My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Baby Dragon Inferno Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Miner Inferno Dragon Lava Hound
Giant Snowball
Tombstone Guards Baby Dragon Miner Inferno Dragon Lava Hound
Zap
Tombstone Guards Inferno Dragon Lava Hound
Barbarian Barrel
Tombstone Guards
The Log
Tombstone Guards
Earthquake
Tombstone Guards
Arrows
Tombstone Guards Lava Hound
Royal Delivery
Guards Baby Dragon Miner Inferno Dragon Lava Hound
Fireball
Tombstone Baby Dragon Inferno Dragon Lava Hound
Poison
Tombstone Guards Lava Hound
Lightning
Tombstone Baby Dragon Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Guards Tornado Baby Dragon Miner Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tombstone Guards Tornado Miner Fireball Baby Dragon Inferno Dragon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Tombstone Guards Tornado Miner

Attack Synergies 7 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tombstone
Fireball
Tornado Lava Hound Baby Dragon Miner
Guards
Miner Lava Hound
Tornado
Fireball Baby Dragon
Baby Dragon
Tornado Lava Hound Fireball Miner Inferno Dragon
Miner
Guards Lava Hound Fireball Baby Dragon Inferno Dragon
Inferno Dragon
Lava Hound Baby Dragon Miner
Lava Hound
Fireball Baby Dragon Miner Inferno Dragon Guards

Defense Synergies 1 9

Tombstone
Fireball Guards Baby Dragon Inferno Dragon
Fireball
Tornado Tombstone Miner
Guards
Tombstone Baby Dragon
Tornado
Fireball Baby Dragon Inferno Dragon
Baby Dragon
Tombstone Guards Tornado Inferno Dragon
Miner
Fireball
Inferno Dragon
Tombstone Tornado Baby Dragon
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Fireball Baby Dragon
Inferno Dragon Tombstone
Tornado Tombstone Inferno Dragon
Inferno Dragon Tombstone Guards
Tombstone Fireball Tornado
Fireball Tornado Guards Baby Dragon
Tornado Inferno Dragon Tombstone Fireball Baby Dragon
Fireball Baby Dragon
Inferno Dragon Tombstone Tornado
Guards Tornado Miner
Guards Tombstone Fireball Tornado Baby Dragon
Inferno Dragon Fireball Tornado Baby Dragon
Tombstone Fireball Guards
Fireball Tombstone Guards Tornado Baby Dragon
Inferno Dragon Tombstone
Tornado Fireball Inferno Dragon
Tombstone Fireball Tornado
Tombstone Fireball Guards Tornado Baby Dragon
Tornado Baby Dragon Tombstone Fireball Guards Inferno Dragon
Tornado Inferno Dragon
Fireball Guards Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Tombstone Fireball
Fireball Baby Dragon Miner Inferno Dragon
Tombstone Guards
Guards Fireball Tornado
Tombstone Guards Inferno Dragon
Fireball Tornado Baby Dragon
Guards Tombstone Fireball
Inferno Dragon
Tombstone Fireball Tornado Baby Dragon Inferno Dragon
Tombstone Guards Inferno Dragon
Inferno Dragon Tombstone Guards
Fireball Guards Tornado
Tombstone Fireball Guards
Fireball Baby Dragon
Tombstone Guards Fireball Tornado Baby Dragon Inferno Dragon
Fireball Baby Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Guards Baby Dragon
Fireball Tornado Baby Dragon Miner
Fireball Baby Dragon Miner
Fireball Guards
Fireball Baby Dragon
Fireball Tornado Baby Dragon
Tornado Baby Dragon
Fireball Tornado Baby Dragon
Fireball Miner Tornado
Fireball Guards Tornado
Miner Fireball Tornado
Fireball Tornado Baby Dragon
Fireball Baby Dragon Miner
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Tornado
Fireball Baby Dragon
Fireball Tornado Baby Dragon Miner
Fireball Baby Dragon
Fireball Tornado
Tornado
Fireball Baby Dragon
Tornado Fireball Baby Dragon
Inferno Dragon
Fireball Miner Tornado Baby Dragon
Fireball Tornado Baby Dragon Miner
Fireball Miner Tornado Baby Dragon
Fireball Tornado Baby Dragon
Fireball Guards
Fireball
Fireball Miner
Fireball
Fireball
Tombstone Fireball Guards
Fireball Tornado Baby Dragon
Fireball
Fireball Miner Baby Dragon
Fireball Baby Dragon
Fireball Tornado
Fireball Guards Tornado Baby Dragon
Fireball Tornado
Fireball Tornado Baby Dragon Miner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: