My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Goblin Gang Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Wizard Magic Archer Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Spear Goblins Goblin Gang Magic Archer Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang
Giant Snowball
Fire Spirit Spear Goblins Goblin Gang Lumberjack
Zap
Fire Spirit Spear Goblins Goblin Gang
Barbarian Barrel
Fire Spirit Spear Goblins Goblin Gang Wizard Magic Archer Lumberjack
The Log
Fire Spirit Spear Goblins Goblin Gang Lumberjack
Earthquake
Spear Goblins Goblin Gang
Arrows
Fire Spirit Spear Goblins Goblin Gang
Royal Delivery
Fire Spirit Spear Goblins Goblin Gang Wizard Magic Archer Lumberjack
Fireball
Goblin Gang Wizard Magic Archer Lumberjack
Poison
Spear Goblins Goblin Gang Wizard Magic Archer
Lightning
Wizard Magic Archer Lumberjack
Rocket
Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Wizard The Log Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Spear Goblins The Log Goblin Gang Magic Archer Lumberjack Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Spear Goblins The Log Goblin Gang

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Lumberjack
Spear Goblins
Goblin Gang Lumberjack Mega Knight
Goblin Gang
Spear Goblins
Wizard
Lumberjack Mega Knight
The Log
Magic Archer Lumberjack Mega Knight
Magic Archer
The Log Lumberjack Mega Knight
Lumberjack
Fire Spirit Spear Goblins Wizard The Log Magic Archer Mega Knight
Mega Knight
Spear Goblins Wizard The Log Magic Archer Lumberjack

Defense Synergies 0 17

Fire Spirit
Spear Goblins The Log
Spear Goblins
Fire Spirit Goblin Gang The Log Lumberjack Mega Knight
Goblin Gang
Spear Goblins The Log Magic Archer Lumberjack
Wizard
The Log Lumberjack Mega Knight
The Log
Fire Spirit Spear Goblins Goblin Gang Wizard Magic Archer Lumberjack Mega Knight
Magic Archer
Goblin Gang The Log Lumberjack Mega Knight
Lumberjack
Spear Goblins Goblin Gang Wizard The Log Magic Archer
Mega Knight
Spear Goblins Wizard The Log Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Wizard The Log Magic Archer
Lumberjack Goblin Gang The Log Mega Knight
Goblin Gang Lumberjack Mega Knight Fire Spirit
Lumberjack Goblin Gang Mega Knight
The Log Lumberjack Mega Knight
Goblin Gang The Log Fire Spirit Spear Goblins Magic Archer Lumberjack Mega Knight
Fire Spirit Spear Goblins Goblin Gang Wizard Magic Archer
The Log Magic Archer Mega Knight
Goblin Gang Lumberjack
Goblin Gang Fire Spirit Spear Goblins Lumberjack Mega Knight
Goblin Gang Spear Goblins Wizard The Log Magic Archer Lumberjack Mega Knight
Spear Goblins Goblin Gang Wizard Magic Archer
Lumberjack Mega Knight Fire Spirit Goblin Gang Wizard The Log
Fire Spirit Wizard Mega Knight Goblin Gang The Log Magic Archer Lumberjack
Goblin Gang Lumberjack Mega Knight
Goblin Gang The Log Lumberjack Mega Knight
Wizard Mega Knight Goblin Gang Lumberjack
Fire Spirit Mega Knight Spear Goblins Goblin Gang Wizard The Log Magic Archer Lumberjack
Wizard The Log Fire Spirit Spear Goblins Magic Archer Lumberjack Mega Knight
Lumberjack
Goblin Gang Wizard Mega Knight Fire Spirit Spear Goblins The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Mega Knight Spear Goblins
Goblin Gang Wizard The Log Magic Archer Lumberjack Mega Knight
Goblin Gang Lumberjack Mega Knight Spear Goblins The Log
Goblin Gang Lumberjack Mega Knight The Log
Goblin Gang Lumberjack Mega Knight
Fire Spirit Wizard Goblin Gang Magic Archer
Goblin Gang Spear Goblins Lumberjack
Mega Knight Lumberjack
Mega Knight Spear Goblins The Log Magic Archer
Goblin Gang
Mega Knight Lumberjack
Mega Knight The Log
Mega Knight Goblin Gang Wizard Lumberjack
Wizard Magic Archer Mega Knight
Goblin Gang Spear Goblins The Log Magic Archer Lumberjack
Mega Knight Wizard The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer The Log
The Log Magic Archer
The Log Magic Archer
The Log
Wizard Fire Spirit The Log Magic Archer Mega Knight
Wizard Fire Spirit Spear Goblins Magic Archer
Fire Spirit Wizard The Log Magic Archer
The Log Fire Spirit Wizard Magic Archer
The Log Wizard
Fire Spirit Goblin Gang Lumberjack
Wizard The Log Magic Archer
Fire Spirit Wizard Magic Archer
Fire Spirit The Log Magic Archer
Magic Archer
The Log Magic Archer
Spear Goblins Wizard The Log Magic Archer
Magic Archer Wizard The Log Mega Knight
Fire Spirit Wizard The Log Magic Archer Mega Knight
Fire Spirit Wizard The Log Magic Archer Mega Knight
The Log Magic Archer Mega Knight
Wizard
The Log
The Log
The Log Fire Spirit Wizard Magic Archer Mega Knight
The Log Wizard Magic Archer
Wizard The Log Magic Archer Mega Knight
The Log Magic Archer
Fire Spirit Wizard Magic Archer
Wizard
Wizard The Log Magic Archer Mega Knight
Magic Archer
Mega Knight
Wizard The Log Magic Archer
Fire Spirit Spear Goblins Goblin Gang Magic Archer
Fire Spirit Wizard Magic Archer
The Log
Goblin Gang Wizard Magic Archer Lumberjack Mega Knight
The Log Wizard Magic Archer
Mega Knight
Goblin Gang The Log Magic Archer
Magic Archer
The Log Magic Archer Mega Knight

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