My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Giant Tombstone Baby Dragon P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Giant Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Giant
Giant Snowball
Fire Spirit Archers Tombstone Baby Dragon
Zap
Fire Spirit Archers Royal Giant Tombstone
Barbarian Barrel
Fire Spirit Archers Tombstone Electro Wizard
The Log
Fire Spirit Archers Royal Giant Tombstone
Earthquake
Archers Tombstone
Arrows
Fire Spirit Archers Tombstone
Royal Delivery
Fire Spirit Archers Baby Dragon P.E.K.K.A Electro Wizard
Fireball
Archers Tombstone Baby Dragon Electro Wizard
Poison
Archers Tombstone Electro Wizard
Lightning
Tombstone Baby Dragon Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Tombstone Baby Dragon P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Archers Tombstone Baby Dragon Electro Wizard Royal Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Archers Tombstone

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant P.E.K.K.A Zap Baby Dragon
Zap
P.E.K.K.A Electro Wizard Fire Spirit Archers Royal Giant Baby Dragon
Archers
Zap Royal Giant Baby Dragon P.E.K.K.A
Royal Giant
Fire Spirit Zap Archers Baby Dragon Electro Wizard
Tombstone
Baby Dragon
Fire Spirit Zap Archers Royal Giant P.E.K.K.A Electro Wizard
P.E.K.K.A
Fire Spirit Zap Electro Wizard Archers Baby Dragon
Electro Wizard
Zap P.E.K.K.A Royal Giant Baby Dragon

Defense Synergies 1 15

Fire Spirit
Zap P.E.K.K.A Electro Wizard
Zap
Electro Wizard Fire Spirit Archers Tombstone Baby Dragon P.E.K.K.A
Archers
Zap Tombstone Baby Dragon P.E.K.K.A Electro Wizard
Royal Giant
Tombstone
Zap Archers Baby Dragon Electro Wizard
Baby Dragon
Zap Archers Tombstone P.E.K.K.A
P.E.K.K.A
Fire Spirit Zap Archers Baby Dragon Electro Wizard
Electro Wizard
Zap Fire Spirit Archers Tombstone P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Baby Dragon Electro Wizard
P.E.K.K.A Zap Tombstone Electro Wizard
P.E.K.K.A Fire Spirit Archers Tombstone Electro Wizard
P.E.K.K.A Tombstone Electro Wizard
Tombstone P.E.K.K.A
Fire Spirit Zap Archers Baby Dragon Electro Wizard
Electro Wizard Fire Spirit Zap Archers Tombstone Baby Dragon
Zap Baby Dragon P.E.K.K.A Electro Wizard
P.E.K.K.A Tombstone
Fire Spirit Archers Electro Wizard
Archers Electro Wizard Zap Tombstone Baby Dragon
Zap Archers Baby Dragon Electro Wizard
Tombstone P.E.K.K.A Fire Spirit Zap Electro Wizard
Fire Spirit Zap Tombstone Baby Dragon P.E.K.K.A Electro Wizard
P.E.K.K.A Tombstone Electro Wizard
Zap P.E.K.K.A Electro Wizard
Tombstone P.E.K.K.A Electro Wizard
Fire Spirit Tombstone Zap Archers Baby Dragon Electro Wizard
Zap Baby Dragon Fire Spirit Archers Tombstone Electro Wizard
P.E.K.K.A Electro Wizard
Fire Spirit Archers Baby Dragon P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Archers Tombstone P.E.K.K.A Electro Wizard
Electro Wizard Zap Archers Baby Dragon
Tombstone P.E.K.K.A Zap Electro Wizard
P.E.K.K.A Zap Electro Wizard
P.E.K.K.A Tombstone
Fire Spirit Zap Archers Baby Dragon Electro Wizard
P.E.K.K.A Archers Tombstone Electro Wizard
P.E.K.K.A
Zap P.E.K.K.A Electro Wizard Tombstone Baby Dragon
P.E.K.K.A Tombstone
P.E.K.K.A Tombstone
P.E.K.K.A Zap Electro Wizard
P.E.K.K.A Tombstone
Archers Baby Dragon
Tombstone Electro Wizard Zap Archers Baby Dragon P.E.K.K.A
Zap Archers Baby Dragon P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon
Zap Baby Dragon Electro Wizard
Baby Dragon
Fire Spirit Zap Baby Dragon
Fire Spirit Zap Baby Dragon
Fire Spirit Archers Baby Dragon
Fire Spirit Zap Baby Dragon
Zap
Fire Spirit Electro Wizard
Zap Electro Wizard
Fire Spirit Zap Archers Baby Dragon
Fire Spirit Baby Dragon
Baby Dragon
Zap Baby Dragon
Zap Baby Dragon
Baby Dragon
Fire Spirit Zap Archers Baby Dragon Electro Wizard
Fire Spirit Zap Baby Dragon
Baby Dragon
Zap Baby Dragon
Zap Fire Spirit Baby Dragon
Zap Baby Dragon Electro Wizard
Zap Baby Dragon
Zap Baby Dragon
Fire Spirit Zap Archers Baby Dragon Electro Wizard
Zap Electro Wizard
Zap
Zap Electro Wizard
P.E.K.K.A
Zap Electro Wizard Fire Spirit Archers Tombstone
Fire Spirit Zap Archers Baby Dragon Electro Wizard
Baby Dragon Electro Wizard
Zap Baby Dragon
Zap
P.E.K.K.A
Zap Baby Dragon Electro Wizard
Zap Electro Wizard
Zap Baby Dragon Electro Wizard

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