My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Executioner Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Executioner Bandit Inferno Dragon Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Bandit Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Bandit Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Army Bandit Inferno Dragon Ram Rider
Giant Snowball
Minions Skeleton Army Inferno Dragon Ram Rider
Zap
Minions Skeleton Army Bandit Inferno Dragon Ram Rider
Barbarian Barrel
Valkyrie Skeleton Army Executioner Bandit
The Log
Skeleton Army Bandit Ram Rider
Earthquake
Skeleton Army
Arrows
Minions Skeleton Army
Royal Delivery
Minions Valkyrie Skeleton Army Executioner Bandit Inferno Dragon Ram Rider
Fireball
Minions Skeleton Army Executioner Bandit Inferno Dragon Ram Rider
Poison
Minions Skeleton Army Executioner
Lightning
Valkyrie Executioner Bandit Inferno Dragon Ram Rider
Rocket
Valkyrie Executioner Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Skeleton Army Executioner Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Skeleton Army Bandit Valkyrie Inferno Dragon Executioner Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Minions Skeleton Army Bandit

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Bandit Ram Rider
Minions
Valkyrie Bandit Inferno Dragon Ram Rider
Valkyrie
Minions Executioner Bandit Ram Rider
Skeleton Army
Executioner
Valkyrie Bandit
Bandit
Arrows Minions Valkyrie Executioner Ram Rider
Inferno Dragon
Minions
Ram Rider
Arrows Minions Valkyrie Bandit

Defense Synergies 1 11

Arrows
Valkyrie Bandit
Minions
Valkyrie Bandit Ram Rider
Valkyrie
Minions Arrows Executioner Bandit
Skeleton Army
Executioner Bandit Inferno Dragon
Executioner
Valkyrie Skeleton Army Bandit
Bandit
Arrows Minions Valkyrie Skeleton Army Executioner Ram Rider
Inferno Dragon
Skeleton Army
Ram Rider
Minions Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Valkyrie Executioner Ram Rider
Skeleton Army Inferno Dragon Minions Valkyrie Executioner Bandit Ram Rider
Skeleton Army Ram Rider Minions Valkyrie Executioner Bandit Inferno Dragon
Skeleton Army Inferno Dragon Minions Valkyrie Bandit Ram Rider
Arrows Valkyrie Skeleton Army
Arrows Skeleton Army Minions Valkyrie Executioner Bandit
Minions Inferno Dragon Ram Rider Arrows Executioner
Arrows Valkyrie Bandit Ram Rider
Inferno Dragon Minions Skeleton Army
Skeleton Army Valkyrie Bandit
Minions Valkyrie Skeleton Army Executioner Arrows Bandit Ram Rider
Arrows Minions Executioner Inferno Dragon Ram Rider
Skeleton Army Minions Valkyrie Bandit Ram Rider
Valkyrie Skeleton Army Executioner Arrows Minions
Skeleton Army Inferno Dragon Bandit Ram Rider
Skeleton Army Bandit Inferno Dragon Ram Rider
Arrows Minions Valkyrie Skeleton Army Executioner
Arrows Minions Valkyrie Skeleton Army Executioner Bandit Ram Rider
Arrows Valkyrie Executioner Minions Bandit Inferno Dragon Ram Rider
Inferno Dragon Ram Rider
Valkyrie Skeleton Army Arrows Minions Executioner Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Bandit
Bandit Arrows Valkyrie Executioner Inferno Dragon
Skeleton Army Bandit Minions Valkyrie Ram Rider
Valkyrie Skeleton Army Bandit Ram Rider
Valkyrie Skeleton Army Executioner Bandit Inferno Dragon Ram Rider
Arrows Executioner Minions Ram Rider
Skeleton Army Minions Valkyrie Bandit Ram Rider
Valkyrie Skeleton Army Inferno Dragon
Minions Valkyrie Skeleton Army Bandit Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Minions Valkyrie
Skeleton Army Arrows Valkyrie
Skeleton Army Valkyrie Executioner Bandit Ram Rider
Valkyrie Skeleton Army Executioner
Skeleton Army Minions Valkyrie Executioner Inferno Dragon
Arrows Minions Valkyrie Executioner Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Bandit
Arrows Executioner Bandit Ram Rider
Arrows Bandit
Arrows Valkyrie
Executioner Arrows Valkyrie
Arrows Executioner Minions Ram Rider
Arrows Executioner
Arrows Executioner Ram Rider
Arrows Bandit Ram Rider
Minions
Arrows Valkyrie Bandit Ram Rider
Arrows Executioner
Executioner Bandit
Arrows Minions Bandit
Arrows
Arrows Executioner Bandit
Arrows Executioner Bandit
Arrows
Minions
Arrows Executioner Bandit
Arrows Valkyrie
Minions
Arrows
Arrows
Arrows Valkyrie Executioner
Inferno Dragon
Arrows Executioner Bandit Ram Rider
Arrows Bandit Ram Rider
Arrows Bandit
Arrows Executioner
Minions
Arrows Bandit
Arrows
Arrows
Minions Skeleton Army Bandit
Arrows Executioner Ram Rider
Arrows
Valkyrie Executioner
Arrows Executioner
Arrows
Executioner
Minions
Executioner
Executioner Bandit

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