My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Royal Ghost Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Army Miner
Giant Snowball
Minions Skeleton Army Miner
Zap
Minions Skeleton Army
Barbarian Barrel
Wizard Skeleton Army Royal Ghost Electro Wizard
The Log
Skeleton Army
Earthquake
Skeleton Army
Arrows
Minions Skeleton Army
Royal Delivery
Minions Wizard Skeleton Army Miner Royal Ghost Electro Wizard
Fireball
Minions Wizard Skeleton Army Electro Wizard
Poison
Minions Wizard Skeleton Army Electro Wizard
Lightning
Wizard Electro Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket Royal Ghost Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Skeleton Army Miner Royal Ghost Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Skeleton Army Miner Royal Ghost Electro Wizard Wizard Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Minions Skeleton Army Miner Royal Ghost

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Miner Mega Knight
Wizard
Miner Royal Ghost Mega Knight
Rocket
Miner
Skeleton Army
Miner
Minions Wizard Rocket Royal Ghost Electro Wizard Mega Knight
Royal Ghost
Wizard Miner Electro Wizard Mega Knight
Electro Wizard
Miner Royal Ghost Mega Knight
Mega Knight
Minions Wizard Miner Royal Ghost Electro Wizard

Defense Synergies 0 11

Minions
Electro Wizard Mega Knight
Wizard
Skeleton Army Royal Ghost Electro Wizard Mega Knight
Rocket
Skeleton Army
Wizard Electro Wizard
Miner
Mega Knight
Royal Ghost
Wizard Electro Wizard Mega Knight
Electro Wizard
Minions Wizard Skeleton Army Royal Ghost Mega Knight
Mega Knight
Minions Wizard Miner Royal Ghost Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minions Wizard Electro Wizard
Skeleton Army Minions Electro Wizard Mega Knight
Rocket Skeleton Army Mega Knight Minions Electro Wizard
Skeleton Army Minions Electro Wizard Mega Knight
Rocket Skeleton Army Mega Knight
Skeleton Army Minions Royal Ghost Electro Wizard Mega Knight
Minions Rocket Electro Wizard Wizard
Rocket Electro Wizard Mega Knight
Minions Skeleton Army
Skeleton Army Miner Royal Ghost Electro Wizard Mega Knight
Minions Skeleton Army Electro Wizard Wizard Royal Ghost Mega Knight
Minions Wizard Electro Wizard
Skeleton Army Mega Knight Minions Wizard Rocket Electro Wizard
Wizard Rocket Skeleton Army Mega Knight Minions Royal Ghost Electro Wizard
Skeleton Army Electro Wizard Mega Knight
Rocket Skeleton Army Electro Wizard Mega Knight
Wizard Mega Knight Minions Skeleton Army Electro Wizard
Mega Knight Minions Wizard Skeleton Army Royal Ghost Electro Wizard
Wizard Minions Royal Ghost Electro Wizard Mega Knight
Electro Wizard
Wizard Skeleton Army Royal Ghost Mega Knight Minions Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Royal Ghost Electro Wizard
Electro Wizard Wizard Rocket Miner Royal Ghost Mega Knight
Skeleton Army Mega Knight Minions Rocket Electro Wizard
Rocket Skeleton Army Mega Knight Electro Wizard
Skeleton Army Mega Knight
Wizard Rocket Minions Electro Wizard
Rocket Skeleton Army Minions Electro Wizard
Mega Knight Skeleton Army
Rocket Electro Wizard Mega Knight Minions Skeleton Army
Skeleton Army
Mega Knight Minions
Rocket Skeleton Army Mega Knight Electro Wizard
Rocket Skeleton Army Mega Knight Wizard
Wizard Skeleton Army Mega Knight
Skeleton Army Electro Wizard Minions Rocket
Minions Mega Knight Wizard Royal Ghost Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Royal Ghost
Miner Royal Ghost Electro Wizard
Rocket Miner
Rocket
Wizard Rocket Mega Knight
Wizard Minions Rocket
Wizard
Wizard
Miner Wizard
Rocket Minions Electro Wizard
Rocket Miner Wizard Electro Wizard
Wizard Rocket
Rocket Miner
Minions Rocket
Rocket Wizard
Wizard Rocket Mega Knight
Rocket
Minions Rocket
Rocket Wizard Electro Wizard Mega Knight
Rocket Wizard Miner Mega Knight
Rocket Minions Mega Knight
Rocket Wizard
Rocket
Rocket
Wizard Mega Knight
Miner Wizard Royal Ghost Electro Wizard
Wizard Miner Mega Knight
Rocket Miner
Wizard Electro Wizard
Rocket Electro Wizard Minions Wizard
Wizard Rocket Miner Mega Knight
Rocket Electro Wizard
Mega Knight
Rocket Wizard
Electro Wizard Minions Rocket Skeleton Army
Rocket Wizard Electro Wizard
Miner Wizard Rocket Electro Wizard Mega Knight
Wizard
Rocket
Mega Knight
Minions Rocket Electro Wizard
Rocket Electro Wizard
Rocket Miner Royal Ghost Electro Wizard Mega Knight

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