My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Battle Ram Furnace Baby Dragon Witch Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Battle Ram Baby Dragon Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram
Giant Snowball
Battle Ram Furnace Baby Dragon Witch
Zap
Battle Ram Furnace Witch
Barbarian Barrel
Valkyrie Battle Ram Furnace Witch Royal Ghost
The Log
Battle Ram Furnace Witch
Earthquake
Furnace Witch
Arrows
Furnace Witch
Royal Delivery
Valkyrie Battle Ram Baby Dragon Witch Royal Ghost
Fireball
Battle Ram Furnace Baby Dragon Witch
Poison
Furnace Witch
Lightning
Valkyrie Battle Ram Furnace Baby Dragon Witch
Rocket
Valkyrie Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Furnace Rocket Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Furnace Rocket Baby Dragon Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Battle Ram Rocket Baby Dragon Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Royal Ghost Valkyrie Battle Ram Furnace Baby Dragon Witch Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Royal Ghost Valkyrie Battle Ram

Attack Synergies 0 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Battle Ram Furnace Baby Dragon Witch Royal Ghost
Battle Ram
Valkyrie Furnace Mirror Baby Dragon Witch Royal Ghost
Furnace
Valkyrie Battle Ram Mirror Baby Dragon Royal Ghost
Rocket
Mirror
Mirror
Battle Ram Furnace Rocket Royal Ghost
Baby Dragon
Valkyrie Battle Ram Furnace Witch
Witch
Valkyrie Battle Ram Baby Dragon Royal Ghost
Royal Ghost
Valkyrie Battle Ram Furnace Mirror Witch

Defense Synergies 1 8

Valkyrie
Furnace Mirror Baby Dragon Witch
Battle Ram
Furnace
Mirror Valkyrie Baby Dragon Royal Ghost
Rocket
Mirror
Furnace Valkyrie
Baby Dragon
Valkyrie Furnace Witch
Witch
Valkyrie Baby Dragon Royal Ghost
Royal Ghost
Furnace Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Valkyrie Baby Dragon
Valkyrie Furnace Witch
Furnace Rocket Witch Valkyrie
Witch Valkyrie Furnace
Valkyrie Rocket
Valkyrie Furnace Baby Dragon Royal Ghost
Furnace Rocket Baby Dragon Witch
Rocket Valkyrie Baby Dragon
Witch Furnace
Valkyrie Royal Ghost
Valkyrie Witch Furnace Baby Dragon Royal Ghost
Furnace Baby Dragon Witch
Furnace Valkyrie Rocket Witch
Valkyrie Rocket Furnace Baby Dragon Witch Royal Ghost
Furnace
Rocket Furnace
Valkyrie Furnace Witch
Valkyrie Furnace Baby Dragon Witch Royal Ghost
Valkyrie Furnace Baby Dragon Witch Royal Ghost
Valkyrie Royal Ghost Furnace Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Furnace Witch Royal Ghost
Valkyrie Rocket Baby Dragon Royal Ghost
Valkyrie Furnace Rocket Witch
Valkyrie Rocket
Valkyrie Witch
Furnace Rocket Baby Dragon Witch
Rocket Valkyrie Furnace Witch
Valkyrie
Rocket Valkyrie Baby Dragon Witch
Witch
Valkyrie Witch
Rocket Valkyrie
Rocket Valkyrie Witch
Valkyrie Furnace Baby Dragon Witch
Witch Valkyrie Furnace Rocket Baby Dragon
Valkyrie Baby Dragon Witch Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Rocket Baby Dragon Royal Ghost
Baby Dragon Royal Ghost
Rocket Baby Dragon
Valkyrie Rocket
Rocket Valkyrie Furnace Baby Dragon
Furnace Rocket Baby Dragon Witch
Furnace Baby Dragon Witch
Baby Dragon
Rocket
Rocket Valkyrie
Rocket Baby Dragon
Rocket Baby Dragon
Rocket Baby Dragon
Furnace Baby Dragon
Rocket Furnace Baby Dragon Witch
Furnace Rocket Baby Dragon
Rocket
Rocket
Rocket Baby Dragon
Rocket Valkyrie Baby Dragon Witch
Rocket Baby Dragon
Rocket
Rocket
Rocket Baby Dragon
Valkyrie Furnace Baby Dragon Witch
Witch
Baby Dragon Witch Royal Ghost
Baby Dragon Witch
Rocket Baby Dragon
Furnace Baby Dragon Witch
Rocket Witch
Rocket
Rocket
Rocket
Rocket Witch
Rocket Baby Dragon Witch
Valkyrie Rocket Baby Dragon
Baby Dragon
Rocket
Rocket Baby Dragon Witch
Rocket Witch
Rocket Baby Dragon Witch Royal Ghost

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