My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard Elixir Collector P.E.K.K.A Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Bandit
Giant Snowball
Bats Goblin Gang
Zap
Bats Goblin Gang Bandit
Barbarian Barrel
Goblin Gang Wizard Bandit
The Log
Goblin Gang Bandit
Earthquake
Goblin Gang Elixir Collector
Arrows
Bats Goblin Gang
Royal Delivery
Bats Goblin Gang Wizard P.E.K.K.A Bandit
Fireball
Goblin Gang Wizard Elixir Collector Bandit
Poison
Bats Goblin Gang Wizard Elixir Collector
Lightning
Wizard Elixir Collector Bandit
Rocket
Wizard Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Elixir Collector P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Gang Bandit Wizard Elixir Collector Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Goblin Gang Bandit

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap P.E.K.K.A Bandit
Zap
P.E.K.K.A Bats Bandit
Goblin Gang
P.E.K.K.A Bandit
Wizard
P.E.K.K.A Bandit
Elixir Collector
Lightning
P.E.K.K.A
Zap Bats Goblin Gang Wizard
Bandit
Bats Zap Goblin Gang Wizard

Defense Synergies 0 10

Bats
Zap P.E.K.K.A Bandit
Zap
Bats Goblin Gang P.E.K.K.A Bandit
Goblin Gang
Zap P.E.K.K.A Bandit
Wizard
P.E.K.K.A Bandit
Elixir Collector
Lightning
P.E.K.K.A
Bats Zap Goblin Gang Wizard
Bandit
Bats Zap Goblin Gang Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Wizard
P.E.K.K.A Bats Zap Goblin Gang Bandit
Goblin Gang P.E.K.K.A Bats Lightning Bandit
P.E.K.K.A Bats Goblin Gang Bandit
Lightning P.E.K.K.A
Goblin Gang Bats Zap Bandit
Bats Lightning Zap Goblin Gang Wizard
Lightning Zap P.E.K.K.A Bandit
P.E.K.K.A Goblin Gang
Goblin Gang Bandit
Bats Goblin Gang Zap Wizard Bandit
Bats Zap Goblin Gang Wizard
P.E.K.K.A Bats Zap Goblin Gang Wizard Lightning Bandit
Wizard Bats Zap Goblin Gang P.E.K.K.A
P.E.K.K.A Goblin Gang Bandit
Zap Goblin Gang Lightning P.E.K.K.A Bandit
Wizard Bats Goblin Gang P.E.K.K.A
Bats Zap Goblin Gang Wizard Bandit
Zap Wizard Bats Bandit
P.E.K.K.A
Goblin Gang Wizard Bats P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap P.E.K.K.A Bandit
Bandit Zap Goblin Gang Wizard Lightning
Goblin Gang P.E.K.K.A Bandit Bats Zap Lightning
Goblin Gang Lightning P.E.K.K.A Bats Zap Bandit
P.E.K.K.A Goblin Gang Bandit
Wizard Bats Zap Goblin Gang
Goblin Gang P.E.K.K.A Bats Lightning Bandit
P.E.K.K.A
Zap Lightning P.E.K.K.A Bats Bandit
P.E.K.K.A Goblin Gang
P.E.K.K.A Bats
Lightning P.E.K.K.A Zap
Lightning P.E.K.K.A Goblin Gang Wizard Bandit
Wizard
Goblin Gang Bats Zap Lightning P.E.K.K.A
Bats Zap Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Bandit
Zap Bandit
Lightning Bandit
Lightning
Wizard Zap
Wizard Bats Zap
Wizard
Zap Wizard Lightning
Zap Wizard Lightning Bandit
Lightning Bats Goblin Gang
Lightning Zap Wizard Bandit
Lightning Zap Wizard
Lightning Bandit
Lightning Bandit
Lightning Zap
Lightning Zap Wizard Bandit
Lightning Wizard Bandit
Lightning
Bats Lightning
Lightning Zap Wizard Bandit
Lightning Zap Wizard
Lightning
Lightning Wizard
Lightning
Lightning Zap
Zap Wizard
Zap Wizard Lightning Bandit
Lightning Zap Wizard Bandit
Lightning Zap Bandit
Lightning Bats Zap Wizard
Zap Lightning Bats Wizard
Lightning
Lightning Zap Wizard Bandit
Zap Lightning
P.E.K.K.A
Wizard Lightning
Zap Lightning Bats Goblin Gang Bandit
Lightning Zap Wizard
Lightning Goblin Gang Wizard
Zap Wizard Lightning
Lightning Zap
P.E.K.K.A
Zap Bats Goblin Gang Lightning
Bats Zap Lightning
Lightning Zap Bandit

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