My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Battle Ram Baby Dragon P.E.K.K.A Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Barbarian Barrel Baby Dragon P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Battle Ram
Giant Snowball
Minions Musketeer Battle Ram Baby Dragon
Zap
Minions Battle Ram
Barbarian Barrel
Musketeer Battle Ram Royal Ghost
The Log
Musketeer Battle Ram
Earthquake
Arrows
Minions
Royal Delivery
Minions Musketeer Battle Ram Baby Dragon P.E.K.K.A Royal Ghost
Fireball
Minions Musketeer Battle Ram Baby Dragon
Poison
Minions Musketeer
Lightning
Musketeer Battle Ram Baby Dragon
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Baby Dragon Poison Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Baby Dragon Poison P.E.K.K.A Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Minions Royal Ghost Musketeer Battle Ram Baby Dragon Poison P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Minions Royal Ghost Musketeer

Attack Synergies 2 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Battle Ram Barbarian Barrel Baby Dragon P.E.K.K.A
Musketeer
Battle Ram Barbarian Barrel Baby Dragon P.E.K.K.A Royal Ghost
Battle Ram
Poison Minions Musketeer Barbarian Barrel Baby Dragon P.E.K.K.A Royal Ghost
Barbarian Barrel
Minions Musketeer Battle Ram Baby Dragon P.E.K.K.A
Baby Dragon
Minions Musketeer Battle Ram Barbarian Barrel Poison P.E.K.K.A
Poison
Battle Ram P.E.K.K.A Baby Dragon Royal Ghost
P.E.K.K.A
Poison Minions Musketeer Battle Ram Barbarian Barrel Baby Dragon
Royal Ghost
Musketeer Battle Ram Poison

Defense Synergies 0 12

Minions
Musketeer Barbarian Barrel Baby Dragon P.E.K.K.A
Musketeer
Minions Barbarian Barrel Baby Dragon P.E.K.K.A Royal Ghost
Battle Ram
Barbarian Barrel
Minions Musketeer Baby Dragon Poison P.E.K.K.A
Baby Dragon
Minions Musketeer Barbarian Barrel P.E.K.K.A
Poison
Barbarian Barrel
P.E.K.K.A
Minions Musketeer Barbarian Barrel Baby Dragon
Royal Ghost
Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Musketeer Barbarian Barrel Baby Dragon
P.E.K.K.A Minions Musketeer
P.E.K.K.A Minions Musketeer
P.E.K.K.A Minions Musketeer
Barbarian Barrel Poison P.E.K.K.A
Barbarian Barrel Minions Musketeer Baby Dragon Royal Ghost
Minions Musketeer Baby Dragon Poison
Musketeer Barbarian Barrel Baby Dragon Poison P.E.K.K.A
P.E.K.K.A Minions Musketeer
Musketeer Barbarian Barrel Royal Ghost
Minions Poison Musketeer Barbarian Barrel Baby Dragon Royal Ghost
Minions Musketeer Baby Dragon Poison
P.E.K.K.A Minions Musketeer
Minions Barbarian Barrel Baby Dragon Poison P.E.K.K.A Royal Ghost
P.E.K.K.A
P.E.K.K.A
Minions Musketeer Poison P.E.K.K.A
Minions Musketeer Barbarian Barrel Baby Dragon Royal Ghost
Barbarian Barrel Baby Dragon Poison Minions Musketeer Royal Ghost
P.E.K.K.A Musketeer
Royal Ghost Minions Musketeer Barbarian Barrel Baby Dragon Poison P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Barrel P.E.K.K.A Royal Ghost
Poison Musketeer Barbarian Barrel Baby Dragon Royal Ghost
P.E.K.K.A Minions Musketeer
P.E.K.K.A Musketeer Barbarian Barrel
P.E.K.K.A Musketeer
Poison Minions Musketeer Baby Dragon
P.E.K.K.A Minions Musketeer
P.E.K.K.A
P.E.K.K.A Minions Barbarian Barrel Baby Dragon Poison
P.E.K.K.A Musketeer
P.E.K.K.A Minions Musketeer
P.E.K.K.A Poison
P.E.K.K.A
Musketeer Baby Dragon
Minions Musketeer Barbarian Barrel Baby Dragon Poison P.E.K.K.A
Minions Poison Musketeer Barbarian Barrel Baby Dragon P.E.K.K.A Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer Barbarian Barrel Baby Dragon Royal Ghost
Poison Musketeer Barbarian Barrel Baby Dragon Royal Ghost
Barbarian Barrel Baby Dragon Poison
Musketeer Barbarian Barrel Poison
Poison Barbarian Barrel Baby Dragon
Poison Minions Musketeer Baby Dragon
Musketeer Baby Dragon Poison
Poison Barbarian Barrel Baby Dragon
Poison
Minions Musketeer Poison
Poison Musketeer Barbarian Barrel
Poison Musketeer Baby Dragon
Poison Musketeer Barbarian Barrel Baby Dragon
Minions Musketeer Barbarian Barrel Baby Dragon Poison
Musketeer Barbarian Barrel Baby Dragon Poison
Musketeer Barbarian Barrel Baby Dragon Poison
Musketeer Barbarian Barrel Baby Dragon Poison
Barbarian Barrel Poison
Minions
Musketeer Barbarian Barrel Baby Dragon Poison
Barbarian Barrel Baby Dragon Poison
Minions Musketeer Baby Dragon Poison
Poison
Musketeer
Musketeer Barbarian Barrel Baby Dragon Poison
Poison Barbarian Barrel Baby Dragon
Poison Musketeer Barbarian Barrel Baby Dragon Royal Ghost
Musketeer Baby Dragon Poison
Poison Musketeer Barbarian Barrel Baby Dragon
Poison Musketeer Baby Dragon
Minions Musketeer Poison
Poison Musketeer
Poison
P.E.K.K.A
Poison
Minions Musketeer Barbarian Barrel
Poison Musketeer Baby Dragon
Barbarian Barrel
Poison Musketeer Baby Dragon
Musketeer Baby Dragon Poison
Poison
Musketeer P.E.K.K.A
Minions Musketeer Baby Dragon Poison
Musketeer Poison
Poison Musketeer Barbarian Barrel Baby Dragon Royal Ghost

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