My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Royal Giant Hunter

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Spear Goblins Royal Giant Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Giant Hog Rider Goblin Barrel
Giant Snowball
Fire Spirit Spear Goblins Hog Rider Goblin Barrel
Zap
Fire Spirit Spear Goblins Royal Giant Goblin Barrel
Barbarian Barrel
Fire Spirit Spear Goblins Goblin Barrel Hunter
The Log
Fire Spirit Spear Goblins Royal Giant Mini P.E.K.K.A Hog Rider Goblin Barrel Hunter
Earthquake
Spear Goblins Hog Rider Goblin Barrel
Arrows
Fire Spirit Spear Goblins Goblin Barrel
Royal Delivery
Fire Spirit Spear Goblins Mini P.E.K.K.A Hog Rider Goblin Barrel Hunter
Fireball
Hog Rider Goblin Barrel Hunter
Poison
Spear Goblins Hunter
Lightning
Mini P.E.K.K.A Hunter
Rocket
Hog Rider Hunter

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Poison Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Poison Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins Mini P.E.K.K.A Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Spear Goblins Goblin Barrel Mini P.E.K.K.A Hog Rider Poison Hunter Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Spear Goblins Goblin Barrel Mini P.E.K.K.A

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Hog Rider Mini P.E.K.K.A Goblin Barrel
Spear Goblins
Hog Rider Goblin Barrel Royal Giant Mini P.E.K.K.A
Royal Giant
Fire Spirit Goblin Barrel Poison Hunter Spear Goblins Hog Rider
Mini P.E.K.K.A
Fire Spirit Spear Goblins Hog Rider Hunter
Hog Rider
Fire Spirit Spear Goblins Royal Giant Mini P.E.K.K.A Goblin Barrel Poison Hunter
Goblin Barrel
Spear Goblins Royal Giant Fire Spirit Hog Rider
Poison
Royal Giant Hog Rider
Hunter
Royal Giant Mini P.E.K.K.A Hog Rider

Defense Synergies 0 5

Fire Spirit
Spear Goblins Mini P.E.K.K.A
Spear Goblins
Fire Spirit Mini P.E.K.K.A Poison
Royal Giant
Mini P.E.K.K.A
Fire Spirit Spear Goblins Hunter
Hog Rider
Goblin Barrel
Poison
Spear Goblins
Hunter
Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins
Mini P.E.K.K.A Hunter
Mini P.E.K.K.A Hunter Fire Spirit
Mini P.E.K.K.A Hunter
Mini P.E.K.K.A Poison
Fire Spirit Spear Goblins Hunter
Hunter Fire Spirit Spear Goblins Poison
Poison
Mini P.E.K.K.A Hunter
Fire Spirit Spear Goblins Mini P.E.K.K.A Hunter
Poison Spear Goblins Hunter
Hunter Spear Goblins Poison
Mini P.E.K.K.A Hunter Fire Spirit
Fire Spirit Mini P.E.K.K.A Poison Hunter
Mini P.E.K.K.A Hunter
Mini P.E.K.K.A Hunter
Mini P.E.K.K.A Poison Hunter
Fire Spirit Spear Goblins Hunter
Poison Hunter Fire Spirit Spear Goblins
Mini P.E.K.K.A Hunter
Fire Spirit Spear Goblins Mini P.E.K.K.A Poison Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Spear Goblins
Poison Mini P.E.K.K.A Hunter
Spear Goblins Mini P.E.K.K.A Hunter
Mini P.E.K.K.A Hunter
Mini P.E.K.K.A Hunter
Fire Spirit Poison Hunter
Mini P.E.K.K.A Spear Goblins Hunter
Mini P.E.K.K.A Hunter
Spear Goblins Mini P.E.K.K.A Poison
Mini P.E.K.K.A Hunter
Poison
Mini P.E.K.K.A Hunter
Spear Goblins Mini P.E.K.K.A Poison Hunter
Poison Mini P.E.K.K.A Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison
Poison
Poison
Poison Fire Spirit
Poison Fire Spirit Spear Goblins Hunter
Fire Spirit Poison
Poison Fire Spirit Hunter
Poison
Fire Spirit Mini P.E.K.K.A Poison
Poison
Poison Fire Spirit
Poison Fire Spirit Hunter
Poison
Poison
Spear Goblins Poison Hunter
Poison
Poison
Mini P.E.K.K.A
Fire Spirit Mini P.E.K.K.A Poison Hunter
Fire Spirit Poison
Poison
Poison
Poison
Poison Fire Spirit Hunter
Poison Hunter
Poison
Poison
Poison Fire Spirit Hunter
Poison
Mini P.E.K.K.A
Poison Hunter
Poison
Poison
Fire Spirit Spear Goblins
Poison Fire Spirit Hunter
Poison Mini P.E.K.K.A Hunter
Poison
Poison
Poison
Poison
Poison

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