My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Musketeer Ice Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Balloon Ice Wizard Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Balloon Night Witch
Giant Snowball
Minion Horde Musketeer Balloon Lumberjack Night Witch
Zap
Minion Horde Balloon Night Witch
Barbarian Barrel
Musketeer Bomb Tower Ice Wizard Lumberjack Night Witch
The Log
Musketeer Lumberjack
Earthquake
Bomb Tower
Arrows
Minion Horde Night Witch
Royal Delivery
Minion Horde Musketeer Balloon Ice Wizard Lumberjack Night Witch
Fireball
Minion Horde Musketeer Bomb Tower Balloon Ice Wizard Lumberjack Night Witch
Poison
Minion Horde Musketeer Bomb Tower Balloon Ice Wizard Night Witch
Lightning
Musketeer Bomb Tower Balloon Ice Wizard Lumberjack Night Witch
Rocket
Minion Horde Musketeer Bomb Tower Balloon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Bomb Tower Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Wizard Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Wizard Fireball Musketeer Bomb Tower Lumberjack Night Witch Minion Horde Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Ice Wizard Fireball Musketeer Bomb Tower

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Lumberjack
Fireball
Musketeer
Balloon Lumberjack
Bomb Tower
Balloon
Lumberjack Musketeer Ice Wizard
Ice Wizard
Balloon Lumberjack
Lumberjack
Balloon Minion Horde Musketeer Ice Wizard Night Witch
Night Witch
Lumberjack

Defense Synergies 1 9

Minion Horde
Ice Wizard
Fireball
Musketeer Bomb Tower Ice Wizard Lumberjack
Musketeer
Lumberjack Fireball Bomb Tower
Bomb Tower
Fireball Musketeer Ice Wizard
Balloon
Ice Wizard
Minion Horde Fireball Bomb Tower Lumberjack Night Witch
Lumberjack
Musketeer Fireball Ice Wizard
Night Witch
Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Musketeer
Minion Horde Bomb Tower Lumberjack Musketeer Ice Wizard Night Witch
Minion Horde Bomb Tower Lumberjack Musketeer Ice Wizard Night Witch
Minion Horde Bomb Tower Lumberjack Night Witch Musketeer Ice Wizard
Fireball Bomb Tower Lumberjack
Fireball Musketeer Bomb Tower Ice Wizard Lumberjack Night Witch
Minion Horde Musketeer Fireball Bomb Tower Ice Wizard Night Witch
Fireball Musketeer Bomb Tower
Minion Horde Musketeer Bomb Tower Ice Wizard Lumberjack Night Witch
Minion Horde Musketeer Ice Wizard Lumberjack Night Witch
Minion Horde Ice Wizard Fireball Musketeer Bomb Tower Lumberjack Night Witch
Minion Horde Musketeer Fireball Ice Wizard Night Witch
Minion Horde Bomb Tower Lumberjack Night Witch Fireball Musketeer Ice Wizard
Fireball Bomb Tower Minion Horde Lumberjack Night Witch
Minion Horde Bomb Tower Lumberjack
Minion Horde Bomb Tower Fireball Lumberjack
Minion Horde Bomb Tower Fireball Musketeer Lumberjack Night Witch
Fireball Bomb Tower Minion Horde Musketeer Ice Wizard Lumberjack Night Witch
Bomb Tower Fireball Musketeer Ice Wizard Lumberjack
Musketeer Bomb Tower Lumberjack
Minion Horde Fireball Musketeer Bomb Tower Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fireball
Fireball Musketeer Bomb Tower Lumberjack
Lumberjack Minion Horde Musketeer Bomb Tower
Lumberjack Minion Horde Fireball Musketeer Night Witch
Minion Horde Musketeer Lumberjack Night Witch
Fireball Minion Horde Musketeer Bomb Tower Ice Wizard
Minion Horde Fireball Musketeer Bomb Tower Ice Wizard Lumberjack Night Witch
Minion Horde Bomb Tower Lumberjack
Minion Horde Fireball Bomb Tower
Minion Horde Musketeer
Minion Horde Musketeer Bomb Tower Lumberjack
Fireball
Minion Horde Fireball Bomb Tower Lumberjack Night Witch
Minion Horde Fireball Musketeer Bomb Tower
Minion Horde Fireball Musketeer Bomb Tower Lumberjack Night Witch
Minion Horde Fireball Musketeer Bomb Tower Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Musketeer
Fireball Musketeer Ice Wizard
Minion Horde Fireball
Fireball Musketeer
Fireball Minion Horde
Fireball Minion Horde Musketeer Ice Wizard
Minion Horde Musketeer
Fireball Ice Wizard
Fireball
Minion Horde Fireball Musketeer Lumberjack Night Witch
Minion Horde Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Minion Horde Fireball Musketeer
Fireball Musketeer
Minion Horde Fireball Musketeer
Minion Horde Fireball Musketeer
Fireball
Minion Horde Night Witch
Fireball Musketeer
Fireball
Minion Horde Fireball Musketeer Night Witch
Fireball
Musketeer
Minion Horde Fireball Musketeer
Fireball Ice Wizard
Minion Horde
Fireball Musketeer Ice Wizard
Fireball Musketeer
Fireball Musketeer
Minion Horde Fireball Musketeer Ice Wizard Night Witch
Minion Horde Fireball Musketeer
Minion Horde Fireball Night Witch
Minion Horde Fireball Musketeer Night Witch
Minion Horde Fireball
Minion Horde
Fireball
Minion Horde Fireball Musketeer Night Witch
Fireball Musketeer Ice Wizard
Fireball
Fireball Minion Horde Musketeer Lumberjack
Fireball Musketeer
Fireball
Minion Horde Musketeer
Minion Horde Fireball Musketeer
Fireball Musketeer
Fireball Musketeer

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