My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Dart Goblin Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel
Giant Snowball
Goblin Gang Dart Goblin Goblin Barrel
Zap
Goblin Gang Dart Goblin Inferno Tower Goblin Barrel
Barbarian Barrel
Knight Goblin Gang Dart Goblin Inferno Tower Goblin Barrel
The Log
Goblin Gang Dart Goblin Goblin Barrel
Earthquake
Goblin Gang Inferno Tower Goblin Barrel
Arrows
Goblin Gang Dart Goblin Goblin Barrel
Royal Delivery
Knight Goblin Gang Dart Goblin Goblin Barrel
Fireball
Goblin Gang Dart Goblin Inferno Tower Goblin Barrel
Poison
Goblin Gang Dart Goblin Inferno Tower
Lightning
Knight Inferno Tower
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Inferno Tower Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Goblin Gang Dart Goblin Goblin Barrel Inferno Tower Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Goblin Gang Dart Goblin

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Goblin Barrel Lightning Mega Knight
Knight
Goblin Gang Dart Goblin Goblin Barrel Arrows
Goblin Gang
Knight Goblin Barrel Dart Goblin
Dart Goblin
Knight Goblin Barrel Goblin Gang Mega Knight
Inferno Tower
Goblin Barrel
Knight Goblin Gang Dart Goblin Arrows Mega Knight
Lightning
Arrows
Mega Knight
Arrows Dart Goblin Goblin Barrel

Defense Synergies 5 7

Arrows
Mega Knight Knight Inferno Tower Lightning
Knight
Goblin Gang Dart Goblin Inferno Tower Arrows
Goblin Gang
Knight Inferno Tower Dart Goblin
Dart Goblin
Knight Goblin Gang Inferno Tower Mega Knight
Inferno Tower
Knight Goblin Gang Arrows Dart Goblin Mega Knight
Goblin Barrel
Lightning
Arrows
Mega Knight
Arrows Dart Goblin Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight Dart Goblin Inferno Tower
Inferno Tower Knight Goblin Gang Dart Goblin Mega Knight
Goblin Gang Inferno Tower Mega Knight Knight Dart Goblin Lightning
Inferno Tower Knight Goblin Gang Dart Goblin Mega Knight
Lightning Arrows Mega Knight
Arrows Goblin Gang Dart Goblin Mega Knight
Dart Goblin Inferno Tower Lightning Arrows Goblin Gang
Lightning Arrows Dart Goblin Inferno Tower Mega Knight
Inferno Tower Goblin Gang
Knight Goblin Gang Dart Goblin Inferno Tower Mega Knight
Goblin Gang Dart Goblin Arrows Knight Mega Knight
Arrows Inferno Tower Goblin Gang Dart Goblin
Inferno Tower Mega Knight Knight Goblin Gang Lightning
Mega Knight Arrows Goblin Gang Dart Goblin
Inferno Tower Knight Goblin Gang Mega Knight
Inferno Tower Goblin Gang Lightning Mega Knight
Mega Knight Arrows Knight Goblin Gang Inferno Tower
Arrows Mega Knight Knight Goblin Gang Dart Goblin
Arrows Knight Dart Goblin Mega Knight
Dart Goblin Inferno Tower
Goblin Gang Mega Knight Arrows Knight Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mega Knight Inferno Tower
Arrows Knight Goblin Gang Lightning Mega Knight
Goblin Gang Mega Knight Knight Inferno Tower Lightning
Goblin Gang Lightning Mega Knight Knight Inferno Tower
Inferno Tower Knight Goblin Gang Mega Knight
Arrows Goblin Gang Dart Goblin
Goblin Gang Knight Dart Goblin Inferno Tower Lightning
Inferno Tower Mega Knight Knight
Lightning Mega Knight Knight Inferno Tower
Inferno Tower Goblin Gang Dart Goblin
Mega Knight Knight Dart Goblin Inferno Tower
Lightning Mega Knight Arrows
Lightning Mega Knight Knight Goblin Gang Inferno Tower
Dart Goblin Mega Knight
Goblin Gang Inferno Tower Knight Dart Goblin Lightning
Arrows Mega Knight Dart Goblin Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Knight Dart Goblin
Arrows Dart Goblin
Lightning Arrows Dart Goblin
Lightning Arrows Knight Dart Goblin
Arrows Mega Knight
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Lightning
Arrows Dart Goblin Lightning
Lightning Goblin Gang
Lightning Arrows Knight Dart Goblin
Lightning Arrows Dart Goblin
Lightning Knight Dart Goblin
Lightning Arrows Dart Goblin
Lightning Arrows Dart Goblin
Lightning Arrows Dart Goblin
Lightning Arrows Dart Goblin Mega Knight
Lightning Arrows
Lightning
Lightning Arrows Dart Goblin Mega Knight
Lightning Arrows Dart Goblin Mega Knight
Lightning Mega Knight
Lightning Arrows
Lightning
Lightning Arrows
Arrows Mega Knight
Arrows Dart Goblin Lightning
Lightning Arrows Mega Knight
Lightning Arrows Dart Goblin
Lightning Arrows Dart Goblin
Lightning Dart Goblin
Lightning
Lightning Arrows Dart Goblin Mega Knight
Lightning Arrows
Mega Knight
Arrows Lightning
Lightning Goblin Gang Dart Goblin
Lightning Arrows Dart Goblin
Arrows
Lightning Knight Goblin Gang Dart Goblin Mega Knight
Arrows Dart Goblin Lightning
Lightning Arrows
Dart Goblin Mega Knight
Goblin Gang Dart Goblin Lightning
Dart Goblin Lightning
Lightning Dart Goblin Mega Knight

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