My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Mediocre
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Giant Skeleton Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Barbarian Barrel Baby Dragon Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Giant Skeleton Miner Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Giant Skeleton Miner
Giant Snowball
Hog Rider Baby Dragon Miner Lumberjack
Zap
Barbarian Barrel
Giant Skeleton Lumberjack
The Log
Hog Rider Giant Skeleton Lumberjack
Earthquake
Hog Rider
Arrows
Royal Delivery
Hog Rider Baby Dragon Giant Skeleton Miner Lumberjack
Fireball
Hog Rider Baby Dragon Lumberjack
Poison
Lightning
Baby Dragon Lumberjack
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Barbarian Barrel Baby Dragon Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Freeze Giant Skeleton Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Miner Hog Rider Baby Dragon Freeze Lumberjack Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Barbarian Barrel Miner Hog Rider

Attack Synergies 3 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Miner Barbarian Barrel Baby Dragon Freeze Giant Skeleton Lumberjack
Hog Rider
Zap Freeze Barbarian Barrel Baby Dragon Giant Skeleton Lumberjack
Barbarian Barrel
Zap Hog Rider Baby Dragon Giant Skeleton Miner Lumberjack
Baby Dragon
Zap Hog Rider Barbarian Barrel Giant Skeleton Miner Lumberjack
Freeze
Hog Rider Zap
Giant Skeleton
Zap Hog Rider Barbarian Barrel Baby Dragon Miner Lumberjack
Miner
Zap Barbarian Barrel Baby Dragon Giant Skeleton Lumberjack
Lumberjack
Zap Hog Rider Barbarian Barrel Baby Dragon Giant Skeleton Miner

Defense Synergies 0 13

Zap
Barbarian Barrel Baby Dragon Giant Skeleton Miner Lumberjack
Hog Rider
Barbarian Barrel
Zap Baby Dragon Giant Skeleton Miner Lumberjack
Baby Dragon
Zap Barbarian Barrel Giant Skeleton Lumberjack
Freeze
Lumberjack
Giant Skeleton
Zap Barbarian Barrel Baby Dragon Lumberjack
Miner
Zap Barbarian Barrel
Lumberjack
Zap Barbarian Barrel Baby Dragon Freeze Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Barbarian Barrel Baby Dragon
Lumberjack Zap
Lumberjack Freeze Giant Skeleton
Lumberjack
Barbarian Barrel Giant Skeleton Lumberjack
Barbarian Barrel Freeze Zap Baby Dragon Lumberjack
Zap Baby Dragon Freeze
Zap Barbarian Barrel Baby Dragon Giant Skeleton
Lumberjack
Barbarian Barrel Giant Skeleton Miner Lumberjack
Zap Barbarian Barrel Baby Dragon Freeze Giant Skeleton Lumberjack
Zap Baby Dragon
Lumberjack Zap Freeze Giant Skeleton
Zap Barbarian Barrel Baby Dragon Freeze Lumberjack
Lumberjack
Zap Freeze Lumberjack
Lumberjack
Zap Barbarian Barrel Baby Dragon Lumberjack
Zap Barbarian Barrel Baby Dragon Freeze Giant Skeleton Lumberjack
Lumberjack
Barbarian Barrel Baby Dragon Giant Skeleton Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Barbarian Barrel Giant Skeleton
Zap Barbarian Barrel Baby Dragon Miner Lumberjack
Giant Skeleton Lumberjack Zap
Giant Skeleton Lumberjack Zap Barbarian Barrel
Giant Skeleton Lumberjack
Zap Baby Dragon Freeze
Giant Skeleton Lumberjack
Giant Skeleton Lumberjack
Zap Freeze Giant Skeleton Barbarian Barrel Baby Dragon
Giant Skeleton Lumberjack
Zap Giant Skeleton
Giant Skeleton Lumberjack
Baby Dragon
Zap Barbarian Barrel Baby Dragon Freeze Giant Skeleton Lumberjack
Zap Barbarian Barrel Baby Dragon Freeze Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Baby Dragon Freeze Giant Skeleton
Zap Barbarian Barrel Baby Dragon Miner
Barbarian Barrel Baby Dragon Giant Skeleton Miner
Barbarian Barrel Freeze Giant Skeleton
Zap Barbarian Barrel Baby Dragon
Zap Baby Dragon Freeze
Baby Dragon
Zap Barbarian Barrel Baby Dragon Freeze
Miner Zap
Lumberjack
Miner Zap Barbarian Barrel
Zap Baby Dragon
Barbarian Barrel Baby Dragon Miner
Barbarian Barrel Baby Dragon Freeze
Zap Barbarian Barrel Baby Dragon
Zap Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon
Barbarian Barrel Freeze
Zap Barbarian Barrel Baby Dragon
Zap Barbarian Barrel Baby Dragon Miner
Baby Dragon Giant Skeleton
Zap Barbarian Barrel Baby Dragon
Zap Freeze Barbarian Barrel Baby Dragon
Miner Zap Barbarian Barrel Baby Dragon
Zap Baby Dragon Miner
Miner Zap Barbarian Barrel Baby Dragon
Zap Baby Dragon
Zap Freeze
Zap Miner
Zap Freeze
Giant Skeleton
Zap Barbarian Barrel Freeze
Zap Baby Dragon
Freeze
Barbarian Barrel
Miner Baby Dragon Lumberjack
Zap Baby Dragon
Zap Giant Skeleton
Zap Baby Dragon Freeze Giant Skeleton
Zap
Zap Barbarian Barrel Baby Dragon Freeze Giant Skeleton Miner

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