My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Collector Baby Dragon P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Miner
Giant Snowball
Guards Baby Dragon Miner Lumberjack
Zap
Inferno Tower Guards
Barbarian Barrel
Inferno Tower Guards Lumberjack
The Log
Guards Lumberjack
Earthquake
Inferno Tower Elixir Collector Guards
Arrows
Guards
Royal Delivery
Guards Baby Dragon P.E.K.K.A Miner Lumberjack
Fireball
Inferno Tower Elixir Collector Baby Dragon Lumberjack
Poison
Inferno Tower Elixir Collector Guards
Lightning
Inferno Tower Elixir Collector Baby Dragon Lumberjack
Rocket
Inferno Tower Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Elixir Collector Guards Baby Dragon P.E.K.K.A Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Guards Miner Baby Dragon Lumberjack Inferno Tower Elixir Collector P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Giant Snowball Guards Miner Baby Dragon

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
P.E.K.K.A Baby Dragon Miner Lumberjack
Inferno Tower
Elixir Collector
Guards
Miner Lumberjack
Baby Dragon
Giant Snowball P.E.K.K.A Miner Lumberjack
P.E.K.K.A
Giant Snowball Baby Dragon Lumberjack
Miner
Guards Giant Snowball Baby Dragon Lumberjack
Lumberjack
Giant Snowball Guards Baby Dragon P.E.K.K.A Miner

Defense Synergies 1 12

Giant Snowball
Inferno Tower Guards Baby Dragon P.E.K.K.A Miner Lumberjack
Inferno Tower
Guards Giant Snowball Baby Dragon Lumberjack
Elixir Collector
Guards
Inferno Tower Giant Snowball Baby Dragon Lumberjack
Baby Dragon
Giant Snowball Inferno Tower Guards P.E.K.K.A Lumberjack
P.E.K.K.A
Giant Snowball Baby Dragon
Miner
Giant Snowball
Lumberjack
Giant Snowball Inferno Tower Guards Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower Baby Dragon
Inferno Tower P.E.K.K.A Lumberjack
Inferno Tower P.E.K.K.A Lumberjack Giant Snowball
Inferno Tower P.E.K.K.A Lumberjack Guards
P.E.K.K.A Lumberjack
Giant Snowball Guards Baby Dragon Lumberjack
Giant Snowball Inferno Tower Baby Dragon
Inferno Tower Baby Dragon P.E.K.K.A
Inferno Tower P.E.K.K.A Lumberjack
Guards Giant Snowball Inferno Tower Miner Lumberjack
Guards Giant Snowball Baby Dragon Lumberjack
Inferno Tower Giant Snowball Baby Dragon
Inferno Tower P.E.K.K.A Lumberjack Giant Snowball Guards
Giant Snowball Guards Baby Dragon P.E.K.K.A Lumberjack
Inferno Tower P.E.K.K.A Lumberjack
Inferno Tower Giant Snowball P.E.K.K.A Lumberjack
Inferno Tower P.E.K.K.A Lumberjack
Giant Snowball Guards Baby Dragon Lumberjack
Giant Snowball Baby Dragon Guards Lumberjack
P.E.K.K.A Inferno Tower Lumberjack
Giant Snowball Guards Baby Dragon P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack Giant Snowball Inferno Tower P.E.K.K.A
Giant Snowball Baby Dragon Miner Lumberjack
Guards P.E.K.K.A Lumberjack Inferno Tower
Guards P.E.K.K.A Lumberjack Inferno Tower
Inferno Tower P.E.K.K.A Guards Lumberjack
Giant Snowball Baby Dragon
Guards P.E.K.K.A Inferno Tower Lumberjack
Inferno Tower P.E.K.K.A Lumberjack
P.E.K.K.A Giant Snowball Inferno Tower Baby Dragon
Inferno Tower P.E.K.K.A Guards
P.E.K.K.A Inferno Tower Guards Lumberjack
P.E.K.K.A Giant Snowball Guards
P.E.K.K.A Inferno Tower Guards Lumberjack
Baby Dragon
Inferno Tower Guards Baby Dragon P.E.K.K.A Lumberjack
Giant Snowball Inferno Tower Baby Dragon P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards Baby Dragon
Giant Snowball Baby Dragon Miner
Baby Dragon Miner
Guards
Giant Snowball Baby Dragon
Giant Snowball Baby Dragon
Baby Dragon
Giant Snowball Baby Dragon
Miner Giant Snowball
Giant Snowball Guards Lumberjack
Miner
Giant Snowball Baby Dragon
Giant Snowball Baby Dragon Miner
Baby Dragon
Giant Snowball Baby Dragon
Giant Snowball Baby Dragon
Baby Dragon
Giant Snowball
Giant Snowball Baby Dragon
Giant Snowball Baby Dragon Miner
Baby Dragon
Giant Snowball
Giant Snowball Baby Dragon
Giant Snowball Baby Dragon
Miner Giant Snowball Baby Dragon
Giant Snowball Baby Dragon Miner
Miner Baby Dragon
Giant Snowball Baby Dragon
Giant Snowball Guards
Giant Snowball
Giant Snowball Miner
Giant Snowball
P.E.K.K.A
Giant Snowball
Guards
Giant Snowball Baby Dragon
Miner Baby Dragon Lumberjack
Giant Snowball Baby Dragon
Giant Snowball
P.E.K.K.A
Giant Snowball Guards Baby Dragon
Giant Snowball
Giant Snowball Baby Dragon Miner

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