My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar Dart Goblin Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Hog Rider
Giant Snowball
Bats Goblin Gang Dart Goblin Hog Rider
Zap
Bats Goblin Gang Mortar Dart Goblin
Barbarian Barrel
Goblin Gang Mortar Dart Goblin Valkyrie
The Log
Goblin Gang Dart Goblin Hog Rider
Earthquake
Goblin Gang Mortar Hog Rider
Arrows
Bats Goblin Gang Dart Goblin
Royal Delivery
Bats Goblin Gang Dart Goblin Valkyrie Hog Rider
Fireball
Goblin Gang Mortar Dart Goblin Hog Rider
Poison
Bats Goblin Gang Mortar Dart Goblin
Lightning
Mortar Valkyrie
Rocket
Mortar Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Gang Dart Goblin Mortar Fireball Valkyrie Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Goblin Gang Dart Goblin

Attack Synergies 8 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Zap Mortar
Zap
Fireball Hog Rider Bats Mortar Dart Goblin Valkyrie
Goblin Gang
Hog Rider Mortar Dart Goblin Valkyrie
Mortar
Bats Zap Goblin Gang Dart Goblin Fireball Hog Rider
Dart Goblin
Valkyrie Zap Goblin Gang Mortar Hog Rider
Fireball
Zap Hog Rider Mortar
Valkyrie
Bats Dart Goblin Hog Rider Zap Goblin Gang
Hog Rider
Bats Zap Goblin Gang Fireball Valkyrie Mortar Dart Goblin

Defense Synergies 1 16

Bats
Zap Mortar Dart Goblin Valkyrie
Zap
Fireball Bats Goblin Gang Mortar Dart Goblin Valkyrie
Goblin Gang
Zap Mortar Dart Goblin Valkyrie
Mortar
Bats Zap Goblin Gang Dart Goblin Fireball Valkyrie
Dart Goblin
Bats Zap Goblin Gang Mortar Valkyrie
Fireball
Zap Mortar Valkyrie
Valkyrie
Bats Zap Goblin Gang Mortar Dart Goblin Fireball
Hog Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mortar Dart Goblin Fireball Valkyrie
Bats Zap Goblin Gang Mortar Dart Goblin Valkyrie
Goblin Gang Mortar Bats Dart Goblin Valkyrie
Bats Goblin Gang Mortar Dart Goblin Valkyrie
Fireball Valkyrie
Goblin Gang Fireball Bats Zap Dart Goblin Valkyrie
Bats Dart Goblin Zap Goblin Gang Mortar Fireball
Zap Dart Goblin Fireball Valkyrie
Goblin Gang Mortar
Goblin Gang Dart Goblin Valkyrie
Bats Goblin Gang Dart Goblin Valkyrie Zap Fireball
Bats Zap Goblin Gang Dart Goblin Fireball
Mortar Bats Zap Goblin Gang Fireball Valkyrie
Fireball Valkyrie Bats Zap Goblin Gang Mortar Dart Goblin
Goblin Gang Mortar
Zap Goblin Gang Mortar Fireball
Bats Goblin Gang Mortar Fireball Valkyrie
Mortar Fireball Bats Zap Goblin Gang Dart Goblin Valkyrie
Zap Mortar Valkyrie Bats Dart Goblin Fireball
Mortar Dart Goblin
Goblin Gang Valkyrie Bats Dart Goblin Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap Fireball
Fireball Zap Goblin Gang Mortar Valkyrie
Goblin Gang Bats Zap Valkyrie
Goblin Gang Valkyrie Bats Zap Fireball
Goblin Gang Valkyrie
Fireball Bats Zap Goblin Gang Dart Goblin
Goblin Gang Bats Dart Goblin Fireball Valkyrie
Valkyrie
Zap Bats Mortar Fireball Valkyrie
Goblin Gang Dart Goblin
Bats Dart Goblin Valkyrie
Zap Fireball Valkyrie
Goblin Gang Fireball Valkyrie
Dart Goblin Fireball Valkyrie
Goblin Gang Bats Zap Mortar Dart Goblin Fireball Valkyrie
Bats Valkyrie Zap Dart Goblin Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Mortar Dart Goblin Valkyrie
Mortar Fireball Zap Dart Goblin
Dart Goblin Fireball
Dart Goblin Fireball Valkyrie
Fireball Zap Mortar Valkyrie
Fireball Bats Zap Dart Goblin
Mortar Dart Goblin
Fireball Zap Dart Goblin
Fireball Zap Mortar Dart Goblin
Bats Goblin Gang Fireball
Zap Mortar Dart Goblin Fireball Valkyrie
Fireball Zap Dart Goblin
Mortar Dart Goblin Fireball
Mortar Dart Goblin Fireball
Zap Mortar Dart Goblin Fireball
Zap Mortar Dart Goblin Fireball
Mortar Dart Goblin Fireball
Mortar Fireball
Bats
Zap Mortar Dart Goblin Fireball
Zap Mortar Dart Goblin Fireball Valkyrie
Fireball
Fireball
Zap Mortar Fireball
Zap Mortar Fireball Valkyrie
Mortar Fireball Zap Dart Goblin
Fireball Zap Mortar
Fireball Zap Mortar Dart Goblin
Bats Zap Dart Goblin Fireball
Zap Bats Dart Goblin Fireball
Fireball
Zap Mortar Dart Goblin Fireball
Zap Fireball
Fireball
Zap Bats Goblin Gang Dart Goblin Fireball
Fireball Zap Dart Goblin
Fireball
Fireball Goblin Gang Dart Goblin Valkyrie
Zap Mortar Dart Goblin Fireball
Zap Fireball
Dart Goblin
Zap Bats Goblin Gang Dart Goblin Fireball
Bats Zap Dart Goblin Fireball
Zap Mortar Dart Goblin Fireball

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