My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Goblin Hut Wizard Barbarian Hut Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Inferno Dragon
Giant Snowball
Goblin Hut Inferno Dragon
Zap
Goblin Hut Inferno Dragon
Barbarian Barrel
Elite Barbarians Valkyrie Goblin Hut Wizard Barbarian Hut
The Log
Elite Barbarians Goblin Hut Barbarian Hut
Earthquake
Goblin Hut Barbarian Hut
Arrows
Goblin Hut
Royal Delivery
Elite Barbarians Valkyrie Goblin Hut Wizard Inferno Dragon
Fireball
Elite Barbarians Goblin Hut Wizard Barbarian Hut Inferno Dragon
Poison
Goblin Hut Wizard Barbarian Hut
Lightning
Elite Barbarians Valkyrie Goblin Hut Wizard Barbarian Hut Inferno Dragon
Rocket
Elite Barbarians Valkyrie Goblin Hut Wizard Barbarian Hut Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Poison Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Valkyrie Poison Inferno Dragon Goblin Hut Wizard Elite Barbarians Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Valkyrie Poison Inferno Dragon

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Barbarian Hut
Elite Barbarians
Arrows Valkyrie Wizard
Valkyrie
Elite Barbarians Goblin Hut Wizard Barbarian Hut
Goblin Hut
Valkyrie Barbarian Hut
Wizard
Elite Barbarians Valkyrie
Barbarian Hut
Arrows Valkyrie Goblin Hut
Poison
Inferno Dragon

Defense Synergies 1 9

Arrows
Valkyrie Goblin Hut Barbarian Hut
Elite Barbarians
Valkyrie Wizard
Valkyrie
Elite Barbarians Arrows Goblin Hut Wizard
Goblin Hut
Arrows Valkyrie Wizard Barbarian Hut
Wizard
Elite Barbarians Valkyrie Goblin Hut
Barbarian Hut
Arrows Goblin Hut Inferno Dragon
Poison
Inferno Dragon
Barbarian Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Valkyrie Goblin Hut Wizard
Elite Barbarians Barbarian Hut Inferno Dragon Valkyrie Goblin Hut
Goblin Hut Barbarian Hut Elite Barbarians Valkyrie Inferno Dragon
Elite Barbarians Goblin Hut Barbarian Hut Inferno Dragon Valkyrie
Arrows Elite Barbarians Valkyrie Poison
Arrows Valkyrie
Inferno Dragon Arrows Goblin Hut Wizard Barbarian Hut Poison
Barbarian Hut Arrows Valkyrie Poison
Barbarian Hut Inferno Dragon Elite Barbarians Goblin Hut
Elite Barbarians Valkyrie
Valkyrie Poison Arrows Goblin Hut Wizard
Arrows Inferno Dragon Goblin Hut Wizard Barbarian Hut Poison
Goblin Hut Barbarian Hut Elite Barbarians Valkyrie Wizard
Valkyrie Wizard Barbarian Hut Arrows Goblin Hut Poison
Elite Barbarians Barbarian Hut Inferno Dragon Goblin Hut
Barbarian Hut Elite Barbarians Goblin Hut Inferno Dragon
Wizard Barbarian Hut Arrows Elite Barbarians Valkyrie Goblin Hut Poison
Arrows Elite Barbarians Valkyrie Goblin Hut Wizard Barbarian Hut
Arrows Valkyrie Wizard Poison Goblin Hut Barbarian Hut Inferno Dragon
Barbarian Hut Elite Barbarians Goblin Hut Inferno Dragon
Valkyrie Wizard Arrows Elite Barbarians Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Barbarian Hut Elite Barbarians Goblin Hut
Poison Arrows Elite Barbarians Valkyrie Wizard Inferno Dragon
Elite Barbarians Valkyrie Goblin Hut Barbarian Hut
Valkyrie Elite Barbarians Barbarian Hut
Barbarian Hut Elite Barbarians Valkyrie Goblin Hut Inferno Dragon
Arrows Wizard Poison Goblin Hut
Elite Barbarians Valkyrie Goblin Hut Barbarian Hut
Elite Barbarians Valkyrie Barbarian Hut Inferno Dragon
Elite Barbarians Valkyrie Goblin Hut Barbarian Hut Poison Inferno Dragon
Goblin Hut Barbarian Hut Inferno Dragon
Inferno Dragon Elite Barbarians Valkyrie Goblin Hut
Arrows Elite Barbarians Valkyrie Poison
Elite Barbarians Valkyrie Wizard Barbarian Hut
Wizard Valkyrie Barbarian Hut
Elite Barbarians Goblin Hut Valkyrie Barbarian Hut Poison Inferno Dragon
Arrows Valkyrie Poison Elite Barbarians Goblin Hut Wizard Barbarian Hut Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Valkyrie Barbarian Hut
Arrows Poison
Arrows Goblin Hut Barbarian Hut Poison
Arrows Valkyrie Barbarian Hut Poison
Wizard Poison Arrows Valkyrie
Arrows Wizard Poison
Arrows Wizard Poison
Arrows Poison Wizard Barbarian Hut
Arrows Poison Wizard
Elite Barbarians Poison
Poison Arrows Valkyrie Wizard
Poison Arrows Wizard
Poison Elite Barbarians Goblin Hut Barbarian Hut
Arrows Poison
Arrows Elite Barbarians Goblin Hut Barbarian Hut Poison
Arrows Goblin Hut Wizard Barbarian Hut Poison
Arrows Goblin Hut Wizard Barbarian Hut Poison
Arrows Poison
Arrows Wizard Poison
Arrows Valkyrie Wizard Poison
Poison
Arrows Wizard Poison
Arrows Barbarian Hut Poison
Arrows Poison Valkyrie Wizard
Inferno Dragon
Arrows Poison Wizard
Arrows Wizard Poison
Poison Arrows
Elite Barbarians Poison Arrows Wizard
Goblin Hut Wizard Poison
Elite Barbarians
Poison Arrows Wizard
Arrows Poison
Arrows Wizard Poison
Goblin Hut Barbarian Hut
Poison Arrows Wizard
Arrows
Poison Valkyrie Wizard
Arrows Wizard Poison
Arrows Poison
Elite Barbarians
Elite Barbarians Poison
Poison
Poison

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