My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Baby Dragon Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Baby Dragon Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel
Giant Snowball
Bats Goblin Barrel Baby Dragon
Zap
Bats Goblin Barrel
Barbarian Barrel
Goblin Barrel Magic Archer
The Log
Mini P.E.K.K.A Goblin Barrel
Earthquake
Goblin Barrel
Arrows
Bats Goblin Barrel
Royal Delivery
Bats Mini P.E.K.K.A Goblin Barrel Baby Dragon Magic Archer
Fireball
Goblin Barrel Baby Dragon Magic Archer
Poison
Bats Magic Archer
Lightning
Mini P.E.K.K.A Baby Dragon Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon Poison Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Baby Dragon Poison Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Barrel Fireball Mini P.E.K.K.A Baby Dragon Poison Magic Archer Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Goblin Barrel Fireball Mini P.E.K.K.A

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Mini P.E.K.K.A Goblin Barrel Baby Dragon
Fireball
Baby Dragon Magic Archer Mega Knight
Mini P.E.K.K.A
Bats Baby Dragon Magic Archer Mega Knight
Goblin Barrel
Bats Baby Dragon Mega Knight
Baby Dragon
Bats Fireball Mini P.E.K.K.A Goblin Barrel Poison Mega Knight
Poison
Baby Dragon Mega Knight
Magic Archer
Fireball Mini P.E.K.K.A Mega Knight
Mega Knight
Bats Fireball Mini P.E.K.K.A Goblin Barrel Baby Dragon Poison Magic Archer

Defense Synergies 0 10

Bats
Mini P.E.K.K.A Baby Dragon Mega Knight
Fireball
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Bats Fireball Baby Dragon Magic Archer
Goblin Barrel
Baby Dragon
Bats Mini P.E.K.K.A Mega Knight
Poison
Mega Knight
Magic Archer
Mini P.E.K.K.A Mega Knight
Mega Knight
Bats Fireball Baby Dragon Poison Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Baby Dragon Magic Archer
Mini P.E.K.K.A Bats Mega Knight
Mini P.E.K.K.A Mega Knight Bats
Mini P.E.K.K.A Bats Mega Knight
Fireball Mini P.E.K.K.A Poison Mega Knight
Fireball Bats Baby Dragon Magic Archer Mega Knight
Bats Fireball Baby Dragon Poison Magic Archer
Fireball Baby Dragon Poison Magic Archer Mega Knight
Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight
Bats Poison Fireball Baby Dragon Magic Archer Mega Knight
Bats Fireball Baby Dragon Poison Magic Archer
Mini P.E.K.K.A Mega Knight Bats Fireball
Fireball Mega Knight Bats Mini P.E.K.K.A Baby Dragon Poison Magic Archer
Mini P.E.K.K.A Mega Knight
Fireball Mini P.E.K.K.A Mega Knight
Mega Knight Bats Fireball Mini P.E.K.K.A Poison
Fireball Mega Knight Bats Baby Dragon Magic Archer
Baby Dragon Poison Bats Fireball Magic Archer Mega Knight
Mini P.E.K.K.A
Mega Knight Bats Fireball Mini P.E.K.K.A Baby Dragon Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Fireball
Fireball Poison Mini P.E.K.K.A Baby Dragon Magic Archer Mega Knight
Mega Knight Bats Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight Bats Fireball
Mini P.E.K.K.A Mega Knight
Fireball Poison Bats Baby Dragon Magic Archer
Mini P.E.K.K.A Bats Fireball
Mini P.E.K.K.A Mega Knight
Mega Knight Bats Fireball Mini P.E.K.K.A Baby Dragon Poison Magic Archer
Mega Knight Bats Mini P.E.K.K.A
Mega Knight Fireball Poison
Mini P.E.K.K.A Mega Knight Fireball
Fireball Baby Dragon Magic Archer Mega Knight
Bats Fireball Mini P.E.K.K.A Baby Dragon Poison Magic Archer
Bats Poison Mega Knight Fireball Mini P.E.K.K.A Baby Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Magic Archer Baby Dragon
Fireball Poison Baby Dragon Magic Archer
Fireball Baby Dragon Poison Magic Archer
Fireball Poison
Fireball Poison Baby Dragon Magic Archer Mega Knight
Fireball Poison Bats Baby Dragon Magic Archer
Baby Dragon Poison Magic Archer
Fireball Poison Baby Dragon Magic Archer
Fireball Poison
Bats Fireball Mini P.E.K.K.A Poison
Poison Fireball Magic Archer
Fireball Poison Baby Dragon Magic Archer
Poison Fireball Baby Dragon Magic Archer
Fireball Baby Dragon Poison Magic Archer
Fireball Baby Dragon Poison Magic Archer
Fireball Baby Dragon Poison Magic Archer
Magic Archer Fireball Baby Dragon Poison Mega Knight
Fireball Poison
Bats Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Baby Dragon Poison Magic Archer Mega Knight
Fireball Baby Dragon Poison Magic Archer Mega Knight
Fireball Baby Dragon Poison Magic Archer Mega Knight
Fireball Poison
Fireball Baby Dragon Poison
Poison Fireball Baby Dragon Magic Archer Mega Knight
Fireball Poison Baby Dragon Magic Archer
Fireball Baby Dragon Poison Magic Archer Mega Knight
Fireball Poison Baby Dragon Magic Archer
Poison Bats Fireball Baby Dragon Magic Archer
Bats Fireball Poison
Fireball Mini P.E.K.K.A
Poison Fireball Magic Archer Mega Knight
Fireball Poison Magic Archer
Mega Knight
Fireball Poison Magic Archer
Bats Fireball Magic Archer
Fireball Poison Baby Dragon Magic Archer
Fireball
Fireball Poison Mini P.E.K.K.A Baby Dragon Magic Archer Mega Knight
Fireball Baby Dragon Poison Magic Archer
Fireball Poison
Mega Knight
Bats Fireball Baby Dragon Poison Magic Archer
Bats Fireball Poison Magic Archer
Poison Fireball Baby Dragon Magic Archer Mega Knight

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