My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers Knight Executioner Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Spirit Knight Mini P.E.K.K.A Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Bandit
Giant Snowball
Fire Spirit Archers
Zap
Fire Spirit Archers Bandit
Barbarian Barrel
Fire Spirit Ice Spirit Archers Knight Executioner Bandit
The Log
Fire Spirit Ice Spirit Archers Mini P.E.K.K.A Bandit
Earthquake
Archers
Arrows
Fire Spirit Ice Spirit Archers
Royal Delivery
Fire Spirit Ice Spirit Archers Knight Mini P.E.K.K.A Executioner Bandit
Fireball
Archers Executioner Bandit
Poison
Archers Executioner
Lightning
Knight Mini P.E.K.K.A Executioner Bandit
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Spirit Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Spirit Executioner Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Spirit Knight Mini P.E.K.K.A Executioner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Spirit Archers Knight Bandit Mini P.E.K.K.A Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Ice Spirit Archers Knight

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Knight Mini P.E.K.K.A Bandit
Ice Spirit
Knight Archers Mini P.E.K.K.A Executioner Bandit Mega Knight
Archers
Knight Ice Spirit Mini P.E.K.K.A Bandit Mega Knight
Knight
Ice Spirit Archers Executioner Fire Spirit
Mini P.E.K.K.A
Fire Spirit Ice Spirit Archers Mega Knight
Executioner
Knight Ice Spirit Bandit Mega Knight
Bandit
Fire Spirit Ice Spirit Archers Executioner Mega Knight
Mega Knight
Ice Spirit Archers Mini P.E.K.K.A Executioner Bandit

Defense Synergies 4 15

Fire Spirit
Knight Ice Spirit Mini P.E.K.K.A
Ice Spirit
Mini P.E.K.K.A Fire Spirit Archers Knight Executioner Bandit Mega Knight
Archers
Knight Ice Spirit Mini P.E.K.K.A Bandit Mega Knight
Knight
Fire Spirit Archers Executioner Ice Spirit Mini P.E.K.K.A
Mini P.E.K.K.A
Ice Spirit Fire Spirit Archers Knight Executioner
Executioner
Knight Ice Spirit Mini P.E.K.K.A Bandit Mega Knight
Bandit
Ice Spirit Archers Executioner Mega Knight
Mega Knight
Ice Spirit Archers Executioner Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Executioner
Mini P.E.K.K.A Ice Spirit Knight Executioner Bandit Mega Knight
Mini P.E.K.K.A Mega Knight Fire Spirit Archers Knight Executioner Bandit
Mini P.E.K.K.A Knight Bandit Mega Knight
Mini P.E.K.K.A Mega Knight
Fire Spirit Archers Executioner Bandit Mega Knight
Fire Spirit Ice Spirit Archers Executioner
Bandit Mega Knight
Mini P.E.K.K.A
Knight Fire Spirit Ice Spirit Archers Mini P.E.K.K.A Bandit Mega Knight
Archers Executioner Knight Bandit Mega Knight
Executioner Archers
Mini P.E.K.K.A Mega Knight Fire Spirit Ice Spirit Knight Bandit
Fire Spirit Executioner Mega Knight Ice Spirit Mini P.E.K.K.A
Mini P.E.K.K.A Knight Bandit Mega Knight
Ice Spirit Mini P.E.K.K.A Bandit Mega Knight
Mega Knight Knight Mini P.E.K.K.A Executioner
Fire Spirit Ice Spirit Mega Knight Archers Knight Executioner Bandit
Executioner Fire Spirit Ice Spirit Archers Knight Bandit Mega Knight
Mini P.E.K.K.A
Mega Knight Fire Spirit Archers Knight Mini P.E.K.K.A Executioner Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Mega Knight Archers Bandit
Bandit Archers Knight Mini P.E.K.K.A Executioner Mega Knight
Bandit Mega Knight Ice Spirit Knight Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight Knight Bandit
Knight Mini P.E.K.K.A Executioner Bandit Mega Knight
Fire Spirit Executioner Ice Spirit Archers
Mini P.E.K.K.A Archers Knight Bandit
Mini P.E.K.K.A Mega Knight Knight
Mega Knight Ice Spirit Knight Mini P.E.K.K.A Bandit
Mega Knight Knight Mini P.E.K.K.A
Mega Knight
Mini P.E.K.K.A Mega Knight Knight Executioner Bandit
Archers Executioner Mega Knight
Ice Spirit Archers Knight Mini P.E.K.K.A Executioner
Executioner Mega Knight Archers Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Bandit
Executioner Bandit
Bandit
Knight
Executioner Fire Spirit Mega Knight
Executioner Fire Spirit Ice Spirit
Fire Spirit Archers Executioner
Fire Spirit Ice Spirit Executioner
Bandit
Fire Spirit Mini P.E.K.K.A
Knight Bandit
Fire Spirit Archers Executioner
Fire Spirit Knight Executioner Bandit
Bandit
Executioner Bandit
Executioner Bandit Mega Knight
Mini P.E.K.K.A
Fire Spirit Archers Mini P.E.K.K.A Executioner Bandit Mega Knight
Fire Spirit Mega Knight
Mega Knight
Fire Spirit Ice Spirit Executioner Mega Knight
Executioner Bandit
Bandit Mega Knight
Bandit
Fire Spirit Archers Executioner
Ice Spirit
Mini P.E.K.K.A
Bandit Mega Knight
Ice Spirit
Mega Knight
Fire Spirit Ice Spirit Archers Bandit
Fire Spirit Archers Executioner
Knight Mini P.E.K.K.A Executioner Mega Knight
Executioner
Executioner Mega Knight
Ice Spirit
Executioner
Executioner Bandit Mega Knight

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