My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Rascals Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Rascals Ice Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Rascals Ice Golem Hog Rider Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Miner
Giant Snowball
Bats Hog Rider Miner
Zap
Bats Mortar
Barbarian Barrel
Mortar Rascals
The Log
Rascals Hog Rider
Earthquake
Mortar Hog Rider
Arrows
Bats Rascals
Royal Delivery
Bats Rascals Hog Rider Miner
Fireball
Mortar Rascals Hog Rider
Poison
Bats Mortar Rascals
Lightning
Mortar Ice Golem
Rocket
Mortar Rascals Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Mortar Ice Golem Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Ice Golem Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Giant Snowball Ice Golem Barbarian Barrel Miner Mortar Hog Rider Rascals

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Bats Giant Snowball Ice Golem Barbarian Barrel

Attack Synergies 6 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Ice Golem Hog Rider Miner Mortar Rascals Barbarian Barrel
Giant Snowball
Hog Rider Mortar Ice Golem Barbarian Barrel Miner
Mortar
Miner Bats Giant Snowball Ice Golem Hog Rider Barbarian Barrel
Rascals
Bats Hog Rider Miner
Ice Golem
Bats Hog Rider Giant Snowball Mortar Barbarian Barrel Miner
Hog Rider
Bats Giant Snowball Ice Golem Mortar Rascals Barbarian Barrel
Barbarian Barrel
Bats Giant Snowball Mortar Ice Golem Hog Rider Miner
Miner
Bats Mortar Giant Snowball Rascals Ice Golem Barbarian Barrel

Defense Synergies 0 15

Bats
Giant Snowball Mortar Rascals Ice Golem Barbarian Barrel
Giant Snowball
Bats Mortar Rascals Ice Golem Barbarian Barrel Miner
Mortar
Bats Giant Snowball Ice Golem Barbarian Barrel
Rascals
Bats Giant Snowball Barbarian Barrel
Ice Golem
Bats Giant Snowball Mortar Barbarian Barrel
Hog Rider
Barbarian Barrel
Bats Giant Snowball Mortar Rascals Ice Golem Miner
Miner
Giant Snowball Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Ice Golem Barbarian Barrel
Bats Mortar Rascals
Mortar Bats Giant Snowball Rascals
Bats Mortar Rascals
Barbarian Barrel
Barbarian Barrel Bats Giant Snowball Rascals
Bats Giant Snowball Mortar Rascals
Rascals Ice Golem Barbarian Barrel
Mortar Rascals
Giant Snowball Rascals Ice Golem Barbarian Barrel Miner
Bats Giant Snowball Rascals Ice Golem Barbarian Barrel
Bats Giant Snowball Rascals
Mortar Bats Giant Snowball Rascals
Bats Giant Snowball Mortar Rascals Barbarian Barrel
Mortar Rascals
Giant Snowball Mortar Rascals
Bats Mortar Rascals
Mortar Bats Giant Snowball Rascals Barbarian Barrel
Giant Snowball Mortar Barbarian Barrel Bats Rascals Ice Golem
Mortar
Rascals Bats Giant Snowball Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Giant Snowball Ice Golem Barbarian Barrel
Giant Snowball Mortar Ice Golem Barbarian Barrel Miner
Bats Rascals Ice Golem
Bats Rascals Ice Golem Barbarian Barrel
Rascals
Bats Giant Snowball Rascals Ice Golem
Rascals Bats Ice Golem
Rascals
Bats Giant Snowball Mortar Ice Golem Barbarian Barrel
Bats Rascals
Giant Snowball
Rascals Ice Golem
Rascals
Rascals Bats Mortar Ice Golem Barbarian Barrel
Bats Giant Snowball Rascals Ice Golem Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Rascals Ice Golem Barbarian Barrel
Mortar Giant Snowball Barbarian Barrel Miner
Barbarian Barrel Miner
Rascals Ice Golem Barbarian Barrel
Giant Snowball Mortar Barbarian Barrel
Bats Giant Snowball Ice Golem
Mortar
Giant Snowball Ice Golem Barbarian Barrel
Miner Giant Snowball Mortar
Bats Giant Snowball
Miner Mortar Barbarian Barrel
Giant Snowball
Giant Snowball Mortar Ice Golem Barbarian Barrel Miner
Mortar Barbarian Barrel
Giant Snowball Mortar Ice Golem Barbarian Barrel
Giant Snowball Mortar Barbarian Barrel
Mortar Barbarian Barrel
Giant Snowball Mortar Barbarian Barrel
Bats
Giant Snowball Mortar Barbarian Barrel
Giant Snowball Mortar Barbarian Barrel Miner
Giant Snowball
Giant Snowball Mortar Barbarian Barrel
Giant Snowball Ice Golem Mortar Barbarian Barrel
Mortar Miner Giant Snowball Barbarian Barrel
Giant Snowball Mortar Miner
Miner Mortar Barbarian Barrel
Bats Giant Snowball Ice Golem
Bats Giant Snowball
Giant Snowball
Giant Snowball Mortar Miner
Giant Snowball
Giant Snowball
Bats Barbarian Barrel
Giant Snowball
Barbarian Barrel
Miner Rascals
Giant Snowball Mortar Ice Golem
Giant Snowball
Bats Giant Snowball Rascals
Bats Giant Snowball
Giant Snowball Mortar Barbarian Barrel Miner

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