My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Dark Prince Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Wall Breakers Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A Wall Breakers Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Wall Breakers Skeleton Army Clone Dark Prince
Giant Snowball
Wall Breakers Skeleton Army Clone
Zap
Royal Giant Wall Breakers Skeleton Army Clone Dark Prince
Barbarian Barrel
Wall Breakers Skeleton Army Clone Dark Prince Ice Wizard
The Log
Royal Giant Mini P.E.K.K.A Wall Breakers Skeleton Army Clone Dark Prince
Earthquake
Skeleton Army Clone
Arrows
Wall Breakers Skeleton Army Clone
Royal Delivery
Mini P.E.K.K.A Wall Breakers Skeleton Army Clone Dark Prince Ice Wizard
Fireball
Wall Breakers Skeleton Army Clone Ice Wizard
Poison
Skeleton Army Clone Ice Wizard
Lightning
Mini P.E.K.K.A Dark Prince Ice Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince Poison Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army Clone Dark Prince Poison Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Skeleton Army Clone Ice Wizard Mini P.E.K.K.A Dark Prince Poison Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Wall Breakers Skeleton Army Clone Ice Wizard

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Poison Ice Wizard Dark Prince
Mini P.E.K.K.A
Dark Prince Ice Wizard
Wall Breakers
Skeleton Army
Clone
Clone
Skeleton Army
Dark Prince
Royal Giant Mini P.E.K.K.A Poison Ice Wizard
Poison
Royal Giant Dark Prince
Ice Wizard
Royal Giant Mini P.E.K.K.A Dark Prince

Defense Synergies 0 6

Royal Giant
Mini P.E.K.K.A
Skeleton Army Ice Wizard
Wall Breakers
Skeleton Army
Mini P.E.K.K.A Ice Wizard
Clone
Dark Prince
Poison Ice Wizard
Poison
Dark Prince Ice Wizard
Ice Wizard
Mini P.E.K.K.A Skeleton Army Dark Prince Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mini P.E.K.K.A Skeleton Army Dark Prince Ice Wizard
Mini P.E.K.K.A Skeleton Army Dark Prince Ice Wizard
Mini P.E.K.K.A Skeleton Army Dark Prince Ice Wizard
Mini P.E.K.K.A Skeleton Army Dark Prince Poison
Skeleton Army Dark Prince Ice Wizard
Poison Ice Wizard
Poison
Mini P.E.K.K.A Skeleton Army Ice Wizard
Skeleton Army Mini P.E.K.K.A Dark Prince Ice Wizard
Skeleton Army Poison Ice Wizard Dark Prince
Poison Ice Wizard
Mini P.E.K.K.A Skeleton Army Dark Prince Ice Wizard
Skeleton Army Mini P.E.K.K.A Dark Prince Poison
Mini P.E.K.K.A Skeleton Army
Skeleton Army Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Dark Prince Poison
Skeleton Army Dark Prince Ice Wizard
Poison Dark Prince Ice Wizard
Mini P.E.K.K.A
Skeleton Army Dark Prince Mini P.E.K.K.A Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Dark Prince
Poison Mini P.E.K.K.A
Skeleton Army Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A Skeleton Army Dark Prince
Mini P.E.K.K.A Skeleton Army Dark Prince
Poison Ice Wizard
Mini P.E.K.K.A Skeleton Army Dark Prince Ice Wizard
Mini P.E.K.K.A Skeleton Army Dark Prince
Mini P.E.K.K.A Skeleton Army Dark Prince Poison
Skeleton Army
Mini P.E.K.K.A Dark Prince
Skeleton Army Dark Prince Poison
Mini P.E.K.K.A Skeleton Army Dark Prince
Skeleton Army
Skeleton Army Mini P.E.K.K.A Dark Prince Poison
Poison Mini P.E.K.K.A Dark Prince Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Ice Wizard
Poison
Dark Prince Poison
Poison Dark Prince
Poison Ice Wizard
Poison
Poison Ice Wizard
Poison
Mini P.E.K.K.A Poison
Poison Dark Prince
Poison
Poison
Poison
Poison
Poison
Poison
Poison
Mini P.E.K.K.A
Mini P.E.K.K.A Dark Prince Poison
Poison
Poison
Poison
Poison
Poison Dark Prince Ice Wizard
Poison Ice Wizard
Poison
Poison
Poison Ice Wizard
Poison
Mini P.E.K.K.A
Poison
Poison
Poison
Skeleton Army Dark Prince
Poison Ice Wizard
Poison Mini P.E.K.K.A Dark Prince
Poison
Poison
Dark Prince
Poison
Poison
Poison Dark Prince

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