My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Baby Dragon Ice Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Baby Dragon Cannon Cart P.E.K.K.A Ice Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Wall Breakers Baby Dragon Cannon Cart P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Wall Breakers Cannon Cart
Giant Snowball
Spear Goblins Wall Breakers Baby Dragon
Zap
Spear Goblins Wall Breakers Cannon Cart
Barbarian Barrel
Spear Goblins Wall Breakers Cannon Cart Ice Wizard Magic Archer
The Log
Spear Goblins Wall Breakers Cannon Cart
Earthquake
Spear Goblins
Arrows
Spear Goblins Wall Breakers
Royal Delivery
Spear Goblins Wall Breakers Baby Dragon Cannon Cart P.E.K.K.A Ice Wizard Magic Archer
Fireball
Wall Breakers Baby Dragon Cannon Cart Ice Wizard Magic Archer
Poison
Spear Goblins Ice Wizard Magic Archer
Lightning
Baby Dragon Cannon Cart Ice Wizard Magic Archer
Rocket
Cannon Cart Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Ice Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon Ice Wizard Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Baby Dragon P.E.K.K.A Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Wall Breakers Arrows Ice Wizard Baby Dragon Magic Archer Cannon Cart P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Wall Breakers Arrows Ice Wizard

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Wall Breakers Baby Dragon Cannon Cart
Arrows
P.E.K.K.A Wall Breakers Cannon Cart
Wall Breakers
Spear Goblins Arrows Baby Dragon
Baby Dragon
Spear Goblins Wall Breakers Cannon Cart P.E.K.K.A Ice Wizard
Cannon Cart
Spear Goblins Arrows Baby Dragon Magic Archer
P.E.K.K.A
Arrows Magic Archer Baby Dragon Ice Wizard
Ice Wizard
Baby Dragon P.E.K.K.A
Magic Archer
P.E.K.K.A Cannon Cart

Defense Synergies 1 13

Spear Goblins
Arrows Baby Dragon Cannon Cart P.E.K.K.A Ice Wizard
Arrows
Spear Goblins Cannon Cart P.E.K.K.A Ice Wizard
Wall Breakers
Baby Dragon
Ice Wizard Spear Goblins Cannon Cart P.E.K.K.A
Cannon Cart
Spear Goblins Arrows Baby Dragon Ice Wizard Magic Archer
P.E.K.K.A
Spear Goblins Arrows Baby Dragon Ice Wizard
Ice Wizard
Baby Dragon Spear Goblins Arrows Cannon Cart P.E.K.K.A
Magic Archer
Cannon Cart

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Spear Goblins Baby Dragon Magic Archer
P.E.K.K.A Cannon Cart Ice Wizard
P.E.K.K.A Cannon Cart Ice Wizard
P.E.K.K.A Cannon Cart Ice Wizard
Arrows P.E.K.K.A
Arrows Spear Goblins Baby Dragon Cannon Cart Ice Wizard Magic Archer
Spear Goblins Arrows Baby Dragon Ice Wizard Magic Archer
Arrows Baby Dragon Cannon Cart P.E.K.K.A Magic Archer
P.E.K.K.A Ice Wizard
Spear Goblins Cannon Cart Ice Wizard
Ice Wizard Spear Goblins Arrows Baby Dragon Cannon Cart Magic Archer
Arrows Spear Goblins Baby Dragon Ice Wizard Magic Archer
P.E.K.K.A Cannon Cart Ice Wizard
Arrows Baby Dragon Cannon Cart P.E.K.K.A Magic Archer
P.E.K.K.A Cannon Cart
P.E.K.K.A
Arrows Cannon Cart P.E.K.K.A
Arrows Spear Goblins Baby Dragon Cannon Cart Ice Wizard Magic Archer
Arrows Baby Dragon Spear Goblins Cannon Cart Ice Wizard Magic Archer
P.E.K.K.A Cannon Cart
Spear Goblins Arrows Baby Dragon Cannon Cart P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Cannon Cart P.E.K.K.A
Arrows Baby Dragon Cannon Cart Magic Archer
P.E.K.K.A Spear Goblins Cannon Cart
P.E.K.K.A Cannon Cart
P.E.K.K.A Cannon Cart
Arrows Baby Dragon Ice Wizard Magic Archer
P.E.K.K.A Spear Goblins Cannon Cart Ice Wizard
P.E.K.K.A Cannon Cart
P.E.K.K.A Spear Goblins Baby Dragon Cannon Cart Magic Archer
P.E.K.K.A
P.E.K.K.A Cannon Cart
P.E.K.K.A Arrows
Cannon Cart P.E.K.K.A
Baby Dragon Cannon Cart Magic Archer
Spear Goblins Baby Dragon Cannon Cart P.E.K.K.A Magic Archer
Arrows Baby Dragon Cannon Cart P.E.K.K.A Ice Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Baby Dragon
Arrows Baby Dragon Ice Wizard Magic Archer
Arrows Baby Dragon Cannon Cart Magic Archer
Cannon Cart Arrows
Arrows Baby Dragon Magic Archer
Arrows Spear Goblins Baby Dragon Ice Wizard Magic Archer
Arrows Baby Dragon Magic Archer
Arrows Baby Dragon Ice Wizard Magic Archer
Arrows
Arrows Cannon Cart Magic Archer
Arrows Baby Dragon Magic Archer
Baby Dragon Cannon Cart Magic Archer
Arrows Baby Dragon Cannon Cart Magic Archer
Arrows Baby Dragon Cannon Cart Magic Archer
Spear Goblins Arrows Baby Dragon Cannon Cart Magic Archer
Magic Archer Arrows Baby Dragon Cannon Cart
Arrows
Arrows Baby Dragon Magic Archer
Arrows Baby Dragon Magic Archer
Baby Dragon Magic Archer
Arrows
Arrows Baby Dragon Cannon Cart
Arrows Baby Dragon Ice Wizard Magic Archer
Arrows Baby Dragon Ice Wizard Magic Archer
Arrows Baby Dragon Magic Archer
Arrows Baby Dragon Magic Archer
Arrows Baby Dragon Ice Wizard Magic Archer
Arrows Magic Archer
Arrows Magic Archer
P.E.K.K.A
Arrows Magic Archer
Spear Goblins Cannon Cart Magic Archer
Arrows Baby Dragon Ice Wizard Magic Archer
Arrows
Baby Dragon Cannon Cart Magic Archer
Arrows Baby Dragon Magic Archer
Arrows
Cannon Cart P.E.K.K.A
Baby Dragon Magic Archer
Magic Archer
Baby Dragon Cannon Cart Magic Archer

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