My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Furnace Wizard Baby Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Battle Ram Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram
Giant Snowball
Battle Ram Furnace Baby Dragon
Zap
Battle Ram Furnace
Barbarian Barrel
Battle Ram Furnace Wizard
The Log
Mini P.E.K.K.A Battle Ram Furnace
Earthquake
Furnace
Arrows
Furnace
Royal Delivery
Mini P.E.K.K.A Battle Ram Wizard Baby Dragon P.E.K.K.A
Fireball
Battle Ram Furnace Wizard Baby Dragon
Poison
Furnace Wizard
Lightning
Mini P.E.K.K.A Battle Ram Furnace Wizard Baby Dragon
Rocket
Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Wizard Baby Dragon Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Battle Ram Baby Dragon Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Mini P.E.K.K.A Battle Ram Furnace Baby Dragon Poison Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Mini P.E.K.K.A Battle Ram Furnace

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Furnace Wizard Baby Dragon The Log
Battle Ram
Poison The Log Furnace Baby Dragon P.E.K.K.A
Furnace
Mini P.E.K.K.A Battle Ram Baby Dragon P.E.K.K.A
Wizard
Mini P.E.K.K.A P.E.K.K.A
Baby Dragon
Mini P.E.K.K.A Battle Ram Furnace Poison P.E.K.K.A
Poison
Battle Ram P.E.K.K.A Baby Dragon The Log
P.E.K.K.A
Poison Battle Ram Furnace Wizard Baby Dragon The Log
The Log
Battle Ram Mini P.E.K.K.A Poison P.E.K.K.A

Defense Synergies 2 9

Mini P.E.K.K.A
The Log Furnace Wizard Baby Dragon
Battle Ram
Furnace
Mini P.E.K.K.A Baby Dragon
Wizard
Mini P.E.K.K.A P.E.K.K.A The Log
Baby Dragon
Mini P.E.K.K.A Furnace P.E.K.K.A The Log
Poison
The Log
P.E.K.K.A
The Log Wizard Baby Dragon
The Log
Mini P.E.K.K.A P.E.K.K.A Wizard Baby Dragon Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Baby Dragon The Log
Mini P.E.K.K.A P.E.K.K.A Furnace The Log
Mini P.E.K.K.A Furnace P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Furnace
Mini P.E.K.K.A Poison P.E.K.K.A The Log
The Log Furnace Baby Dragon
Furnace Wizard Baby Dragon Poison
Baby Dragon Poison P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A Furnace
Mini P.E.K.K.A
Poison Furnace Wizard Baby Dragon The Log
Furnace Wizard Baby Dragon Poison
Mini P.E.K.K.A Furnace P.E.K.K.A Wizard The Log
Wizard Mini P.E.K.K.A Furnace Baby Dragon Poison P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A Furnace
Mini P.E.K.K.A Furnace P.E.K.K.A The Log
Wizard Mini P.E.K.K.A Furnace Poison P.E.K.K.A
Furnace Wizard Baby Dragon The Log
Furnace Wizard Baby Dragon Poison The Log
Mini P.E.K.K.A P.E.K.K.A
Wizard Mini P.E.K.K.A Furnace Baby Dragon Poison P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Furnace P.E.K.K.A
Poison Mini P.E.K.K.A Wizard Baby Dragon The Log
P.E.K.K.A Mini P.E.K.K.A Furnace The Log
Mini P.E.K.K.A P.E.K.K.A The Log
P.E.K.K.A Mini P.E.K.K.A
Furnace Wizard Poison Baby Dragon
Mini P.E.K.K.A P.E.K.K.A Furnace
Mini P.E.K.K.A P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A Baby Dragon Poison The Log
P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A
P.E.K.K.A Poison The Log
Mini P.E.K.K.A P.E.K.K.A Wizard
Wizard Furnace Baby Dragon
Mini P.E.K.K.A Furnace Baby Dragon Poison P.E.K.K.A The Log
Poison Mini P.E.K.K.A Wizard Baby Dragon P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Baby Dragon The Log
Poison Baby Dragon The Log
Baby Dragon Poison The Log
Poison The Log
Wizard Poison Furnace Baby Dragon The Log
Wizard Poison Furnace Baby Dragon
Furnace Wizard Baby Dragon Poison The Log
Poison The Log Wizard Baby Dragon
Poison The Log Wizard
Mini P.E.K.K.A Poison
Poison Wizard The Log
Poison Wizard Baby Dragon
Poison Baby Dragon The Log
Baby Dragon Poison
Furnace Baby Dragon Poison The Log
Furnace Wizard Baby Dragon Poison The Log
Furnace Wizard Baby Dragon Poison The Log
Poison
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Baby Dragon Poison The Log
Wizard Baby Dragon Poison The Log
Baby Dragon Poison The Log
Wizard Poison
The Log
Baby Dragon Poison The Log
Poison The Log Furnace Wizard Baby Dragon
Poison The Log Wizard Baby Dragon
Wizard Baby Dragon Poison The Log
Poison Baby Dragon The Log
Poison Furnace Wizard Baby Dragon
Wizard Poison
Mini P.E.K.K.A
Poison Wizard The Log
Poison
P.E.K.K.A
Wizard Poison The Log
Poison Wizard Baby Dragon
The Log
Poison Mini P.E.K.K.A Wizard Baby Dragon
The Log Wizard Baby Dragon Poison
Poison
P.E.K.K.A
Baby Dragon Poison The Log
Poison
Poison Baby Dragon The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: