My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Battle Ram Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Battle Ram P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Goblin Gang Battle Ram
Giant Snowball
Bats Minions Goblin Gang Battle Ram
Zap
Bats Minions Goblin Gang Battle Ram
Barbarian Barrel
Goblin Gang Battle Ram Wizard
The Log
Goblin Gang Battle Ram
Earthquake
Goblin Gang
Arrows
Bats Minions Goblin Gang
Royal Delivery
Bats Minions Goblin Gang Battle Ram Wizard P.E.K.K.A
Fireball
Minions Goblin Gang Battle Ram Wizard
Poison
Bats Minions Goblin Gang Wizard
Lightning
Battle Ram Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Battle Ram P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap The Log Minions Goblin Gang Battle Ram Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap The Log Minions

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Minions Battle Ram P.E.K.K.A
Zap
Battle Ram P.E.K.K.A Bats Minions The Log
Minions
Bats Zap Battle Ram P.E.K.K.A
Goblin Gang
Battle Ram P.E.K.K.A
Battle Ram
Zap The Log Bats Minions Goblin Gang P.E.K.K.A
Wizard
P.E.K.K.A
P.E.K.K.A
Zap Bats Minions Goblin Gang Battle Ram Wizard The Log
The Log
Battle Ram Zap P.E.K.K.A

Defense Synergies 1 14

Bats
Zap Minions P.E.K.K.A The Log
Zap
Bats Minions Goblin Gang P.E.K.K.A The Log
Minions
Bats Zap P.E.K.K.A The Log
Goblin Gang
Zap P.E.K.K.A The Log
Battle Ram
Wizard
P.E.K.K.A The Log
P.E.K.K.A
The Log Bats Zap Minions Goblin Gang Wizard
The Log
P.E.K.K.A Bats Zap Minions Goblin Gang Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Wizard The Log
P.E.K.K.A Bats Zap Minions Goblin Gang The Log
Goblin Gang P.E.K.K.A Bats Minions
P.E.K.K.A Bats Minions Goblin Gang
P.E.K.K.A The Log
Goblin Gang The Log Bats Zap Minions
Bats Minions Zap Goblin Gang Wizard
Zap P.E.K.K.A The Log
P.E.K.K.A Minions Goblin Gang
Goblin Gang
Bats Minions Goblin Gang Zap Wizard The Log
Minions Bats Zap Goblin Gang Wizard
P.E.K.K.A Bats Zap Minions Goblin Gang Wizard The Log
Wizard Bats Zap Minions Goblin Gang P.E.K.K.A The Log
P.E.K.K.A Goblin Gang
Zap Goblin Gang P.E.K.K.A The Log
Wizard Bats Minions Goblin Gang P.E.K.K.A
Bats Zap Minions Goblin Gang Wizard The Log
Zap Wizard The Log Bats Minions
P.E.K.K.A
Goblin Gang Wizard Bats Minions P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap P.E.K.K.A
Zap Goblin Gang Wizard The Log
Goblin Gang P.E.K.K.A Bats Zap Minions The Log
Goblin Gang P.E.K.K.A Bats Zap The Log
P.E.K.K.A Goblin Gang
Wizard Bats Zap Minions Goblin Gang
Goblin Gang P.E.K.K.A Bats Minions
P.E.K.K.A
Zap P.E.K.K.A Bats Minions The Log
P.E.K.K.A Goblin Gang
P.E.K.K.A Bats Minions
P.E.K.K.A Zap The Log
P.E.K.K.A Goblin Gang Wizard
Wizard
Goblin Gang Bats Zap Minions P.E.K.K.A The Log
Bats Minions Zap Wizard P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap The Log
The Log
The Log
Wizard Zap The Log
Wizard Bats Zap Minions
Wizard The Log
The Log Zap Wizard
The Log Zap Wizard
Bats Minions Goblin Gang
Zap Wizard The Log
Zap Wizard
The Log
Minions
Zap The Log
Zap Wizard The Log
Wizard The Log
Bats Minions
Zap Wizard The Log
Zap Wizard The Log
Minions The Log
Wizard
The Log
Zap The Log
Zap The Log Wizard
The Log Zap Wizard
Zap Wizard The Log
Zap The Log
Bats Zap Wizard
Zap Bats Minions Wizard
Zap Wizard The Log
Zap
P.E.K.K.A
Wizard The Log
Zap Bats Minions Goblin Gang
Zap Wizard
The Log
Goblin Gang Wizard
The Log Zap Wizard
Zap
P.E.K.K.A
Zap Bats Minions Goblin Gang The Log
Bats Zap
Zap The Log

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