My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mini P.E.K.K.A Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Hog Rider
Zap
Bats
Barbarian Barrel
Ice Spirit Executioner
The Log
Ice Spirit Mini P.E.K.K.A Hog Rider
Earthquake
Hog Rider
Arrows
Ice Spirit Bats
Royal Delivery
Ice Spirit Bats Mini P.E.K.K.A Hog Rider Executioner P.E.K.K.A
Fireball
Hog Rider Executioner
Poison
Bats Executioner
Lightning
Mini P.E.K.K.A Executioner
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Tornado Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Mini P.E.K.K.A Tornado Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Zap Tornado Mini P.E.K.K.A Hog Rider Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bats Zap Tornado

Attack Synergies 9 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Hog Rider P.E.K.K.A Bats Mini P.E.K.K.A Executioner
Bats
Hog Rider Ice Spirit Zap Mini P.E.K.K.A P.E.K.K.A
Zap
Ice Spirit Hog Rider Tornado P.E.K.K.A Bats Mini P.E.K.K.A Executioner
Mini P.E.K.K.A
Ice Spirit Bats Zap Hog Rider Tornado
Hog Rider
Ice Spirit Bats Zap Mini P.E.K.K.A Tornado Executioner
Tornado
Zap Executioner P.E.K.K.A Mini P.E.K.K.A Hog Rider
Executioner
Tornado Ice Spirit Zap Hog Rider P.E.K.K.A
P.E.K.K.A
Ice Spirit Zap Tornado Bats Executioner

Defense Synergies 5 12

Ice Spirit
Zap Mini P.E.K.K.A Bats Tornado Executioner P.E.K.K.A
Bats
Ice Spirit Zap Mini P.E.K.K.A P.E.K.K.A
Zap
Ice Spirit Mini P.E.K.K.A Bats Tornado Executioner P.E.K.K.A
Mini P.E.K.K.A
Ice Spirit Zap Bats Tornado Executioner
Hog Rider
Tornado
Executioner P.E.K.K.A Ice Spirit Zap Mini P.E.K.K.A
Executioner
Tornado Ice Spirit Zap Mini P.E.K.K.A
P.E.K.K.A
Tornado Ice Spirit Bats Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Executioner
Mini P.E.K.K.A P.E.K.K.A Ice Spirit Bats Zap Executioner
Mini P.E.K.K.A Tornado P.E.K.K.A Bats Executioner
Mini P.E.K.K.A P.E.K.K.A Bats
Mini P.E.K.K.A Tornado P.E.K.K.A
Tornado Bats Zap Executioner
Bats Tornado Ice Spirit Zap Executioner
Zap P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Tornado
Tornado Ice Spirit Mini P.E.K.K.A
Bats Executioner Zap Tornado
Executioner Bats Zap Tornado
Mini P.E.K.K.A P.E.K.K.A Ice Spirit Bats Zap
Executioner Ice Spirit Bats Zap Mini P.E.K.K.A Tornado P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A
Tornado Ice Spirit Zap Mini P.E.K.K.A P.E.K.K.A
Bats Mini P.E.K.K.A Tornado Executioner P.E.K.K.A
Ice Spirit Bats Zap Tornado Executioner
Zap Tornado Executioner Ice Spirit Bats
Mini P.E.K.K.A P.E.K.K.A Tornado
Bats Mini P.E.K.K.A Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap P.E.K.K.A
Zap Mini P.E.K.K.A Executioner
P.E.K.K.A Ice Spirit Bats Zap Mini P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Bats Zap Tornado
P.E.K.K.A Mini P.E.K.K.A Executioner
Executioner Ice Spirit Bats Zap Tornado
Mini P.E.K.K.A P.E.K.K.A Bats
Mini P.E.K.K.A P.E.K.K.A
Zap P.E.K.K.A Ice Spirit Bats Mini P.E.K.K.A Tornado
P.E.K.K.A
P.E.K.K.A Bats Mini P.E.K.K.A
P.E.K.K.A Zap Tornado
Mini P.E.K.K.A P.E.K.K.A Executioner
Executioner
Ice Spirit Bats Zap Mini P.E.K.K.A Tornado Executioner P.E.K.K.A
Bats Executioner Zap Mini P.E.K.K.A P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Tornado Executioner
Executioner Zap
Executioner Ice Spirit Bats Zap Tornado
Tornado Executioner
Ice Spirit Zap Tornado Executioner
Zap Tornado
Bats Mini P.E.K.K.A Tornado
Zap Tornado
Zap Tornado Executioner
Executioner
Zap
Zap Executioner
Executioner
Tornado
Bats Mini P.E.K.K.A
Zap Mini P.E.K.K.A Executioner
Zap Tornado
Tornado
Tornado
Zap
Zap Tornado Ice Spirit Executioner
Zap Tornado Executioner
Zap Tornado
Zap Tornado
Bats Zap Tornado Executioner
Zap Ice Spirit Bats
Mini P.E.K.K.A
Zap
Zap Ice Spirit
P.E.K.K.A
Zap Ice Spirit Bats
Zap Tornado Executioner
Mini P.E.K.K.A Executioner
Zap Executioner
Zap Tornado
Executioner P.E.K.K.A
Zap Ice Spirit Bats Tornado
Bats Zap Tornado Executioner
Zap Tornado Executioner

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