My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Prince Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Hog Rider Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Prince
Giant Snowball
Minion Horde Hog Rider Lumberjack
Zap
Minion Horde Prince
Barbarian Barrel
Valkyrie Lumberjack
The Log
Hog Rider Prince Lumberjack
Earthquake
Hog Rider
Arrows
Minion Horde
Royal Delivery
Minion Horde Valkyrie Hog Rider Prince Lumberjack
Fireball
Minion Horde Hog Rider Lumberjack
Poison
Minion Horde
Lightning
Valkyrie Prince Lumberjack
Rocket
Minion Horde Valkyrie Hog Rider Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Freeze Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Valkyrie Hog Rider Freeze Lumberjack Minion Horde Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Arrows Valkyrie Hog Rider

Attack Synergies 8 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Hog Rider Prince Minion Horde Valkyrie Freeze Lumberjack
Arrows
Zap Hog Rider Freeze Prince Lumberjack
Minion Horde
Zap Hog Rider Freeze Prince Lumberjack
Valkyrie
Hog Rider Prince Lumberjack Zap
Hog Rider
Zap Arrows Valkyrie Freeze Minion Horde Prince Lumberjack
Freeze
Hog Rider Zap Arrows Minion Horde
Prince
Zap Valkyrie Arrows Minion Horde Hog Rider Lumberjack
Lumberjack
Valkyrie Zap Arrows Minion Horde Hog Rider Prince

Defense Synergies 0 13

Zap
Arrows Minion Horde Valkyrie Prince Lumberjack
Arrows
Zap Valkyrie Prince Lumberjack
Minion Horde
Zap Freeze
Valkyrie
Zap Arrows Freeze Prince Lumberjack
Hog Rider
Freeze
Minion Horde Valkyrie Lumberjack
Prince
Zap Arrows Valkyrie
Lumberjack
Zap Arrows Valkyrie Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Valkyrie
Minion Horde Lumberjack Zap Valkyrie Prince
Minion Horde Prince Lumberjack Valkyrie Freeze
Minion Horde Prince Lumberjack Valkyrie
Arrows Valkyrie Prince Lumberjack
Arrows Freeze Zap Valkyrie Lumberjack
Minion Horde Zap Arrows Freeze
Zap Arrows Valkyrie
Minion Horde Prince Lumberjack
Minion Horde Valkyrie Prince Lumberjack
Minion Horde Valkyrie Zap Arrows Freeze Lumberjack
Arrows Minion Horde Zap
Minion Horde Prince Lumberjack Zap Valkyrie Freeze
Valkyrie Zap Arrows Minion Horde Freeze Prince Lumberjack
Minion Horde Prince Lumberjack
Minion Horde Zap Freeze Prince Lumberjack
Minion Horde Arrows Valkyrie Prince Lumberjack
Arrows Zap Minion Horde Valkyrie Prince Lumberjack
Zap Arrows Valkyrie Freeze Lumberjack
Prince Lumberjack
Valkyrie Arrows Minion Horde Prince Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Zap Prince
Zap Arrows Valkyrie Prince Lumberjack
Lumberjack Zap Minion Horde Valkyrie Prince
Valkyrie Prince Lumberjack Zap Minion Horde
Minion Horde Valkyrie Prince Lumberjack
Arrows Zap Minion Horde Freeze
Prince Minion Horde Valkyrie Lumberjack
Minion Horde Valkyrie Prince Lumberjack
Zap Minion Horde Freeze Valkyrie Prince
Minion Horde
Minion Horde Valkyrie Prince Lumberjack
Zap Arrows Valkyrie Prince
Prince Minion Horde Valkyrie Lumberjack
Minion Horde Valkyrie
Zap Minion Horde Valkyrie Freeze Prince Lumberjack
Arrows Valkyrie Zap Minion Horde Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Valkyrie Freeze
Arrows Zap
Arrows Minion Horde
Arrows Valkyrie Freeze Prince
Zap Arrows Minion Horde Valkyrie
Arrows Zap Minion Horde Freeze
Arrows Minion Horde
Arrows Zap Freeze
Arrows Zap
Minion Horde Prince Lumberjack
Zap Arrows Minion Horde Valkyrie Prince
Zap Arrows
Arrows Minion Horde Freeze
Zap Arrows Prince
Zap Arrows Minion Horde
Arrows Minion Horde
Arrows Freeze
Minion Horde
Zap Arrows Prince
Zap Arrows Valkyrie
Minion Horde Prince
Arrows
Prince
Zap Arrows Minion Horde
Zap Arrows Freeze Valkyrie
Minion Horde
Arrows Zap
Zap Arrows Prince
Zap Arrows
Zap Arrows Minion Horde
Zap Minion Horde Freeze
Minion Horde
Zap Arrows Minion Horde
Zap Arrows Minion Horde Freeze
Minion Horde Prince
Arrows
Zap Minion Horde Freeze Prince
Zap Arrows
Freeze
Arrows
Minion Horde Valkyrie Prince Lumberjack
Arrows Zap
Zap Arrows
Minion Horde Prince
Zap Minion Horde Freeze
Zap
Zap Freeze Prince

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