My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minion Horde Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Archers Royal Recruits Prince Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mini P.E.K.K.A Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Royal Recruits Mini P.E.K.K.A Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Archers Minion Horde Royal Recruits Prince
Giant Snowball
Skeletons Archers Minion Horde Royal Recruits
Zap
Skeletons Archers Minion Horde Prince
Barbarian Barrel
Skeletons Archers Royal Recruits Electro Wizard
The Log
Skeletons Archers Royal Recruits Mini P.E.K.K.A Prince
Earthquake
Skeletons Archers
Arrows
Skeletons Archers Minion Horde Royal Recruits
Royal Delivery
Skeletons Archers Minion Horde Royal Recruits Mini P.E.K.K.A Prince Electro Wizard
Fireball
Archers Minion Horde Electro Wizard
Poison
Archers Minion Horde Royal Recruits Electro Wizard
Lightning
Mini P.E.K.K.A Prince Electro Wizard
Rocket
Minion Horde Prince

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Mini P.E.K.K.A Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Archers Mini P.E.K.K.A Electro Wizard Minion Horde Prince Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons The Log Archers Mini P.E.K.K.A

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Archers
Royal Recruits Mini P.E.K.K.A Prince
Minion Horde
Prince
Royal Recruits
Archers Electro Wizard
Mini P.E.K.K.A
Archers The Log Electro Wizard
Prince
Archers Minion Horde The Log Electro Wizard
The Log
Mini P.E.K.K.A Prince
Electro Wizard
Royal Recruits Mini P.E.K.K.A Prince

Defense Synergies 3 14

Skeletons
Archers Minion Horde Mini P.E.K.K.A Prince The Log Electro Wizard
Archers
Skeletons Royal Recruits Mini P.E.K.K.A The Log Electro Wizard
Minion Horde
Skeletons The Log
Royal Recruits
Archers The Log
Mini P.E.K.K.A
The Log Electro Wizard Skeletons Archers
Prince
The Log Skeletons Electro Wizard
The Log
Mini P.E.K.K.A Prince Skeletons Archers Minion Horde Royal Recruits Electro Wizard
Electro Wizard
Mini P.E.K.K.A Skeletons Archers Prince The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Royal Recruits The Log Electro Wizard
Minion Horde Mini P.E.K.K.A Skeletons Royal Recruits Prince The Log Electro Wizard
Minion Horde Mini P.E.K.K.A Prince Skeletons Archers Royal Recruits Electro Wizard
Minion Horde Royal Recruits Mini P.E.K.K.A Prince Skeletons Electro Wizard
Royal Recruits Mini P.E.K.K.A Prince The Log
The Log Skeletons Archers Electro Wizard
Minion Horde Electro Wizard Archers
Royal Recruits The Log Electro Wizard
Minion Horde Mini P.E.K.K.A Skeletons Royal Recruits Prince
Skeletons Archers Minion Horde Royal Recruits Mini P.E.K.K.A Prince Electro Wizard
Archers Minion Horde Electro Wizard Skeletons Royal Recruits The Log
Minion Horde Archers Electro Wizard
Minion Horde Royal Recruits Mini P.E.K.K.A Prince Skeletons The Log Electro Wizard
Minion Horde Royal Recruits Mini P.E.K.K.A Prince The Log Electro Wizard
Royal Recruits Mini P.E.K.K.A Minion Horde Prince Electro Wizard
Minion Horde Royal Recruits Mini P.E.K.K.A Prince The Log Electro Wizard
Minion Horde Skeletons Royal Recruits Mini P.E.K.K.A Prince Electro Wizard
Archers Minion Horde Royal Recruits Prince The Log Electro Wizard
The Log Archers Royal Recruits Electro Wizard
Mini P.E.K.K.A Royal Recruits Prince Electro Wizard
Royal Recruits Archers Minion Horde Mini P.E.K.K.A Prince The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mini P.E.K.K.A Skeletons Archers Prince Electro Wizard
Electro Wizard Archers Mini P.E.K.K.A Prince The Log
Royal Recruits Skeletons Minion Horde Mini P.E.K.K.A Prince The Log Electro Wizard
Royal Recruits Mini P.E.K.K.A Prince Minion Horde The Log Electro Wizard
Royal Recruits Skeletons Minion Horde Mini P.E.K.K.A Prince
Skeletons Archers Minion Horde Electro Wizard
Royal Recruits Mini P.E.K.K.A Prince Skeletons Archers Minion Horde Electro Wizard
Mini P.E.K.K.A Minion Horde Royal Recruits Prince
Minion Horde Royal Recruits Electro Wizard Skeletons Mini P.E.K.K.A Prince The Log
Royal Recruits Skeletons Minion Horde
Minion Horde Royal Recruits Mini P.E.K.K.A Prince
Royal Recruits Prince The Log Electro Wizard
Royal Recruits Mini P.E.K.K.A Prince Skeletons Minion Horde
Royal Recruits Archers Minion Horde
Royal Recruits Electro Wizard Skeletons Archers Minion Horde Mini P.E.K.K.A Prince The Log
Archers Minion Horde Royal Recruits Mini P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Royal Recruits The Log
The Log Electro Wizard
Minion Horde The Log
Royal Recruits Prince The Log
Minion Horde The Log
Minion Horde
Archers Minion Horde The Log
The Log
The Log
Minion Horde Mini P.E.K.K.A Prince Electro Wizard
Minion Horde Royal Recruits Prince The Log Electro Wizard
Archers
The Log
Minion Horde
Prince The Log
Minion Horde The Log
Minion Horde Royal Recruits The Log
Minion Horde Mini P.E.K.K.A
Archers Mini P.E.K.K.A Prince The Log Electro Wizard
The Log
Minion Horde Prince The Log
Prince The Log
Minion Horde Royal Recruits The Log
The Log
Minion Horde
The Log Electro Wizard
Prince The Log
The Log
Archers Minion Horde Electro Wizard
Electro Wizard Minion Horde
Minion Horde Mini P.E.K.K.A
Minion Horde The Log
Minion Horde Electro Wizard
Minion Horde Prince
The Log
Minion Horde Electro Wizard Archers Royal Recruits Prince
Archers Electro Wizard
The Log
Minion Horde Mini P.E.K.K.A Prince Electro Wizard
The Log
Minion Horde Royal Recruits Prince
Minion Horde Royal Recruits The Log Electro Wizard
Electro Wizard
Royal Recruits Prince The Log Electro Wizard

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