My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Bats Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Miner
Giant Snowball
Skeletons Bats Miner
Zap
Skeletons Bats
Barbarian Barrel
Skeletons Ice Spirit Tesla
The Log
Skeletons Ice Spirit Mini P.E.K.K.A
Earthquake
Skeletons Tesla
Arrows
Skeletons Ice Spirit Bats
Royal Delivery
Skeletons Ice Spirit Bats Mini P.E.K.K.A Miner
Fireball
Tesla
Poison
Bats
Lightning
Tesla Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Arrows Mini P.E.K.K.A Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Bats Arrows Miner Tesla Fireball Mini P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit Bats Arrows

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Bats Mini P.E.K.K.A Miner
Bats
Miner Ice Spirit Mini P.E.K.K.A
Arrows
Fireball Mini P.E.K.K.A Miner
Tesla
Fireball
Arrows Miner
Mini P.E.K.K.A
Ice Spirit Bats Arrows
Miner
Bats Ice Spirit Arrows Fireball

Defense Synergies 2 16

Skeletons
Tesla Ice Spirit Bats Mini P.E.K.K.A
Ice Spirit
Mini P.E.K.K.A Skeletons Bats Tesla Fireball Miner
Bats
Skeletons Ice Spirit Tesla Mini P.E.K.K.A
Arrows
Tesla Fireball Mini P.E.K.K.A
Tesla
Skeletons Ice Spirit Bats Arrows Fireball Mini P.E.K.K.A
Fireball
Ice Spirit Arrows Tesla Mini P.E.K.K.A Miner
Mini P.E.K.K.A
Ice Spirit Skeletons Bats Arrows Tesla Fireball
Miner
Ice Spirit Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball
Mini P.E.K.K.A Skeletons Ice Spirit Bats Tesla
Tesla Mini P.E.K.K.A Skeletons Bats
Tesla Mini P.E.K.K.A Skeletons Bats
Arrows Fireball Mini P.E.K.K.A
Arrows Fireball Skeletons Bats Tesla
Bats Tesla Ice Spirit Arrows Fireball
Arrows Tesla Fireball
Tesla Mini P.E.K.K.A Skeletons
Skeletons Ice Spirit Tesla Mini P.E.K.K.A Miner
Bats Skeletons Arrows Tesla Fireball
Arrows Tesla Bats Fireball
Tesla Mini P.E.K.K.A Skeletons Ice Spirit Bats Fireball
Fireball Ice Spirit Bats Arrows Tesla Mini P.E.K.K.A
Mini P.E.K.K.A Tesla
Ice Spirit Tesla Fireball Mini P.E.K.K.A
Tesla Skeletons Bats Arrows Fireball Mini P.E.K.K.A
Ice Spirit Arrows Tesla Fireball Bats
Arrows Ice Spirit Bats Tesla Fireball
Mini P.E.K.K.A Tesla
Bats Arrows Tesla Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Tesla Fireball
Fireball Arrows Tesla Mini P.E.K.K.A Miner
Skeletons Ice Spirit Bats Mini P.E.K.K.A
Mini P.E.K.K.A Bats Tesla Fireball
Skeletons Tesla Mini P.E.K.K.A
Arrows Fireball Skeletons Ice Spirit Bats Tesla
Mini P.E.K.K.A Skeletons Bats Tesla Fireball
Mini P.E.K.K.A Tesla
Skeletons Ice Spirit Bats Fireball Mini P.E.K.K.A
Skeletons Tesla
Bats Tesla Mini P.E.K.K.A
Arrows Fireball
Mini P.E.K.K.A Skeletons Tesla Fireball
Tesla Fireball
Tesla Skeletons Ice Spirit Bats Fireball Mini P.E.K.K.A
Bats Arrows Tesla Fireball Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows
Arrows Fireball Miner
Arrows Fireball Miner
Arrows Fireball
Fireball Arrows
Arrows Fireball Ice Spirit Bats
Arrows
Arrows Fireball Ice Spirit
Arrows Fireball Miner
Bats Fireball Mini P.E.K.K.A
Miner Arrows Fireball
Fireball Arrows
Fireball Miner
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Bats Mini P.E.K.K.A
Arrows Fireball Mini P.E.K.K.A
Arrows Fireball Miner
Fireball
Arrows Fireball
Arrows Fireball
Arrows Ice Spirit Fireball
Arrows Fireball Miner
Fireball Arrows Miner
Fireball Miner Arrows
Bats Arrows Fireball
Ice Spirit Bats Fireball
Fireball Mini P.E.K.K.A
Arrows Fireball Miner
Ice Spirit Arrows Fireball
Arrows Fireball
Ice Spirit Bats Fireball
Fireball Arrows
Arrows Fireball
Fireball Miner Mini P.E.K.K.A
Arrows Fireball
Arrows Fireball
Ice Spirit Bats Fireball
Bats Fireball
Fireball Miner

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