
Witch Goblin Gang Musketeer Prince
Goblin Gang Spear Goblins Musketeer Prince Electro Wizard
Goblin Gang Witch Electro Wizard Spear Goblins Zap Musketeer
Musketeer Spear Goblins Zap Goblin Gang Witch Electro Wizard
Prince Zap Goblin Gang Musketeer Witch Electro Wizard
Zap Goblin Gang Witch Prince Electro Wizard
Goblin Gang Prince Electro Wizard
Zap Goblin Gang Prince Electro Wizard
Goblin Gang Musketeer Witch Prince Electro Wizard
Spear Goblins Zap Goblin Gang Musketeer Witch Prince Electro Wizard
Zap Witch Spear Goblins Musketeer Electro Wizard
Musketeer Prince Electro Wizard
Goblin Gang Spear Goblins Musketeer Witch Prince Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Spear Goblins Zap Witch Prince Electro Wizard
Electro Wizard Zap Goblin Gang Musketeer Prince
Goblin Gang Spear Goblins Zap Musketeer Witch Prince Electro Wizard
Goblin Gang Prince Zap Musketeer Electro Wizard
Goblin Gang Musketeer Witch Prince
Zap Goblin Gang Musketeer Witch Electro Wizard
Goblin Gang Prince Spear Goblins Musketeer Witch Electro Wizard
Prince
Zap Electro Wizard Spear Goblins Witch Prince
Witch Goblin Gang Musketeer
Musketeer Witch Prince
Zap Prince Electro Wizard
Prince Goblin Gang Witch
Musketeer Witch
Goblin Gang Witch Electro Wizard Spear Goblins Zap Musketeer Prince
Zap Musketeer Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer
Zap Musketeer Electro Wizard
Musketeer Prince
Zap
Spear Goblins Zap Musketeer Witch
Musketeer Witch
Zap
Zap
Goblin Gang Musketeer Prince Electro Wizard
Zap Musketeer Prince Electro Wizard
Zap Musketeer
Musketeer
Musketeer
Zap Musketeer Prince
Spear Goblins Zap Musketeer Witch
Musketeer
Zap Musketeer Prince Electro Wizard
Zap Witch
Musketeer Prince
Musketeer Prince
Zap Musketeer
Zap Witch
Witch
Zap Musketeer Witch Electro Wizard
Zap Musketeer Witch Prince
Zap Musketeer
Zap Musketeer Witch Electro Wizard
Zap Electro Wizard Musketeer Witch
Zap Musketeer
Zap Electro Wizard
Prince
Zap Electro Wizard Spear Goblins Goblin Gang Musketeer Witch Prince
Zap Musketeer Witch Electro Wizard
Goblin Gang Musketeer Prince Electro Wizard
Zap Musketeer
Zap
Musketeer Prince
Zap Goblin Gang Musketeer Witch Electro Wizard
Zap Musketeer Witch Electro Wizard
Zap Musketeer Witch Prince Electro Wizard

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