My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Witch Prince P.E.K.K.A Princess Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Prince P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Prince
Giant Snowball
Witch Princess
Zap
Dark Prince Witch Prince Princess
Barbarian Barrel
Dark Prince Witch Princess Electro Wizard
The Log
Dark Prince Witch Prince Princess
Earthquake
Witch
Arrows
Witch Princess
Royal Delivery
Dark Prince Witch Prince P.E.K.K.A Princess Electro Wizard
Fireball
Witch Princess Electro Wizard
Poison
Witch Princess Electro Wizard
Lightning
Dark Prince Witch Prince Electro Wizard
Rocket
Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Dark Prince The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Prince P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Princess Fireball Dark Prince Electro Wizard Witch Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Princess Fireball Dark Prince

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Dark Prince The Log Princess Electro Wizard
Dark Prince
Prince Fireball Witch Princess Electro Wizard
Witch
Dark Prince Prince P.E.K.K.A
Prince
Dark Prince Witch The Log Princess Electro Wizard
P.E.K.K.A
Electro Wizard Witch The Log Princess
The Log
Fireball Prince P.E.K.K.A Princess
Princess
Fireball Dark Prince Prince P.E.K.K.A The Log
Electro Wizard
P.E.K.K.A Fireball Dark Prince Prince

Defense Synergies 3 16

Fireball
The Log Dark Prince Princess Electro Wizard
Dark Prince
Fireball Witch Prince The Log Princess Electro Wizard
Witch
Dark Prince Prince The Log Electro Wizard
Prince
The Log Dark Prince Witch Electro Wizard
P.E.K.K.A
The Log Princess Electro Wizard
The Log
Fireball Prince P.E.K.K.A Dark Prince Witch Princess Electro Wizard
Princess
Fireball Dark Prince P.E.K.K.A The Log
Electro Wizard
Fireball Dark Prince Witch Prince P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball The Log Electro Wizard
P.E.K.K.A Dark Prince Witch Prince The Log Electro Wizard
Witch Prince P.E.K.K.A Dark Prince Electro Wizard
Witch Prince P.E.K.K.A Dark Prince Electro Wizard
Fireball Dark Prince Prince P.E.K.K.A The Log Princess
Fireball The Log Dark Prince Electro Wizard
Electro Wizard Fireball Witch Princess
Fireball P.E.K.K.A The Log Electro Wizard
Witch P.E.K.K.A Prince Princess
Dark Prince Prince Electro Wizard
Witch Electro Wizard Fireball Dark Prince The Log Princess
Fireball Witch Princess Electro Wizard
Prince P.E.K.K.A Fireball Dark Prince Witch The Log Electro Wizard
Fireball Dark Prince Witch Prince P.E.K.K.A The Log Princess Electro Wizard
P.E.K.K.A Prince Electro Wizard
Fireball Prince P.E.K.K.A The Log Electro Wizard
Fireball Dark Prince Witch Prince P.E.K.K.A Electro Wizard
Fireball Dark Prince Witch Prince The Log Electro Wizard
Witch The Log Fireball Dark Prince Princess Electro Wizard
P.E.K.K.A Prince Electro Wizard
Dark Prince Fireball Witch Prince P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Dark Prince Witch Prince P.E.K.K.A Electro Wizard
Fireball Electro Wizard Prince The Log
P.E.K.K.A Dark Prince Witch Prince The Log Electro Wizard
Dark Prince Prince P.E.K.K.A Fireball The Log Electro Wizard
P.E.K.K.A Dark Prince Witch Prince
Fireball Witch Princess Electro Wizard
Dark Prince Prince P.E.K.K.A Fireball Witch Electro Wizard
P.E.K.K.A Dark Prince Prince
P.E.K.K.A Electro Wizard Fireball Dark Prince Witch Prince The Log
Witch P.E.K.K.A
P.E.K.K.A Dark Prince Witch Prince
P.E.K.K.A Fireball Dark Prince Prince The Log Electro Wizard
Dark Prince Prince P.E.K.K.A Fireball Witch
Fireball Witch Princess
Witch Electro Wizard Fireball Dark Prince Prince P.E.K.K.A The Log
Fireball Dark Prince Witch P.E.K.K.A The Log Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess The Log
Fireball The Log Princess Electro Wizard
Fireball The Log
Fireball Dark Prince Prince The Log
Fireball Dark Prince The Log
Fireball Witch Princess
Witch The Log Princess
Fireball The Log Princess
Fireball The Log
Fireball Prince Electro Wizard
Fireball Dark Prince Prince The Log Princess Electro Wizard
Fireball Princess
Fireball The Log Princess
Fireball Princess
Princess Fireball Prince The Log
Fireball Witch The Log Princess
Fireball The Log Princess
Fireball
Fireball Dark Prince Prince The Log Princess Electro Wizard
Fireball Witch The Log Princess
Fireball Prince The Log
Fireball Princess
Prince The Log
Fireball The Log
The Log Fireball Dark Prince Witch Princess
Witch
Fireball The Log Witch Princess Electro Wizard
Fireball Witch Prince The Log Princess
Fireball The Log
Fireball Witch Princess Electro Wizard
Electro Wizard Fireball Witch
Fireball
Fireball The Log
Fireball Princess Electro Wizard
P.E.K.K.A Prince
Fireball The Log Princess
Electro Wizard Fireball Dark Prince Witch Prince Princess
Fireball Witch Princess Electro Wizard
The Log Fireball
Fireball Dark Prince Prince Princess Electro Wizard
The Log Fireball Princess
Fireball
Dark Prince Prince P.E.K.K.A
Fireball Witch The Log Princess Electro Wizard
Fireball Witch Princess Electro Wizard
Fireball Dark Prince Witch Prince The Log Princess Electro Wizard

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