My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Flying Machine Baby Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Flying Machine Baby Dragon Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Flying Machine Baby Dragon Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Night Witch
Giant Snowball
Goblin Gang Mega Minion Flying Machine Baby Dragon Night Witch
Zap
Goblin Gang Flying Machine Night Witch
Barbarian Barrel
Goblin Gang Night Witch
The Log
Goblin Gang
Earthquake
Goblin Gang
Arrows
Goblin Gang Flying Machine Night Witch
Royal Delivery
Goblin Gang Mega Minion Flying Machine Baby Dragon Night Witch
Fireball
Goblin Gang Mega Minion Flying Machine Baby Dragon Night Witch
Poison
Goblin Gang Mega Minion Flying Machine Night Witch
Lightning
Mega Minion Baby Dragon Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Baby Dragon Golem Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Mega Minion Flying Machine Baby Dragon Night Witch Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Gang Mega Minion Flying Machine

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Baby Dragon Golem
Mega Minion
Golem Baby Dragon
Flying Machine
Baby Dragon Golem
Baby Dragon
Golem Goblin Gang Mega Minion Flying Machine Lightning
Lightning
Golem Baby Dragon
Golem
Mega Minion Baby Dragon Lightning Night Witch Goblin Gang Flying Machine The Log
The Log
Golem
Night Witch
Golem

Defense Synergies 0 11

Goblin Gang
Flying Machine The Log
Mega Minion
Flying Machine Baby Dragon The Log Night Witch
Flying Machine
Goblin Gang Mega Minion Baby Dragon The Log
Baby Dragon
Mega Minion Flying Machine The Log
Lightning
The Log
Golem
The Log
Goblin Gang Mega Minion Flying Machine Baby Dragon Lightning Night Witch
Night Witch
Mega Minion The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Mega Minion Flying Machine Baby Dragon The Log
Goblin Gang Mega Minion Flying Machine The Log Night Witch
Goblin Gang Mega Minion Lightning Night Witch
Night Witch Goblin Gang Mega Minion
Lightning The Log
Goblin Gang The Log Mega Minion Flying Machine Baby Dragon Night Witch
Mega Minion Lightning Goblin Gang Flying Machine Baby Dragon Night Witch
Lightning Flying Machine Baby Dragon The Log
Goblin Gang Night Witch
Goblin Gang Night Witch
Goblin Gang Mega Minion Flying Machine Baby Dragon The Log Night Witch
Mega Minion Goblin Gang Flying Machine Baby Dragon Night Witch
Night Witch Goblin Gang Flying Machine Lightning The Log
Goblin Gang Mega Minion Baby Dragon The Log Night Witch
Goblin Gang
Goblin Gang Lightning The Log
Goblin Gang Night Witch
Goblin Gang Mega Minion Flying Machine Baby Dragon The Log Night Witch
Baby Dragon The Log Mega Minion Flying Machine
Goblin Gang Flying Machine Baby Dragon The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang
Goblin Gang Mega Minion Flying Machine Baby Dragon Lightning The Log
Goblin Gang Lightning The Log
Goblin Gang Lightning The Log Night Witch
Goblin Gang Night Witch
Goblin Gang Flying Machine Baby Dragon
Goblin Gang Mega Minion Flying Machine Lightning Night Witch
Lightning Mega Minion Flying Machine Baby Dragon The Log
Goblin Gang Mega Minion
Mega Minion Flying Machine
Lightning The Log
Lightning Goblin Gang Night Witch
Flying Machine Baby Dragon
Goblin Gang Mega Minion Flying Machine Baby Dragon Lightning The Log Night Witch
Mega Minion Flying Machine Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Flying Machine Baby Dragon The Log
Flying Machine Baby Dragon The Log
Lightning Flying Machine Baby Dragon The Log
Lightning Flying Machine The Log
Baby Dragon The Log
Mega Minion Flying Machine Baby Dragon
Flying Machine Baby Dragon The Log
The Log Flying Machine Baby Dragon Lightning
The Log Flying Machine Lightning
Lightning Goblin Gang Night Witch
Lightning Flying Machine The Log
Lightning Flying Machine Baby Dragon
Flying Machine Lightning Baby Dragon The Log
Lightning Flying Machine Baby Dragon
Lightning Flying Machine Baby Dragon The Log
Lightning Flying Machine Baby Dragon The Log
Lightning Flying Machine Baby Dragon The Log
Lightning
Lightning Night Witch
Lightning Mega Minion Flying Machine Baby Dragon The Log
Lightning Flying Machine Baby Dragon The Log
Lightning Baby Dragon The Log Night Witch
Lightning
Lightning The Log
Lightning Flying Machine Baby Dragon The Log
The Log Baby Dragon
Mega Minion
The Log Flying Machine Baby Dragon Lightning
Lightning Flying Machine Baby Dragon The Log
Lightning Baby Dragon The Log
Lightning Flying Machine Baby Dragon Night Witch
Lightning Mega Minion Flying Machine
Lightning Mega Minion Night Witch
Lightning The Log Night Witch
Lightning
Lightning The Log
Lightning Goblin Gang Flying Machine Night Witch
Lightning Mega Minion Flying Machine Baby Dragon
The Log
Lightning Goblin Gang Mega Minion Flying Machine Baby Dragon
The Log Flying Machine Baby Dragon Lightning
Lightning
Mega Minion Flying Machine
Goblin Gang Flying Machine Baby Dragon Lightning The Log
Flying Machine Lightning
Lightning Flying Machine Baby Dragon The Log

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