My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Tesla Minion Horde Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Tesla Three Musketeers Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Minion Horde Mini P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minion Horde Three Musketeers Bandit
Giant Snowball
Spear Goblins Minion Horde Three Musketeers
Zap
Spear Goblins Minion Horde Three Musketeers Bandit
Barbarian Barrel
Spear Goblins Knight Tesla Three Musketeers Bandit
The Log
Spear Goblins Mini P.E.K.K.A Three Musketeers Bandit
Earthquake
Spear Goblins Tesla
Arrows
Spear Goblins Minion Horde
Royal Delivery
Spear Goblins Knight Minion Horde Mini P.E.K.K.A Three Musketeers Bandit
Fireball
Tesla Minion Horde Three Musketeers Bandit
Poison
Spear Goblins Minion Horde Three Musketeers
Lightning
Knight Tesla Mini P.E.K.K.A Three Musketeers Bandit
Rocket
Minion Horde Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Knight Bandit Tesla Mini P.E.K.K.A Minion Horde Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Zap Knight Bandit

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Zap Mini P.E.K.K.A Bandit
Zap
Spear Goblins Knight Minion Horde Mini P.E.K.K.A Three Musketeers Bandit
Knight
Spear Goblins Three Musketeers Zap Minion Horde
Tesla
Minion Horde
Zap Knight
Mini P.E.K.K.A
Spear Goblins Zap
Three Musketeers
Knight Zap Bandit
Bandit
Spear Goblins Zap Three Musketeers

Defense Synergies 4 13

Spear Goblins
Knight Tesla Zap Mini P.E.K.K.A Bandit
Zap
Mini P.E.K.K.A Spear Goblins Knight Tesla Minion Horde Three Musketeers Bandit
Knight
Spear Goblins Tesla Zap Minion Horde Mini P.E.K.K.A Three Musketeers
Tesla
Spear Goblins Knight Zap Mini P.E.K.K.A
Minion Horde
Zap Knight
Mini P.E.K.K.A
Zap Spear Goblins Knight Tesla
Three Musketeers
Zap Knight Bandit
Bandit
Spear Goblins Zap Three Musketeers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Knight Tesla Minion Horde
Minion Horde Mini P.E.K.K.A Zap Knight Tesla Three Musketeers Bandit
Tesla Minion Horde Mini P.E.K.K.A Three Musketeers Knight Bandit
Tesla Minion Horde Mini P.E.K.K.A Three Musketeers Knight Bandit
Mini P.E.K.K.A
Spear Goblins Zap Tesla Bandit
Tesla Minion Horde Three Musketeers Spear Goblins Zap
Zap Tesla Bandit
Tesla Minion Horde Mini P.E.K.K.A Three Musketeers
Knight Spear Goblins Tesla Minion Horde Mini P.E.K.K.A Bandit
Minion Horde Spear Goblins Zap Knight Tesla Bandit
Tesla Minion Horde Three Musketeers Spear Goblins Zap
Tesla Minion Horde Mini P.E.K.K.A Zap Knight Three Musketeers Bandit
Three Musketeers Zap Tesla Minion Horde Mini P.E.K.K.A
Mini P.E.K.K.A Knight Tesla Minion Horde Three Musketeers Bandit
Minion Horde Zap Tesla Mini P.E.K.K.A Three Musketeers Bandit
Tesla Minion Horde Three Musketeers Knight Mini P.E.K.K.A
Tesla Spear Goblins Zap Knight Minion Horde Three Musketeers Bandit
Zap Spear Goblins Knight Tesla Bandit
Mini P.E.K.K.A Tesla Three Musketeers
Spear Goblins Knight Tesla Minion Horde Mini P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Spear Goblins Zap Tesla Bandit
Bandit Zap Knight Tesla Mini P.E.K.K.A
Bandit Spear Goblins Zap Knight Minion Horde Mini P.E.K.K.A
Mini P.E.K.K.A Zap Knight Tesla Minion Horde Bandit
Knight Tesla Minion Horde Mini P.E.K.K.A Three Musketeers Bandit
Zap Tesla Minion Horde Three Musketeers
Mini P.E.K.K.A Spear Goblins Knight Tesla Minion Horde Bandit
Mini P.E.K.K.A Knight Tesla Minion Horde
Zap Minion Horde Spear Goblins Knight Mini P.E.K.K.A Bandit
Tesla Minion Horde Three Musketeers
Knight Tesla Minion Horde Mini P.E.K.K.A
Zap
Mini P.E.K.K.A Knight Tesla Minion Horde Three Musketeers Bandit
Tesla Minion Horde Three Musketeers
Tesla Spear Goblins Zap Knight Minion Horde Mini P.E.K.K.A Three Musketeers
Zap Tesla Minion Horde Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Minion Horde Bandit
Zap Bandit
Minion Horde Bandit
Knight
Zap Minion Horde
Spear Goblins Zap Minion Horde
Minion Horde
Zap
Zap Bandit
Minion Horde Mini P.E.K.K.A Three Musketeers
Zap Knight Minion Horde Bandit
Zap
Knight Three Musketeers Bandit
Minion Horde Bandit
Zap
Spear Goblins Zap Minion Horde Three Musketeers Bandit
Minion Horde Three Musketeers Bandit
Three Musketeers
Minion Horde Mini P.E.K.K.A
Zap Mini P.E.K.K.A Three Musketeers Bandit
Zap
Minion Horde
Zap Minion Horde
Zap
Minion Horde
Zap Bandit
Zap Bandit
Zap Bandit
Zap Minion Horde
Zap Minion Horde
Minion Horde Mini P.E.K.K.A
Zap Minion Horde Bandit
Zap Minion Horde
Minion Horde
Zap Minion Horde Spear Goblins Bandit
Zap Three Musketeers
Knight Minion Horde Mini P.E.K.K.A Three Musketeers
Zap
Zap
Minion Horde Three Musketeers
Zap Minion Horde
Zap
Zap Bandit

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: