My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Miner
Giant Snowball
Goblins Minions Barbarians Hog Rider Miner
Zap
Goblins Minions
Barbarian Barrel
Goblins Barbarians Wizard
The Log
Goblins Barbarians Hog Rider
Earthquake
Barbarians Hog Rider
Arrows
Goblins Minions
Royal Delivery
Goblins Minions Barbarians Hog Rider Wizard Miner
Fireball
Minions Barbarians Hog Rider Wizard
Poison
Minions Barbarians Wizard
Lightning
Wizard
Rocket
Barbarians Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Freeze Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Arrows Minions Miner Hog Rider Freeze Barbarians Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Arrows Minions Miner

Attack Synergies 6 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Miner
Arrows
Hog Rider Freeze Miner
Minions
Hog Rider Miner
Barbarians
Hog Rider
Hog Rider
Goblins Arrows Minions Freeze Barbarians Wizard
Wizard
Hog Rider Miner
Freeze
Hog Rider Arrows
Miner
Goblins Minions Arrows Wizard

Defense Synergies 0 5

Goblins
Wizard Freeze
Arrows
Barbarians
Minions
Freeze
Barbarians
Arrows
Hog Rider
Wizard
Goblins Freeze
Freeze
Goblins Minions Wizard
Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Wizard
Barbarians Goblins Minions
Barbarians Goblins Minions Freeze
Barbarians Goblins Minions
Arrows Barbarians
Arrows Freeze Goblins Minions
Minions Arrows Wizard Freeze
Arrows Barbarians
Barbarians Goblins Minions
Goblins Barbarians Miner
Goblins Minions Barbarians Arrows Wizard Freeze
Arrows Minions Wizard
Barbarians Minions Wizard Freeze
Wizard Goblins Arrows Minions Barbarians Freeze
Barbarians
Barbarians Freeze
Barbarians Wizard Goblins Arrows Minions
Arrows Goblins Minions Barbarians Wizard
Arrows Wizard Freeze Minions Barbarians
Barbarians
Wizard Goblins Arrows Minions Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Goblins
Arrows Wizard Miner
Barbarians Goblins Minions
Barbarians
Barbarians
Arrows Wizard Minions Freeze
Goblins Minions Barbarians
Barbarians
Freeze Goblins Minions Barbarians
Barbarians
Minions Barbarians
Arrows Barbarians
Barbarians Wizard
Wizard Barbarians
Barbarians Goblins Minions Freeze
Arrows Minions Barbarians Wizard Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Freeze
Arrows Miner
Arrows Miner
Arrows Barbarians Freeze
Wizard Arrows
Arrows Wizard Minions Freeze
Arrows Wizard
Arrows Wizard Freeze
Arrows Miner Wizard
Goblins Minions
Miner Arrows Wizard
Arrows Wizard
Miner
Arrows Minions Freeze
Arrows
Arrows Wizard
Arrows Wizard
Arrows Freeze
Minions
Arrows Wizard
Arrows Wizard Miner
Minions
Arrows Wizard
Arrows Barbarians
Arrows Freeze Wizard
Arrows Miner Wizard
Arrows Wizard Miner
Miner Arrows
Arrows Wizard
Minions Wizard Freeze
Arrows Wizard Miner
Arrows Freeze
Arrows Wizard
Minions Barbarians Freeze
Arrows Wizard
Freeze
Arrows
Miner Wizard
Arrows Wizard
Arrows
Minions Freeze
Freeze Miner

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