My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Royal Giant P.E.K.K.A Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblins Royal Giant Dart Goblin P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Night Witch
Giant Snowball
Goblins Dart Goblin Night Witch
Zap
Goblins Royal Giant Dart Goblin Night Witch
Barbarian Barrel
Ice Spirit Goblins Dart Goblin Night Witch
The Log
Ice Spirit Goblins Royal Giant Dart Goblin
Earthquake
Arrows
Ice Spirit Goblins Dart Goblin Night Witch
Royal Delivery
Ice Spirit Goblins Dart Goblin P.E.K.K.A Night Witch
Fireball
Dart Goblin Night Witch
Poison
Dart Goblin Night Witch
Lightning
Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows P.E.K.K.A Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblins Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Goblins Arrows Dart Goblin Fireball Night Witch Royal Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Goblins Arrows Dart Goblin

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Royal Giant P.E.K.K.A Goblins Royal Giant Dart Goblin Night Witch
Goblins
Ice Spirit Royal Giant
Arrows
Royal Giant Fireball P.E.K.K.A Night Witch
Royal Giant
Ice Spirit Arrows Dart Goblin Fireball Ice Spirit Goblins Night Witch
Dart Goblin
Royal Giant Ice Spirit P.E.K.K.A
Fireball
Arrows Royal Giant
P.E.K.K.A
Ice Spirit Arrows Dart Goblin Night Witch
Night Witch
Ice Spirit Arrows Royal Giant P.E.K.K.A

Defense Synergies 0 11

Ice Spirit
Goblins Dart Goblin Fireball P.E.K.K.A Night Witch
Goblins
Ice Spirit Dart Goblin Night Witch
Arrows
Fireball P.E.K.K.A
Royal Giant
Dart Goblin
Ice Spirit Goblins P.E.K.K.A Night Witch
Fireball
Ice Spirit Arrows
P.E.K.K.A
Ice Spirit Arrows Dart Goblin
Night Witch
Ice Spirit Goblins Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Fireball
P.E.K.K.A Ice Spirit Goblins Dart Goblin Night Witch
P.E.K.K.A Goblins Dart Goblin Night Witch
P.E.K.K.A Night Witch Goblins Dart Goblin
Arrows Fireball P.E.K.K.A
Arrows Fireball Goblins Dart Goblin Night Witch
Dart Goblin Ice Spirit Arrows Fireball Night Witch
Arrows Dart Goblin Fireball P.E.K.K.A
P.E.K.K.A Goblins Night Witch
Ice Spirit Goblins Dart Goblin Night Witch
Goblins Dart Goblin Arrows Fireball Night Witch
Arrows Dart Goblin Fireball Night Witch
P.E.K.K.A Night Witch Ice Spirit Fireball
Fireball Ice Spirit Goblins Arrows Dart Goblin P.E.K.K.A Night Witch
P.E.K.K.A
Ice Spirit Fireball P.E.K.K.A
Goblins Arrows Fireball P.E.K.K.A Night Witch
Ice Spirit Arrows Fireball Goblins Dart Goblin Night Witch
Arrows Ice Spirit Dart Goblin Fireball
P.E.K.K.A Dart Goblin
Goblins Arrows Dart Goblin Fireball P.E.K.K.A Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Fireball P.E.K.K.A
Fireball Arrows
P.E.K.K.A Ice Spirit Goblins
P.E.K.K.A Fireball Night Witch
P.E.K.K.A Night Witch
Arrows Fireball Ice Spirit Dart Goblin
P.E.K.K.A Goblins Dart Goblin Fireball Night Witch
P.E.K.K.A
P.E.K.K.A Ice Spirit Goblins Fireball
P.E.K.K.A Dart Goblin
P.E.K.K.A Dart Goblin
P.E.K.K.A Arrows Fireball
P.E.K.K.A Fireball Night Witch
Dart Goblin Fireball
Ice Spirit Goblins Dart Goblin Fireball P.E.K.K.A Night Witch
Arrows Dart Goblin Fireball P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Dart Goblin
Arrows Fireball Dart Goblin
Arrows Dart Goblin Fireball
Arrows Dart Goblin Fireball
Fireball Arrows
Arrows Fireball Ice Spirit Dart Goblin
Arrows Dart Goblin
Arrows Fireball Ice Spirit Dart Goblin
Arrows Fireball Dart Goblin
Goblins Fireball Night Witch
Arrows Dart Goblin Fireball
Fireball Arrows Dart Goblin
Dart Goblin Fireball
Arrows Dart Goblin Fireball
Arrows Dart Goblin Fireball
Arrows Dart Goblin Fireball
Arrows Dart Goblin Fireball
Arrows Fireball
Night Witch
Arrows Dart Goblin Fireball
Arrows Dart Goblin Fireball
Fireball Night Witch
Arrows Fireball
Arrows Fireball
Arrows Ice Spirit Fireball
Arrows Fireball Dart Goblin
Fireball Arrows
Fireball Arrows Dart Goblin
Arrows Dart Goblin Fireball Night Witch
Ice Spirit Dart Goblin Fireball
Fireball Night Witch
Arrows Dart Goblin Fireball Night Witch
Ice Spirit Arrows Fireball
P.E.K.K.A
Arrows Fireball
Ice Spirit Dart Goblin Fireball Night Witch
Fireball Arrows Dart Goblin
Arrows Fireball
Fireball Dart Goblin
Arrows Dart Goblin Fireball
Arrows Fireball
Dart Goblin P.E.K.K.A
Ice Spirit Dart Goblin Fireball
Dart Goblin Fireball
Dart Goblin Fireball

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