My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Mega Minion Musketeer Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Archers Mega Minion Musketeer Electro Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Archers Wall Breakers
Giant Snowball
Skeletons Archers Mega Minion Musketeer Wall Breakers Electro Dragon
Zap
Skeletons Archers Wall Breakers
Barbarian Barrel
Skeletons Archers Musketeer Wall Breakers
The Log
Skeletons Archers Musketeer Wall Breakers
Earthquake
Skeletons Archers
Arrows
Skeletons Archers Wall Breakers
Royal Delivery
Skeletons Archers Mega Minion Musketeer Wall Breakers Electro Dragon
Fireball
Archers Mega Minion Musketeer Wall Breakers Electro Dragon
Poison
Archers Mega Minion Musketeer Electro Dragon
Lightning
Mega Minion Musketeer Electro Dragon
Rocket
Musketeer Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Electro Dragon The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Wall Breakers The Log Archers Mega Minion Musketeer Electro Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Wall Breakers The Log Archers

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Archers
Wall Breakers Electro Dragon Mega Knight
Mega Minion
Mega Knight
Musketeer
Electro Dragon The Log Mega Knight
Wall Breakers
Archers The Log Mega Knight
Electro Dragon
Archers Musketeer Mega Knight
The Log
Musketeer Wall Breakers Mega Knight
Mega Knight
Archers Mega Minion Musketeer Wall Breakers Electro Dragon The Log

Defense Synergies 2 13

Skeletons
Musketeer Archers Mega Minion Electro Dragon The Log
Archers
Skeletons Mega Minion The Log Mega Knight
Mega Minion
Skeletons Archers Musketeer The Log Mega Knight
Musketeer
Skeletons The Log Mega Minion Mega Knight
Wall Breakers
Electro Dragon
Skeletons The Log
The Log
Musketeer Skeletons Archers Mega Minion Electro Dragon Mega Knight
Mega Knight
Archers Mega Minion Musketeer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Musketeer Electro Dragon The Log
Skeletons Mega Minion Musketeer Electro Dragon The Log Mega Knight
Mega Knight Skeletons Archers Mega Minion Musketeer Electro Dragon
Skeletons Mega Minion Musketeer Electro Dragon Mega Knight
The Log Mega Knight
The Log Skeletons Archers Mega Minion Musketeer Electro Dragon Mega Knight
Mega Minion Musketeer Archers Electro Dragon
Musketeer Electro Dragon The Log Mega Knight
Skeletons Musketeer
Skeletons Archers Musketeer Mega Knight
Archers Skeletons Mega Minion Musketeer Electro Dragon The Log Mega Knight
Mega Minion Musketeer Archers Electro Dragon
Mega Knight Skeletons Musketeer Electro Dragon The Log
Mega Knight Mega Minion Electro Dragon The Log
Mega Knight
The Log Mega Knight
Mega Knight Skeletons Musketeer Electro Dragon
Mega Knight Archers Mega Minion Musketeer Electro Dragon The Log
The Log Archers Mega Minion Musketeer Electro Dragon Mega Knight
Musketeer
Mega Knight Archers Musketeer Electro Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Archers
Archers Mega Minion Musketeer Electro Dragon The Log Mega Knight
Mega Knight Skeletons Musketeer Electro Dragon The Log
Mega Knight Musketeer The Log
Skeletons Musketeer Mega Knight
Skeletons Archers Musketeer Electro Dragon
Skeletons Archers Mega Minion Musketeer
Mega Knight
Electro Dragon Mega Knight Skeletons Mega Minion The Log
Skeletons Mega Minion Musketeer
Mega Knight Mega Minion Musketeer Electro Dragon
Mega Knight The Log
Mega Knight Skeletons
Archers Musketeer Electro Dragon Mega Knight
Electro Dragon Skeletons Archers Mega Minion Musketeer The Log
Mega Knight Archers Mega Minion Musketeer Electro Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Electro Dragon The Log
Musketeer Electro Dragon The Log
Electro Dragon The Log
Musketeer The Log
The Log Mega Knight
Mega Minion Musketeer Electro Dragon
Archers Musketeer The Log
The Log Electro Dragon
The Log Electro Dragon
Musketeer Electro Dragon
Musketeer Electro Dragon The Log
Archers Musketeer Electro Dragon
Musketeer The Log
Musketeer Electro Dragon
Musketeer The Log
Musketeer Electro Dragon The Log
Musketeer Electro Dragon The Log Mega Knight
Archers Mega Minion Musketeer Electro Dragon The Log Mega Knight
Electro Dragon The Log Mega Knight
Musketeer The Log Mega Knight
Musketeer The Log
Musketeer Electro Dragon The Log
The Log Electro Dragon Mega Knight
Mega Minion
The Log Musketeer Electro Dragon
Musketeer Electro Dragon The Log Mega Knight
Musketeer The Log
Archers Musketeer Electro Dragon
Electro Dragon Mega Minion Musketeer
Mega Minion
Musketeer Electro Dragon The Log Mega Knight
Electro Dragon
Mega Knight
The Log
Archers Musketeer Electro Dragon
Archers Mega Minion Musketeer Electro Dragon
The Log
Mega Minion Musketeer Electro Dragon Mega Knight
The Log Musketeer Electro Dragon
Mega Minion Musketeer Electro Dragon Mega Knight
Electro Dragon Musketeer The Log
Musketeer Electro Dragon
Electro Dragon Musketeer The Log Mega Knight

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