My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Inferno Tower Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Guards
Giant Snowball
Minions Hog Rider Guards
Zap
Minions Inferno Tower Guards
Barbarian Barrel
Inferno Tower Guards Electro Wizard Magic Archer
The Log
Mini P.E.K.K.A Hog Rider Guards
Earthquake
Hog Rider Inferno Tower Guards
Arrows
Minions Guards
Royal Delivery
Minions Mini P.E.K.K.A Hog Rider Guards Electro Wizard Magic Archer
Fireball
Minions Hog Rider Inferno Tower Electro Wizard Magic Archer
Poison
Minions Inferno Tower Guards Electro Wizard Magic Archer
Lightning
Mini P.E.K.K.A Inferno Tower Electro Wizard Magic Archer
Rocket
Hog Rider Inferno Tower Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Inferno Tower Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Guards Mini P.E.K.K.A Hog Rider Electro Wizard Magic Archer Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Minions Guards Mini P.E.K.K.A

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Mini P.E.K.K.A
Minions
Hog Rider Mini P.E.K.K.A
Mini P.E.K.K.A
Arrows Minions Hog Rider Electro Wizard Magic Archer
Hog Rider
Arrows Minions Mini P.E.K.K.A Guards Electro Wizard Magic Archer
Inferno Tower
Guards
Hog Rider
Electro Wizard
Mini P.E.K.K.A Hog Rider Magic Archer
Magic Archer
Mini P.E.K.K.A Hog Rider Electro Wizard

Defense Synergies 3 9

Arrows
Mini P.E.K.K.A Inferno Tower
Minions
Inferno Tower Electro Wizard
Mini P.E.K.K.A
Electro Wizard Arrows Guards Magic Archer
Hog Rider
Inferno Tower
Guards Electro Wizard Arrows Minions
Guards
Inferno Tower Mini P.E.K.K.A Electro Wizard Magic Archer
Electro Wizard
Mini P.E.K.K.A Inferno Tower Minions Guards Magic Archer
Magic Archer
Mini P.E.K.K.A Guards Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Inferno Tower Electro Wizard Magic Archer
Mini P.E.K.K.A Inferno Tower Minions Electro Wizard
Mini P.E.K.K.A Inferno Tower Minions Electro Wizard
Mini P.E.K.K.A Inferno Tower Minions Guards Electro Wizard
Arrows Mini P.E.K.K.A
Arrows Minions Guards Electro Wizard Magic Archer
Minions Inferno Tower Electro Wizard Arrows Magic Archer
Arrows Inferno Tower Electro Wizard Magic Archer
Mini P.E.K.K.A Inferno Tower Minions
Guards Mini P.E.K.K.A Inferno Tower Electro Wizard
Minions Guards Electro Wizard Arrows Magic Archer
Arrows Minions Inferno Tower Electro Wizard Magic Archer
Mini P.E.K.K.A Inferno Tower Minions Guards Electro Wizard
Arrows Minions Mini P.E.K.K.A Guards Electro Wizard Magic Archer
Mini P.E.K.K.A Inferno Tower Electro Wizard
Inferno Tower Mini P.E.K.K.A Electro Wizard
Arrows Minions Mini P.E.K.K.A Inferno Tower Electro Wizard
Arrows Minions Guards Electro Wizard Magic Archer
Arrows Minions Guards Electro Wizard Magic Archer
Mini P.E.K.K.A Inferno Tower Electro Wizard
Arrows Minions Mini P.E.K.K.A Guards Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Inferno Tower Electro Wizard
Electro Wizard Arrows Mini P.E.K.K.A Magic Archer
Guards Minions Mini P.E.K.K.A Inferno Tower Electro Wizard
Mini P.E.K.K.A Guards Inferno Tower Electro Wizard
Inferno Tower Mini P.E.K.K.A Guards
Arrows Minions Electro Wizard Magic Archer
Mini P.E.K.K.A Guards Minions Inferno Tower Electro Wizard
Mini P.E.K.K.A Inferno Tower
Electro Wizard Minions Mini P.E.K.K.A Inferno Tower Magic Archer
Inferno Tower Guards
Minions Mini P.E.K.K.A Inferno Tower Guards
Arrows Guards Electro Wizard
Mini P.E.K.K.A Inferno Tower Guards
Magic Archer
Inferno Tower Guards Electro Wizard Minions Mini P.E.K.K.A Magic Archer
Arrows Minions Mini P.E.K.K.A Inferno Tower Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Guards
Arrows Electro Wizard Magic Archer
Arrows Magic Archer
Arrows Guards
Arrows Magic Archer
Arrows Minions Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Arrows
Minions Mini P.E.K.K.A Guards Electro Wizard
Arrows Electro Wizard Magic Archer
Arrows Magic Archer
Magic Archer
Arrows Minions Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Magic Archer Arrows
Arrows
Minions Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Electro Wizard Magic Archer
Arrows Magic Archer
Minions Magic Archer
Arrows
Arrows
Arrows Magic Archer
Arrows Electro Wizard Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Arrows Electro Wizard Magic Archer
Electro Wizard Minions Guards
Mini P.E.K.K.A
Arrows Magic Archer
Arrows Electro Wizard Magic Archer
Arrows Magic Archer
Electro Wizard Minions Guards Magic Archer
Arrows Electro Wizard Magic Archer
Arrows
Mini P.E.K.K.A Electro Wizard Magic Archer
Arrows Magic Archer
Arrows
Minions Guards Electro Wizard Magic Archer
Electro Wizard Magic Archer
Electro Wizard Magic Archer

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