My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Furnace Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Miner
Giant Snowball
Goblin Gang Musketeer Furnace Miner
Zap
Goblin Gang Furnace
Barbarian Barrel
Knight Goblin Gang Musketeer Furnace
The Log
Goblin Gang Musketeer Furnace
Earthquake
Goblin Gang Furnace
Arrows
Goblin Gang Furnace
Royal Delivery
Knight Goblin Gang Musketeer Miner
Fireball
Goblin Gang Musketeer Furnace
Poison
Goblin Gang Musketeer Furnace
Lightning
Knight Musketeer Furnace
Rocket
Musketeer Furnace

Against air swarms

Spells and units that can counter air swarms.

Furnace Poison

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Poison Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Knight Goblin Gang Miner Musketeer Furnace Poison Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Knight Goblin Gang Miner

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Musketeer Furnace Poison Miner
Goblin Gang
Knight Miner Mirror
Musketeer
Knight Mirror Miner Mega Knight
Furnace
Miner Knight Mirror
Mirror
Miner Goblin Gang Musketeer Furnace Poison
Poison
Miner Knight Mirror Mega Knight
Miner
Goblin Gang Furnace Mirror Poison Knight Musketeer Mega Knight
Mega Knight
Musketeer Poison Miner

Defense Synergies 4 13

Knight
Goblin Gang Musketeer Furnace Poison
Goblin Gang
Knight Musketeer Furnace Mirror Miner
Musketeer
Knight Goblin Gang Furnace Mirror Miner Mega Knight
Furnace
Mirror Knight Goblin Gang Musketeer
Mirror
Furnace Goblin Gang Musketeer Poison Mega Knight
Poison
Knight Mirror Mega Knight
Miner
Goblin Gang Musketeer Mega Knight
Mega Knight
Musketeer Mirror Poison Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Musketeer
Knight Goblin Gang Musketeer Furnace Mega Knight
Goblin Gang Furnace Mega Knight Knight Musketeer
Knight Goblin Gang Musketeer Furnace Mega Knight
Poison Mega Knight
Goblin Gang Musketeer Furnace Mega Knight
Musketeer Furnace Goblin Gang Poison
Musketeer Poison Mega Knight
Goblin Gang Musketeer Furnace
Knight Goblin Gang Musketeer Miner Mega Knight
Goblin Gang Poison Knight Musketeer Furnace Mega Knight
Musketeer Goblin Gang Furnace Poison
Furnace Mega Knight Knight Goblin Gang Musketeer
Mega Knight Goblin Gang Furnace Poison
Knight Goblin Gang Furnace Mega Knight
Goblin Gang Furnace Mega Knight
Mega Knight Knight Goblin Gang Musketeer Furnace Poison
Mega Knight Knight Goblin Gang Musketeer Furnace
Furnace Poison Knight Musketeer Mega Knight
Musketeer
Goblin Gang Mega Knight Knight Musketeer Furnace Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mega Knight Furnace
Poison Knight Goblin Gang Musketeer Miner Mega Knight
Goblin Gang Mega Knight Knight Musketeer Furnace
Goblin Gang Mega Knight Knight Musketeer
Knight Goblin Gang Musketeer Mega Knight
Furnace Poison Goblin Gang Musketeer
Goblin Gang Knight Musketeer Furnace
Mega Knight Knight
Mega Knight Knight Poison
Goblin Gang Musketeer
Mega Knight Knight Musketeer
Mega Knight Poison
Mega Knight Knight Goblin Gang
Musketeer Furnace Mega Knight
Goblin Gang Knight Musketeer Furnace Poison
Poison Mega Knight Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Musketeer
Poison Musketeer Miner
Poison Miner
Knight Musketeer Poison
Poison Furnace Mega Knight
Poison Musketeer Furnace
Musketeer Furnace Poison
Poison
Poison Miner
Goblin Gang Musketeer Poison
Poison Miner Knight Musketeer
Poison Musketeer
Poison Knight Musketeer Miner
Musketeer Poison
Musketeer Furnace Poison
Musketeer Furnace Poison
Musketeer Furnace Poison Mega Knight
Poison
Musketeer Poison Mega Knight
Poison Miner Mega Knight
Musketeer Poison Mega Knight
Poison
Musketeer
Musketeer Poison
Poison Furnace Mega Knight
Poison Miner Musketeer
Musketeer Poison Miner Mega Knight
Poison Miner Musketeer
Poison Musketeer Furnace
Musketeer Poison
Poison Musketeer Miner Mega Knight
Poison
Mega Knight
Poison
Goblin Gang Musketeer
Poison Musketeer
Poison Miner Knight Goblin Gang Musketeer Mega Knight
Musketeer Poison
Poison
Musketeer Mega Knight
Goblin Gang Musketeer Poison
Musketeer Poison
Poison Musketeer Miner Mega Knight

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