My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Giant Prince Cannon Cart

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Prince Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Giant Prince Cannon Cart

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Giant Guards Prince Cannon Cart
Giant Snowball
Spear Goblins Bats Guards
Zap
Spear Goblins Bats Inferno Tower Guards Prince Cannon Cart
Barbarian Barrel
Spear Goblins Inferno Tower Guards Cannon Cart
The Log
Spear Goblins Guards Prince Cannon Cart
Earthquake
Spear Goblins Inferno Tower Guards
Arrows
Spear Goblins Bats Guards
Royal Delivery
Spear Goblins Bats Guards Prince Cannon Cart
Fireball
Inferno Tower Cannon Cart
Poison
Spear Goblins Bats Inferno Tower Guards
Lightning
Inferno Tower Prince Cannon Cart
Rocket
Inferno Tower Prince Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Arrows Inferno Tower Guards Prince

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Arrows Guards Giant Inferno Tower Prince Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Bats Arrows Guards

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Giant Prince Cannon Cart
Bats
Giant Prince Cannon Cart
Arrows
Giant Prince Cannon Cart
Giant
Bats Arrows Prince Spear Goblins Guards Cannon Cart
Inferno Tower
Guards
Giant
Prince
Giant Spear Goblins Bats Arrows
Cannon Cart
Spear Goblins Bats Arrows Giant

Defense Synergies 1 16

Spear Goblins
Bats Arrows Inferno Tower Guards Prince Cannon Cart
Bats
Spear Goblins Inferno Tower Prince Cannon Cart
Arrows
Spear Goblins Inferno Tower Prince Cannon Cart
Giant
Inferno Tower
Guards Spear Goblins Bats Arrows Prince Cannon Cart
Guards
Inferno Tower Spear Goblins Prince Cannon Cart
Prince
Spear Goblins Bats Arrows Inferno Tower Guards
Cannon Cart
Spear Goblins Bats Arrows Inferno Tower Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Spear Goblins Inferno Tower
Inferno Tower Bats Prince Cannon Cart
Inferno Tower Prince Bats Cannon Cart
Inferno Tower Prince Bats Guards Cannon Cart
Arrows Prince
Arrows Spear Goblins Bats Guards Cannon Cart
Bats Inferno Tower Spear Goblins Arrows
Arrows Inferno Tower Cannon Cart
Inferno Tower Prince
Guards Spear Goblins Inferno Tower Prince Cannon Cart
Bats Guards Spear Goblins Arrows Cannon Cart
Arrows Inferno Tower Spear Goblins Bats
Inferno Tower Prince Bats Guards Cannon Cart
Bats Arrows Guards Prince Cannon Cart
Inferno Tower Prince Cannon Cart
Inferno Tower Prince
Bats Arrows Inferno Tower Prince Cannon Cart
Arrows Spear Goblins Bats Guards Prince Cannon Cart
Arrows Spear Goblins Bats Guards Cannon Cart
Inferno Tower Prince Cannon Cart
Spear Goblins Bats Arrows Guards Prince Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Spear Goblins Inferno Tower Prince Cannon Cart
Arrows Prince Cannon Cart
Guards Spear Goblins Bats Inferno Tower Prince Cannon Cart
Guards Prince Bats Inferno Tower Cannon Cart
Inferno Tower Guards Prince Cannon Cart
Arrows Bats
Guards Prince Spear Goblins Bats Inferno Tower Cannon Cart
Inferno Tower Prince Cannon Cart
Spear Goblins Bats Inferno Tower Prince Cannon Cart
Inferno Tower Guards
Bats Inferno Tower Guards Prince Cannon Cart
Arrows Guards Prince
Prince Cannon Cart Inferno Tower Guards
Cannon Cart
Inferno Tower Guards Spear Goblins Bats Prince Cannon Cart
Bats Arrows Inferno Tower Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Guards
Arrows
Arrows Cannon Cart
Cannon Cart Arrows Guards Prince
Arrows
Arrows Spear Goblins Bats
Arrows
Arrows
Arrows
Bats Guards Prince
Arrows Prince Cannon Cart
Arrows
Cannon Cart
Arrows Cannon Cart
Arrows Prince Cannon Cart
Spear Goblins Arrows Cannon Cart
Arrows Cannon Cart
Arrows
Bats
Arrows Prince
Arrows
Prince
Arrows
Prince
Arrows Cannon Cart
Arrows
Arrows
Arrows Prince
Arrows
Bats Arrows
Bats Guards
Arrows
Arrows
Prince
Arrows
Spear Goblins Bats Guards Prince Cannon Cart
Arrows
Arrows
Prince Cannon Cart
Arrows
Arrows
Prince Cannon Cart
Bats Guards
Bats
Prince Cannon Cart

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