My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Prince P.E.K.K.A Princess Royal Ghost Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Princess Royal Ghost Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince P.E.K.K.A Princess Royal Ghost Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Ram Rider
Giant Snowball
Princess Ram Rider
Zap
Prince Princess Ram Rider
Barbarian Barrel
Princess Royal Ghost
The Log
Prince Princess Ram Rider
Earthquake
Arrows
Princess
Royal Delivery
Prince P.E.K.K.A Princess Royal Ghost Ram Rider
Fireball
Princess Ram Rider
Poison
Princess
Lightning
Prince Ram Rider
Rocket
Prince Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball The Log Princess Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince P.E.K.K.A Princess Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Princess Royal Ghost Fireball Prince Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Princess Royal Ghost

Attack Synergies 4 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Prince P.E.K.K.A Ram Rider The Log Princess Royal Ghost
Fireball
Zap The Log Princess Ram Rider
Prince
Zap The Log Princess Royal Ghost Ram Rider
P.E.K.K.A
Zap The Log Princess Ram Rider
The Log
Zap Fireball Prince P.E.K.K.A Princess Ram Rider
Princess
Zap Fireball Prince P.E.K.K.A The Log Royal Ghost
Royal Ghost
Zap Prince Princess Ram Rider
Ram Rider
Zap Fireball Prince P.E.K.K.A The Log Royal Ghost

Defense Synergies 4 13

Zap
Fireball Prince P.E.K.K.A The Log Princess Royal Ghost Ram Rider
Fireball
Zap The Log Princess Ram Rider
Prince
The Log Zap
P.E.K.K.A
The Log Zap Princess
The Log
Fireball Prince P.E.K.K.A Zap Princess Royal Ghost Ram Rider
Princess
Zap Fireball P.E.K.K.A The Log Royal Ghost
Royal Ghost
Zap The Log Princess
Ram Rider
Zap Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball The Log Ram Rider
P.E.K.K.A Zap Prince The Log Ram Rider
Prince P.E.K.K.A Ram Rider
Prince P.E.K.K.A Ram Rider
Fireball Prince P.E.K.K.A The Log Princess
Fireball The Log Zap Royal Ghost
Ram Rider Zap Fireball Princess
Zap Fireball P.E.K.K.A The Log Ram Rider
P.E.K.K.A Prince Princess
Prince Royal Ghost
Zap Fireball The Log Princess Royal Ghost Ram Rider
Zap Fireball Princess Ram Rider
Prince P.E.K.K.A Zap Fireball The Log Ram Rider
Fireball Zap Prince P.E.K.K.A The Log Princess Royal Ghost
P.E.K.K.A Prince Ram Rider
Zap Fireball Prince P.E.K.K.A The Log Ram Rider
Fireball Prince P.E.K.K.A
Fireball Zap Prince The Log Royal Ghost Ram Rider
Zap The Log Fireball Princess Royal Ghost Ram Rider
P.E.K.K.A Prince Ram Rider
Royal Ghost Fireball Prince P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball Prince P.E.K.K.A Royal Ghost
Fireball Zap Prince The Log Royal Ghost
P.E.K.K.A Zap Prince The Log Ram Rider
Prince P.E.K.K.A Zap Fireball The Log Ram Rider
P.E.K.K.A Prince Ram Rider
Fireball Zap Princess Ram Rider
Prince P.E.K.K.A Fireball Ram Rider
P.E.K.K.A Prince
Zap P.E.K.K.A Fireball Prince The Log
P.E.K.K.A
P.E.K.K.A Prince
P.E.K.K.A Zap Fireball Prince The Log
Prince P.E.K.K.A Fireball Ram Rider
Fireball Princess
Zap Fireball Prince P.E.K.K.A The Log
Zap Fireball P.E.K.K.A The Log Princess Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess The Log Royal Ghost
Fireball Zap The Log Princess Royal Ghost Ram Rider
Fireball The Log
Fireball Prince The Log
Fireball Zap The Log
Fireball Zap Princess Ram Rider
The Log Princess
Fireball The Log Zap Princess Ram Rider
Fireball The Log Zap Ram Rider
Fireball Prince
Zap Fireball Prince The Log Princess Ram Rider
Fireball Zap Princess
Fireball The Log Princess
Fireball Princess
Princess Zap Fireball Prince The Log
Zap Fireball The Log Princess
Fireball The Log Princess
Fireball
Zap Fireball Prince The Log Princess
Zap Fireball The Log Princess
Fireball Prince The Log
Fireball Princess
Prince The Log
Zap Fireball The Log
Zap The Log Fireball Princess
Fireball The Log Zap Princess Royal Ghost Ram Rider
Fireball Zap Prince The Log Princess Ram Rider
Fireball Zap The Log
Zap Fireball Princess
Zap Fireball
Fireball
Zap Fireball The Log
Zap Fireball Princess
P.E.K.K.A Prince
Fireball The Log Princess
Zap Fireball Prince Princess
Fireball Zap Princess Ram Rider
The Log Fireball
Fireball Prince Princess
The Log Zap Fireball Princess
Zap Fireball
Prince P.E.K.K.A
Zap Fireball The Log Princess
Zap Fireball Princess
Zap Fireball Prince The Log Princess Royal Ghost

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