My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Royal Giant Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Giant Mini P.E.K.K.A Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Giant Goblin Barrel Skeleton Army Prince
Giant Snowball
Spear Goblins Goblin Barrel Skeleton Army
Zap
Spear Goblins Royal Giant Goblin Barrel Skeleton Army Prince
Barbarian Barrel
Spear Goblins Goblin Barrel Skeleton Army
The Log
Spear Goblins Royal Giant Mini P.E.K.K.A Goblin Barrel Skeleton Army Prince
Earthquake
Spear Goblins Goblin Barrel Skeleton Army
Arrows
Spear Goblins Goblin Barrel Skeleton Army
Royal Delivery
Spear Goblins Mini P.E.K.K.A Goblin Barrel Skeleton Army Prince
Fireball
Goblin Barrel Skeleton Army
Poison
Spear Goblins Skeleton Army
Lightning
Mini P.E.K.K.A Prince
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mini P.E.K.K.A Rage Skeleton Army Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Rage Goblin Barrel Skeleton Army Mini P.E.K.K.A Prince Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Zap Rage Goblin Barrel

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Barrel Zap Royal Giant Mini P.E.K.K.A Prince
Zap
Prince Spear Goblins Royal Giant Mini P.E.K.K.A
Royal Giant
Goblin Barrel Spear Goblins Zap
Mini P.E.K.K.A
Spear Goblins Zap Rage
Rage
Mini P.E.K.K.A Prince
Goblin Barrel
Spear Goblins Royal Giant Prince Skeleton Army
Skeleton Army
Goblin Barrel
Prince
Zap Goblin Barrel Spear Goblins Rage

Defense Synergies 1 8

Spear Goblins
Zap Mini P.E.K.K.A Skeleton Army Prince
Zap
Mini P.E.K.K.A Spear Goblins Skeleton Army Prince
Royal Giant
Mini P.E.K.K.A
Zap Spear Goblins Skeleton Army
Rage
Goblin Barrel
Skeleton Army
Spear Goblins Zap Mini P.E.K.K.A Prince
Prince
Spear Goblins Zap Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap
Mini P.E.K.K.A Skeleton Army Zap Prince
Mini P.E.K.K.A Skeleton Army Prince
Mini P.E.K.K.A Skeleton Army Prince
Mini P.E.K.K.A Skeleton Army Prince
Skeleton Army Spear Goblins Zap
Spear Goblins Zap
Zap
Mini P.E.K.K.A Skeleton Army Prince
Skeleton Army Spear Goblins Mini P.E.K.K.A Prince
Skeleton Army Spear Goblins Zap
Spear Goblins Zap
Mini P.E.K.K.A Skeleton Army Prince Zap
Skeleton Army Zap Mini P.E.K.K.A Prince
Mini P.E.K.K.A Skeleton Army Prince
Skeleton Army Zap Mini P.E.K.K.A Prince
Mini P.E.K.K.A Skeleton Army Prince
Spear Goblins Zap Skeleton Army Prince
Zap Spear Goblins
Mini P.E.K.K.A Prince
Skeleton Army Spear Goblins Mini P.E.K.K.A Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Spear Goblins Zap Prince
Zap Mini P.E.K.K.A Prince
Skeleton Army Spear Goblins Zap Mini P.E.K.K.A Prince
Mini P.E.K.K.A Skeleton Army Prince Zap
Mini P.E.K.K.A Skeleton Army Prince
Zap
Mini P.E.K.K.A Skeleton Army Prince Spear Goblins
Mini P.E.K.K.A Skeleton Army Prince
Zap Spear Goblins Mini P.E.K.K.A Skeleton Army Prince
Skeleton Army
Mini P.E.K.K.A Prince
Skeleton Army Zap Prince
Mini P.E.K.K.A Skeleton Army Prince
Skeleton Army
Skeleton Army Spear Goblins Zap Mini P.E.K.K.A Prince
Zap Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap
Prince
Zap
Spear Goblins Zap
Zap
Zap
Mini P.E.K.K.A Prince
Zap Prince
Zap
Zap Prince
Spear Goblins Zap
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Prince
Zap
Prince
Prince
Zap
Zap
Zap
Zap Prince
Zap
Zap
Zap
Mini P.E.K.K.A
Zap
Zap
Prince
Zap Spear Goblins Skeleton Army Prince
Zap
Mini P.E.K.K.A Prince
Zap
Zap
Prince
Zap
Zap
Zap Prince

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