My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Good
Versatility
Mediocre
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Magic Archer Ram Rider Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Wall Breakers Ram Rider Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Wall Breakers Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Wall Breakers Magic Archer Ram Rider Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Guards Ram Rider Lava Hound
Giant Snowball
Wall Breakers Guards Ram Rider Lava Hound
Zap
Mortar Wall Breakers Guards Ram Rider Lava Hound
Barbarian Barrel
Mortar Wall Breakers Guards Magic Archer
The Log
Wall Breakers Guards Ram Rider
Earthquake
Mortar Guards
Arrows
Wall Breakers Guards Lava Hound
Royal Delivery
Wall Breakers Guards Magic Archer Ram Rider Lava Hound
Fireball
Mortar Wall Breakers Magic Archer Ram Rider Lava Hound
Poison
Mortar Guards Magic Archer Lava Hound
Lightning
Mortar Magic Archer Ram Rider
Rocket
Mortar Magic Archer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Rage Guards Mortar Magic Archer Ram Rider Lightning Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Wall Breakers Rage Guards Mortar

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mortar
Ram Rider
Wall Breakers
Rage
Guards
Ram Rider Lava Hound
Lightning
Ram Rider Lava Hound
Magic Archer
Ram Rider Lava Hound
Ram Rider
Lightning Magic Archer Mortar Guards
Lava Hound
Lightning Guards Magic Archer

Defense Synergies 0 3

Mortar
Guards
Wall Breakers
Rage
Guards
Mortar Magic Archer
Lightning
Magic Archer
Guards Ram Rider
Ram Rider
Magic Archer
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Mortar Magic Archer Ram Rider
Mortar Ram Rider
Mortar Ram Rider Lightning
Mortar Guards Ram Rider
Lightning
Guards Magic Archer
Lightning Ram Rider Mortar Magic Archer
Lightning Magic Archer Ram Rider
Mortar
Guards
Guards Magic Archer Ram Rider
Magic Archer Ram Rider
Mortar Guards Lightning Ram Rider
Mortar Guards Magic Archer
Mortar Ram Rider
Mortar Lightning Ram Rider
Mortar
Mortar Guards Magic Archer Ram Rider
Mortar Guards Magic Archer Ram Rider
Mortar Ram Rider
Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards
Mortar Lightning Magic Archer
Guards Lightning Ram Rider
Guards Lightning Ram Rider
Guards Ram Rider
Magic Archer Ram Rider
Guards Lightning Ram Rider
Lightning Mortar Magic Archer
Guards
Guards
Lightning Guards
Lightning Guards Ram Rider
Magic Archer
Guards Mortar Lightning Magic Archer
Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Magic Archer Mortar Guards
Mortar Magic Archer Ram Rider
Lightning Magic Archer
Lightning Guards
Mortar Magic Archer
Magic Archer Ram Rider
Mortar Magic Archer
Lightning Magic Archer Ram Rider
Mortar Lightning Ram Rider
Lightning Guards
Lightning Mortar Magic Archer Ram Rider
Lightning Magic Archer
Lightning Mortar Magic Archer
Lightning Mortar Magic Archer
Lightning Mortar Magic Archer
Lightning Mortar Magic Archer
Lightning Magic Archer Mortar
Lightning Mortar
Lightning
Lightning Mortar Magic Archer
Lightning Mortar Magic Archer
Lightning Magic Archer
Lightning
Lightning
Lightning Mortar
Mortar Magic Archer
Mortar Lightning Magic Archer Ram Rider
Lightning Mortar Magic Archer Ram Rider
Lightning Mortar Magic Archer
Lightning Magic Archer
Lightning Guards
Lightning
Lightning Mortar Magic Archer
Lightning Magic Archer
Lightning Magic Archer
Lightning Guards Magic Archer
Lightning Magic Archer Ram Rider
Lightning Magic Archer
Mortar Lightning Magic Archer
Lightning
Guards Lightning Magic Archer
Lightning Magic Archer
Lightning Mortar Magic Archer

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