My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Royal Recruits Bandit Electro Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Spear Goblins Royal Recruits Heal Spirit Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Recruits Bandit Sparky
Giant Snowball
Fire Spirit Spear Goblins Royal Recruits
Zap
Fire Spirit Spear Goblins Bandit Sparky
Barbarian Barrel
Fire Spirit Spear Goblins Royal Recruits Heal Spirit Bandit Electro Wizard Sparky
The Log
Fire Spirit Spear Goblins Royal Recruits Heal Spirit Bandit Sparky
Earthquake
Spear Goblins
Arrows
Fire Spirit Spear Goblins Royal Recruits Heal Spirit
Royal Delivery
Fire Spirit Spear Goblins Royal Recruits Heal Spirit Bandit Electro Wizard Sparky
Fireball
Bandit Electro Wizard Sparky
Poison
Spear Goblins Royal Recruits Electro Wizard Sparky
Lightning
Bandit Electro Wizard Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Poison Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins Royal Recruits Heal Spirit Poison Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Heal Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Heal Spirit Spear Goblins Bandit Poison Electro Wizard Sparky Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Heal Spirit Spear Goblins Bandit

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Recruits Bandit Sparky
Spear Goblins
Royal Recruits Heal Spirit Bandit Sparky
Royal Recruits
Fire Spirit Spear Goblins Heal Spirit Bandit Electro Wizard
Heal Spirit
Spear Goblins Royal Recruits Bandit Sparky
Poison
Bandit
Fire Spirit Spear Goblins Royal Recruits Heal Spirit Electro Wizard
Electro Wizard
Royal Recruits Bandit Sparky
Sparky
Fire Spirit Spear Goblins Heal Spirit Electro Wizard

Defense Synergies 0 10

Fire Spirit
Spear Goblins Royal Recruits Electro Wizard Sparky
Spear Goblins
Fire Spirit Poison Bandit Electro Wizard
Royal Recruits
Fire Spirit
Heal Spirit
Poison
Spear Goblins Electro Wizard Sparky
Bandit
Spear Goblins Electro Wizard
Electro Wizard
Fire Spirit Spear Goblins Poison Bandit
Sparky
Fire Spirit Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Royal Recruits Electro Wizard Sparky
Sparky Royal Recruits Bandit Electro Wizard
Sparky Fire Spirit Royal Recruits Bandit Electro Wizard
Royal Recruits Sparky Bandit Electro Wizard
Royal Recruits Poison Sparky
Fire Spirit Spear Goblins Bandit Electro Wizard
Electro Wizard Fire Spirit Spear Goblins Poison
Royal Recruits Poison Bandit Electro Wizard Sparky
Sparky Royal Recruits
Fire Spirit Spear Goblins Royal Recruits Bandit Electro Wizard Sparky
Poison Electro Wizard Spear Goblins Royal Recruits Bandit
Spear Goblins Poison Electro Wizard
Royal Recruits Sparky Fire Spirit Bandit Electro Wizard
Fire Spirit Sparky Royal Recruits Poison Electro Wizard
Royal Recruits Sparky Bandit Electro Wizard
Royal Recruits Bandit Electro Wizard Sparky
Sparky Royal Recruits Poison Electro Wizard
Fire Spirit Spear Goblins Royal Recruits Bandit Electro Wizard
Poison Fire Spirit Spear Goblins Royal Recruits Bandit Electro Wizard
Sparky Royal Recruits Electro Wizard
Royal Recruits Fire Spirit Spear Goblins Poison Bandit Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Spear Goblins Bandit Electro Wizard Sparky
Poison Bandit Electro Wizard
Royal Recruits Bandit Spear Goblins Electro Wizard Sparky
Royal Recruits Bandit Electro Wizard Sparky
Royal Recruits Bandit Sparky
Fire Spirit Poison Electro Wizard
Royal Recruits Sparky Spear Goblins Bandit Electro Wizard
Royal Recruits Sparky
Royal Recruits Electro Wizard Spear Goblins Poison Bandit Sparky
Royal Recruits Sparky
Royal Recruits Sparky
Royal Recruits Poison Electro Wizard
Royal Recruits Bandit Sparky
Royal Recruits Sparky
Royal Recruits Electro Wizard Sparky Spear Goblins Poison
Poison Royal Recruits Electro Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Royal Recruits Bandit Sparky
Poison Bandit Electro Wizard
Poison Bandit Sparky
Royal Recruits Poison Sparky
Poison Fire Spirit Sparky
Poison Fire Spirit Spear Goblins
Fire Spirit Poison Sparky
Poison Fire Spirit
Poison Bandit
Fire Spirit Poison Electro Wizard Sparky
Poison Royal Recruits Bandit Electro Wizard Sparky
Poison Fire Spirit
Poison Fire Spirit Bandit Sparky
Poison Bandit
Poison Sparky
Spear Goblins Poison Bandit Sparky
Royal Recruits Poison Bandit Sparky
Poison Sparky
Sparky
Fire Spirit Poison Bandit Electro Wizard Sparky
Fire Spirit Poison
Poison Sparky
Poison
Sparky
Royal Recruits Poison
Poison Fire Spirit Sparky
Poison Bandit Electro Wizard Sparky
Poison Bandit Sparky
Poison Bandit Sparky
Poison Fire Spirit Electro Wizard Sparky
Electro Wizard Poison
Sparky
Poison Bandit Sparky
Poison Electro Wizard Sparky
Sparky
Poison Sparky
Electro Wizard Fire Spirit Spear Goblins Royal Recruits Bandit
Poison Fire Spirit Electro Wizard
Poison Electro Wizard Sparky
Poison
Poison Sparky
Royal Recruits Sparky
Royal Recruits Poison Electro Wizard Sparky
Poison Electro Wizard
Poison Royal Recruits Bandit Electro Wizard Sparky

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