My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Inferno Tower Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Executioner Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Miner
Giant Snowball
Bats Skeleton Army Miner Lumberjack
Zap
Bats Inferno Tower Skeleton Army
Barbarian Barrel
Inferno Tower Skeleton Army Executioner Lumberjack
The Log
Skeleton Army Lumberjack
Earthquake
Inferno Tower Skeleton Army
Arrows
Bats Skeleton Army
Royal Delivery
Bats Skeleton Army Executioner Miner Lumberjack
Fireball
Inferno Tower Skeleton Army Executioner Lumberjack
Poison
Bats Inferno Tower Skeleton Army Executioner
Lightning
Inferno Tower Executioner Lumberjack
Rocket
Inferno Tower Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Executioner Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Inferno Tower Skeleton Army Executioner Miner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Skeleton Army Miner Lumberjack Inferno Tower Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Skeleton Army Miner

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Mega Knight Zap Lumberjack
Zap
Miner Bats Executioner Lumberjack Mega Knight
Inferno Tower
Skeleton Army
Executioner
Zap Miner Mega Knight
Miner
Bats Zap Executioner Lumberjack Mega Knight
Lumberjack
Bats Zap Miner Mega Knight
Mega Knight
Bats Zap Executioner Miner Lumberjack

Defense Synergies 2 16

Bats
Zap Inferno Tower Lumberjack Mega Knight
Zap
Mega Knight Bats Inferno Tower Skeleton Army Executioner Miner Lumberjack
Inferno Tower
Skeleton Army Bats Zap Lumberjack Mega Knight
Skeleton Army
Inferno Tower Zap Executioner Lumberjack
Executioner
Zap Skeleton Army Lumberjack Mega Knight
Miner
Zap Mega Knight
Lumberjack
Bats Zap Inferno Tower Skeleton Army Executioner
Mega Knight
Zap Bats Inferno Tower Executioner Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Inferno Tower Executioner
Inferno Tower Skeleton Army Lumberjack Bats Zap Executioner Mega Knight
Inferno Tower Skeleton Army Lumberjack Mega Knight Bats Executioner
Inferno Tower Skeleton Army Lumberjack Bats Mega Knight
Skeleton Army Lumberjack Mega Knight
Skeleton Army Bats Zap Executioner Lumberjack Mega Knight
Bats Inferno Tower Zap Executioner
Zap Inferno Tower Mega Knight
Inferno Tower Skeleton Army Lumberjack
Skeleton Army Inferno Tower Miner Lumberjack Mega Knight
Bats Skeleton Army Executioner Zap Lumberjack Mega Knight
Inferno Tower Executioner Bats Zap
Inferno Tower Skeleton Army Lumberjack Mega Knight Bats Zap
Skeleton Army Executioner Mega Knight Bats Zap Lumberjack
Inferno Tower Skeleton Army Lumberjack Mega Knight
Inferno Tower Skeleton Army Zap Lumberjack Mega Knight
Mega Knight Bats Inferno Tower Skeleton Army Executioner Lumberjack
Mega Knight Bats Zap Skeleton Army Executioner Lumberjack
Zap Executioner Bats Lumberjack Mega Knight
Inferno Tower Lumberjack
Skeleton Army Mega Knight Bats Executioner Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Mega Knight Zap Inferno Tower
Zap Executioner Miner Lumberjack Mega Knight
Skeleton Army Lumberjack Mega Knight Bats Zap Inferno Tower
Skeleton Army Lumberjack Mega Knight Bats Zap Inferno Tower
Inferno Tower Skeleton Army Executioner Lumberjack Mega Knight
Executioner Bats Zap
Skeleton Army Bats Inferno Tower Lumberjack
Inferno Tower Mega Knight Skeleton Army Lumberjack
Zap Mega Knight Bats Inferno Tower Skeleton Army
Inferno Tower Skeleton Army
Mega Knight Bats Inferno Tower Lumberjack
Skeleton Army Mega Knight Zap
Skeleton Army Mega Knight Inferno Tower Executioner Lumberjack
Skeleton Army Executioner Mega Knight
Inferno Tower Skeleton Army Bats Zap Executioner Lumberjack
Bats Executioner Mega Knight Zap Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Executioner Miner
Miner
Executioner Zap Mega Knight
Executioner Bats Zap
Executioner
Zap Executioner
Miner Zap
Bats Lumberjack
Miner Zap
Zap Executioner
Executioner Miner
Zap
Zap Executioner
Executioner Mega Knight
Bats
Zap Executioner Mega Knight
Zap Miner Mega Knight
Mega Knight
Zap
Zap Executioner Mega Knight
Miner Zap Executioner
Zap Miner Mega Knight
Miner Zap
Bats Zap Executioner
Zap Bats
Zap Miner Mega Knight
Zap
Mega Knight
Zap Bats Skeleton Army
Zap Executioner
Miner Executioner Lumberjack Mega Knight
Zap Executioner
Zap
Executioner Mega Knight
Zap Bats
Bats Zap Executioner
Zap Executioner Miner Mega Knight

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