My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Zappies Executioner Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Zappies Executioner Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Giant Mini P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Ram Rider
Giant Snowball
Fire Spirit Zappies Ram Rider
Zap
Fire Spirit Royal Giant Zappies Ram Rider
Barbarian Barrel
Fire Spirit Zappies Executioner
The Log
Fire Spirit Royal Giant Mini P.E.K.K.A Zappies Ram Rider
Earthquake
Zappies
Arrows
Fire Spirit Zappies
Royal Delivery
Fire Spirit Mini P.E.K.K.A Zappies Executioner Ram Rider
Fireball
Zappies Executioner Ram Rider
Poison
Zappies Executioner
Lightning
Mini P.E.K.K.A Executioner Ram Rider
Rocket
Executioner Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Poison Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Poison Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Mini P.E.K.K.A Zappies Poison Executioner Ram Rider Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Zap Mini P.E.K.K.A Zappies

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Zap Mini P.E.K.K.A Ram Rider
Zap
Ram Rider Fire Spirit Royal Giant Mini P.E.K.K.A Zappies Poison Executioner
Royal Giant
Fire Spirit Poison Zap Zappies Executioner
Mini P.E.K.K.A
Fire Spirit Zap Ram Rider
Zappies
Zap Royal Giant Ram Rider
Poison
Royal Giant Zap Ram Rider
Executioner
Zap Royal Giant
Ram Rider
Zap Fire Spirit Mini P.E.K.K.A Zappies Poison

Defense Synergies 1 8

Fire Spirit
Zap Mini P.E.K.K.A
Zap
Mini P.E.K.K.A Fire Spirit Zappies Poison Executioner Ram Rider
Royal Giant
Mini P.E.K.K.A
Zap Fire Spirit Executioner Ram Rider
Zappies
Zap
Poison
Zap
Executioner
Zap Mini P.E.K.K.A
Ram Rider
Zap Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Zappies Executioner Ram Rider
Mini P.E.K.K.A Zap Zappies Executioner Ram Rider
Mini P.E.K.K.A Ram Rider Fire Spirit Zappies Executioner
Mini P.E.K.K.A Zappies Ram Rider
Mini P.E.K.K.A Poison
Fire Spirit Zap Zappies Executioner
Ram Rider Fire Spirit Zap Zappies Poison Executioner
Zap Poison Ram Rider
Mini P.E.K.K.A Zappies
Fire Spirit Mini P.E.K.K.A Zappies
Poison Executioner Zap Zappies Ram Rider
Executioner Zap Zappies Poison Ram Rider
Mini P.E.K.K.A Fire Spirit Zap Zappies Ram Rider
Fire Spirit Executioner Zap Mini P.E.K.K.A Zappies Poison
Mini P.E.K.K.A Zappies Ram Rider
Zap Mini P.E.K.K.A Zappies Ram Rider
Mini P.E.K.K.A Zappies Poison Executioner
Fire Spirit Zap Zappies Executioner Ram Rider
Zap Poison Executioner Fire Spirit Zappies Ram Rider
Mini P.E.K.K.A Zappies Ram Rider
Fire Spirit Mini P.E.K.K.A Zappies Poison Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Zappies
Poison Zap Mini P.E.K.K.A Executioner
Zappies Zap Mini P.E.K.K.A Ram Rider
Mini P.E.K.K.A Zap Zappies Ram Rider
Mini P.E.K.K.A Zappies Executioner Ram Rider
Fire Spirit Poison Executioner Zap Zappies Ram Rider
Mini P.E.K.K.A Zappies Ram Rider
Mini P.E.K.K.A Zappies
Zap Mini P.E.K.K.A Zappies Poison
Zappies
Mini P.E.K.K.A Zappies
Zap Poison
Mini P.E.K.K.A Zappies Executioner Ram Rider
Zappies Executioner
Zappies Zap Mini P.E.K.K.A Poison Executioner
Poison Executioner Zap Mini P.E.K.K.A Zappies

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Zap Executioner Ram Rider
Poison
Poison
Poison Executioner Fire Spirit Zap
Poison Executioner Fire Spirit Zap Ram Rider
Fire Spirit Poison Executioner
Poison Fire Spirit Zap Executioner Ram Rider
Poison Zap Ram Rider
Fire Spirit Mini P.E.K.K.A Poison
Poison Zap Ram Rider
Poison Fire Spirit Zap Executioner
Poison Fire Spirit Executioner
Poison
Zap Poison
Zap Poison Executioner
Poison Executioner
Poison
Mini P.E.K.K.A
Fire Spirit Zap Mini P.E.K.K.A Poison Executioner
Fire Spirit Zap Poison
Poison
Poison
Zap Poison
Zap Poison Fire Spirit Executioner
Poison Zap Executioner Ram Rider
Zap Poison Ram Rider
Poison Zap
Poison Fire Spirit Zap Executioner
Zap Zappies Poison
Mini P.E.K.K.A
Poison Zap
Zap Zappies Poison
Poison
Zap Fire Spirit Zappies
Poison Fire Spirit Zap Zappies Executioner Ram Rider
Poison Mini P.E.K.K.A Executioner
Zap Poison Executioner
Zap Poison
Executioner
Zap Zappies Poison
Zap Zappies Poison Executioner
Poison Zap Executioner

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